Update:SpiritVale Playtest 0.3.4
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Posted: September 17, 2025 — Type: SMALL UPDATE / PATCH NOTES
Systems
edit- Implemented basic anti-ks system
- Monsters cannot be damaged by other players for 5 seconds after you damage or taunt them
PvP Arena
edit- Implemented experimental PvP Arena (map by @Caelyn)
- Entrance located near the healer in Nevaris
- Summons disabled
- All damage and healing reduced by 75%
- All characters set to Lv100
- Notes: experimental / buggy, “for fun only”
Features
edit- Implemented show/hide toggle on all gear slots (besides weapons)
Bug Fixes
edit- Fixed auto attacks causing character to walk to target
- Improved dual wield animations at high ASPD
- Fixed dropped artifacts having no sprite
- Fixed dropped items sometimes not being pickable
- You can now rotate during casting without fast cast (better dodge roll control)
- Fixed Earthquake and Fireball dealing excess damage to grouped mobs
- Fixed being revived if leveling up while dead
- Fixed Vitality Aura
- Fixed summoned bosses dying instantly from AoE
- Reduced block sound volume by 50%
Balance Changes
edit- Earthquake: Max range reduced (50 → 30)
- Fireball: Max range reduced (45 → 30)
- Hellfire Staff: Removed cooldown reduction
- Arrow Shower: Cast time reduced (1.5s → 0.75s)
- Stormburst Crossbow: Cooldown reduced further (-1 → -2)
- Iron Reaver: Cooldown reduced further (-1 → -2)