Update:SpiritVale Playtest 0.5.5
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Update 0.5.5 - Sunny Meadows and Treant Forest
edit edit sourcePosted: October 17, 2025 — Type: SMALL UPDATE / PATCH NOTES
Map Revamps
edit edit source- Sunny Meadows and Treant Forest
- Thanks @Map Creator team!
Improvements and Fixes
edit edit source- Fixed issues with reapplying Bonds
- Fixed Divine Grace not applying to allies
- Added NPC icons
- Spell Reflect now reflects projectiles aswell (Arcanum Ward vs. Jellyfish)
- Improved visibility of Mark Target debuff
- Healing received now affects Leech
- Convert merchant sell UI to inventory setup
- Changing items in trade now disables Ready status
Balance Changes
edit edit source- Revamp Novice/Pioneer sets, replacing +exp with some nice flat stats (regen!) - While +exp was good in theory, it became a 'how long can i afford to gimp myself and friends' kind of deal
- Removed ICD from leech and health on hit (autocast still has 0.1s ICD)
Acolyte
edit edit source- Set all buff skill areas to match Divine Grace
Warrior
edit edit source- Health Scaling: 120% > 130%
- Added Natural Resistance passive: +15% all resists
- Increased Whirlwind damage by 50%
- Wasteland Axe: slots 2 > 3, ATK 25 > 30
Night Garden
edit edit source- Slight tweaks to ATK/MATK values on weapons, notably:
- Axe/Scythe: 45/25
- Dagger: 35/35