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Update:SpiritVale Playtest 0.6.0

From SpiritVale Wiki

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SpiritVale Playtest 0.5.6
22 October 2025

SpiritVale Playtest 0.6.0
October 25, 2025

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SpiritVale Playtest 0.6.1
28 October 2025


Posted: October 25, 2025 — Type: SMALL UPDATE / PATCH NOTES

Priest

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  • New advanced class PRIEST!
  • 4 new gems for priest skills

Improvements/Fixes

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  • Fix duping exploit via dropping
  • Fix combo finisher with projectiles (shadow release)

Balance Changes

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The goal was to make the game less spikey, by reducing monster damage and player sustain.

  • Reduced monster ATK/MATK scaling (around 25% reduction at Lv130)
  • Reduced Leech and Health Regen by 25%
  • Revamped Heal formula, now based on INT/VIT instead of MATK (healing is much less effective for builds without INT/VIT, and Healing% is much more effective)
  • Reduced summon damage reduction to compensate for changes

Item Changes

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  • Revamp utility item values
  • Added leech backpack
  • Changed some maces back to melee substats
  • Chompy Hood: Leech 10 > 10 + 1 per refine
  • Moon Hat: CastSpd 2% > 1%, Regen 5% > 3%