Update:SpiritVale Playtest 0.7.6
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Posted: Mon, November 24, 2025 — Type: SMALL UPDATE / PATCH NOTES
- Small QOL update!
- Added chat message limiting
- Implemented hold to cast on repeat (only works with fast cast)
- Implemented hold mouse button to move to location
- Added hotkey to Hold Position (Left Ctrl)
- Fix FPS issue with Vsync
- Reduced Job Exp gain, should line up better to 70/50
- Added confirmation for Advancement, Skill/Stat Reset, Extra one for Delete Character
- Changed Artifact Gem naming to Artifact Jewel
- Health on Hit / Leech now work with autocasts
- A few new headgear cards
- Revamped Health/Mana Regen formula (around 40% less regen, the MaxHP% scaled too crazy with HpRegen%)
- OLD: (1 + HealthMax * (0.5% * (1 + 0.25 * FLOOR(VIT/10)) + HpRegenMax%) + VIT/5 + HpRegen) * (1 + HpRegen%)
- NEW: (HealthMax /100 + VIT/5 + HpRegen) * (1 + VIT/100 + HpRegen%) + MaxHP * HpRegenMax%
Paladin
edit edit source- Too good at damage, sustain, everything.
- INT fit better both build and theme wise.
- Removed Holy Exposure from skills
- Skill scaling changed to VIT/INT from VIT/STR
- Shield Throw: 250% > 200%
- DP staff cooldown: -1 > -2
- JB: hit count 10 > 3
- JB sword: removed bonus damage
- Consecration: Healing Received 25% > 15%, Removed MaxHP% healing
- Holy Shield: 10% block/resists > 5% block/resists
- Shield Mastery: 10% block/def/mdef > 5% block/def/mdef
- Endure: 25 def/mdef > 10 def/mdef/flat def/flat mdef
Priest
edit edit source- Bonk damage scaled too high
- Slight bump in survivability + Leech now relevant since it works with autocasts
- Gourd was way too strong
- Removed Holy Exposure from skills
- Added 7% Leech Amount to Fanatism
- Holy Light: damage 500% > 700%
- Holy Light book now removes knockback
- Removed cast time from Arcanum Ward
- Reduced healing from Elixir Gourd by 50%
- Added HP to Sunbound and Elixir Gourd
Rogue
edit edit source- Physical damage (Venom Strike) scaled too high
- Removed Poison Exposure from skills