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Update:SpiritVale Playtest 0.9.0

From SpiritVale Wiki

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SpiritVale Playtest 0.8.2
4 December 2025

SpiritVale Playtest 0.9.0
December 10, 2025

Next
SpiritVale Playtest 0.9.1
11 December 2025


Posted: December 10, 2025

  • Happy holidays everyone! (Cute banner by @Brilett )
  • This one is a pretty big content patch!
  • Slightly rushed due to recent exploits happening in the middle of testing, but I wanted to push this out asap for patching some of the exploits. There's like going to be some issues and remaining exploits, will patch them overtime.
  • So this patch kinda started with just some optimisations, then sneaking in a christmas event, and then I ended up adding 4 maps and dozens of new gear . Hope you like it.

Fixes and Improvements

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  • Memory optimisations (loot drops and skills). Turns out all loot ever spawned was stuck in memory lmao! Hope this helps with frequent server restarts.
  • Vending optimisations, hopefully it reduced lag introduced last patch.
  • Added stated gear as craftables to Forge/Warcamp
  • Added NG gear as drops to NG
  • Nevaris is now fully Vending blocked, go to Wayfarer's Landing
  • Stormreef Isle (Lv65) @SnoopDodge
  • Sunken Depths (Lv125) @Polliwagon
  • Turtle Nexus (Lv135) - New Boss @SnoopDodge
  • Starfall Tundra (Lv135) - New Boss @Polliwagon
  • 5 festive hats
  • 2 festive sets
  • 8 weapons / shields
  • 5 utility items
  • 5 armor sets (includes 2 new helms, 2 new glove accessories)
  • 6 stated Shoes and Legs (similar style to Power Plate/Gauntlets)
  • 2 artifact sets
  • 7 special artifact sets (boosts base class skills), obtainable by new gatcha box drops

Balance Changes

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  • Monsters have around 30% more health
  • Summons passive damage: +25% > 0%
  • Summons passive damage reduction: +50% > 0%