Update:SpiritVale Playtest 0.9.0
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Update 0.9.0
edit edit sourcePosted: December 10, 2025
General
edit edit source- Happy holidays everyone! (Cute banner by @Brilett )
- This one is a pretty big content patch!
- Slightly rushed due to recent exploits happening in the middle of testing, but I wanted to push this out asap for patching some of the exploits. There's like going to be some issues and remaining exploits, will patch them overtime.
- So this patch kinda started with just some optimisations, then sneaking in a christmas event, and then I ended up adding 4 maps and dozens of new gear . Hope you like it.
Fixes and Improvements
edit edit source- Memory optimisations (loot drops and skills). Turns out all loot ever spawned was stuck in memory lmao! Hope this helps with frequent server restarts.
- Vending optimisations, hopefully it reduced lag introduced last patch.
- Added stated gear as craftables to Forge/Warcamp
- Added NG gear as drops to NG
- Nevaris is now fully Vending blocked, go to Wayfarer's Landing
New Maps
edit edit source- Stormreef Isle (Lv65) @SnoopDodge
- Sunken Depths (Lv125) @Polliwagon
- Turtle Nexus (Lv135) - New Boss @SnoopDodge
- Starfall Tundra (Lv135) - New Boss @Polliwagon
New Items
edit edit source- 5 festive hats
- 2 festive sets
- 8 weapons / shields
- 5 utility items
- 5 armor sets (includes 2 new helms, 2 new glove accessories)
- 6 stated Shoes and Legs (similar style to Power Plate/Gauntlets)
- 2 artifact sets
- 7 special artifact sets (boosts base class skills), obtainable by new gatcha box drops
Balance Changes
edit edit source- Monsters have around 30% more health
- Summons passive damage: +25% > 0%
- Summons passive damage reduction: +50% > 0%