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Wizard
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{{Template:PageHeader | PageImage = class-wizard.webp | PageHeader = Wizard }} {{ClassInfoBox | Role = Elemental Magic | Weapons = Staff | STR = 1 | AGI = 9 | VIT = 1 | INT = 12 | DEX = 9 | LUK = 1 }} <div style="margin:1em 0; padding:1em; border-left:4px solid #7a6fb0; font-style:italic; font-size:105%; line-height:1.6; border-radius:8px; box-shadow:0 1px 3px rgba(0,0,0,0.15);">“''A master of elemental devastation, specializing in large AoE bursts and precise ranged spellcasting.''”</div> [[Mage|Mages]] who reach the pinnacle of their studies may advance to the '''Wizard''', the master of powerful and wide reaching Elemental Magic. <div style="clear:both;"></div> == How to Job Change == <div style="float:right; border:2px solid #372b54; border-radius:10px; box-shadow:0 2px 6px rgba(0,0,0,0.25); overflow:hidden; max-width:260px; margin:0 auto 1em auto;"> <div style="background:linear-gradient(180deg,#7a6fb0,#5a4e7c); color:#fff; text-align:center; padding:6px; font-weight:bold;">Wizard Master</div> <div style="text-align:center; padding:8px;"> [[File:Wizard-Master.png|101px|link=Non-Player_Character#Wizard Master]] <div style="font-size:90%; color:#333; margin-top:6px;">'''[[Maps#Mystic Lake|Mystic Lake]]'''</div> </div> </div> To advance into the '''Wizard''' class, you must first meet the following requirements: * '''Job Level 50''' as a Mage Once these requirements are met, speak to the Wizard Master to permanently upgrade your character to Wizard. '''Where to find the [[Non-Player_Character#Wizard Master|Wizard Master]]</span>''' * <span style="color:#372b54;">[[Maps#Mystic Lake|Mystic Lake]]</span>, North of the Waypoint. <div style="clear:both;"></div> == Wizard Skills == These skills are unique to the Wizard class. === Active === {{Skill}} == Attributes == ''Wizard is the advanced upgrade of Mage; stat priorities remain the same.'' {| class="infobox custom-table" style="float:none; width:100%; max-width:500px; font-size:90%; margin:1em auto; text-align:left;" |- ! colspan="2" | '''Primary Attributes''' |- | style="font-weight:bold; width:20%; padding:6px; text-align:center;" | [[File:Intelligence.png|25px]] [[Attributes#Intelligence_(INT)|INT]] || style="padding:6px; text-align:left;" | The core damage stat for Wizards.<br />Raises MATK, MP, and MDEF, cleanly scaling the power and efficiency of nearly all spells. |- | style="font-weight:bold; padding:6px; text-align:center;" | [[File:Dexterity.png|25px]] [[Attributes#Dexterity_(DEX)|DEX]] || style="padding:6px; text-align:left;" | Essential for casting responsiveness.<br />Reduces cast time (CTR) for smoother rotations; also contributes to Block when using shields. |- | style="font-weight:bold; padding:6px; text-align:center;" | [[File:Vitality.png|25px]] [[Attributes#Vitality_(VIT)|VIT]] || style="padding:6px; text-align:left;" | The backbone of Wizard survivability.<br />Increases HP and physical defense, offsetting the class’s naturally low health pool. |- | style="font-weight:bold; padding:6px; text-align:center;" | [[File:Agility.png|25px]] [[Attributes#Agility_(AGI)|AGI]] || style="padding:6px; text-align:left;" | Key to faster spell chaining.<br />Reduces post-cast delay so multiple spells can be linked more quickly; ASPD/FLEE gains are incidental for casters. |- class="middle-header" ! colspan="2" | '''Secondary Attributes''' |- | style="font-weight:bold; padding:6px; text-align:center;" | [[File:Strength.png|25px]] [[Attributes#Strength_(STR)|STR]] || style="padding:6px; text-align:left;" | Increases melee ATK for physical hits.<br />Not relevant to Wizard damage, which is spell-based. |- | style="font-weight:bold; padding:6px; text-align:center;" | [[File:Luck.png|25px]] [[Attributes#Luck_(LUK)|LUK]] || style="padding:6px; text-align:left;" | Raises critical chance and critical damage in general.<br />Wizard spells cannot crit, so LUK doesn’t boost spell damage. |} == Additional Guides == {{:Guides:Wizard Builds}} == See Also == {{Template:Navbox}} <noinclude> [[Category:Classes]] </noinclude>
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Wizard
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