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Update:SpiritVale Playtest 0.1.4
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== Bug Fixes == * Disabled monster pooling + fixed some reference errors (hope this fixes ghost issues π ) * Improved on position desync (hopefully) * Dodge is now instant on client + direction bug should be fixed * Better disconnect handling (instead of getting stuck on load screen) * Fixed a bug where you still have the overweight debuff after using Storage * Fixed a bug where Lv.3 Heal item didn't work with -1s Heal cooldown item (and other similar bugs) * Fixed a bug where crafter can be stuck if you don't have the materials * Fixed characters get stuck if equipping Cat/Pup hat and card * Fixed dodge direction being delayed * Added 4K resolution * Fixed some areas where monsters can get stuck in Desert / Forgotten Depths * Fixed issues with sitting animation * Fixed status display hover info * Fixed summons dropping items * Fixed being able to cast Stomp repeatedly / Increased speed of Stomp * Fixed issues with leech on kill * Fixed double MATK not applied in Twohand stance * Enabled dual wield Mace and offhand Dagger, Sword, Mace * Party members now need to be on the same map to get exp/loot * Fixed crash when quitting the game * Added endure to bosses
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Update:SpiritVale Playtest 0.1.4
(section)
From SpiritVale Wiki