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User talk:Eviand/TemplateTesting

Discussion page of User:Eviand/TemplateTesting
Absolution
Requirements
Required Skills
Arcanum Ward (Lv.1)
Removes all buffs and harmful statuses from the target, returning them to a neutral state.
Level 5 / 5
<input type="range" min="1" max="5" value="5" class="sv-level-range" aria-label="Skill level select" />
Target
Any
Cast
Target
Range
10
Area
Cost
60 MP
Cast Time
2s
Cooldown
Duration
No Special Mechanics
ClassesAcolyte
RemovesStatus – 60% / 70% / 80% / 90% / 100%
Bash
Requirements
Required Skills
Axe Mastery (Lv.1)
Delivers a crushing blow with a chance to stun the target.
Level 10 / 10
<input type="range" min="1" max="10" value="10" class="sv-level-range" aria-label="Skill level select" />
Damage
Melee
Element
Neutral
Target
Enemy
Cast
Target
Combo
Ready (4s)
Modifier
Attack
Damage
100%
Scaling
2% Strength
Range
Area
Cost
12 MP
Cast Time
Cooldown
Duration
No Special Mechanics
ClassesWarrior
SummonsWerewolf
MonstersAshrend, Goblin King
AppliesTarget – Stun (Duration: 3s, Chance: 30%)
Gryphon Riding
Notes
The player's movement speed is increased by 25%
The player is not dismounted during combat
Through divine bond and discipline, the Paladin earns the right to ride a holy gryphon. Together, they soar as beacon and blade of the heavens. +25% movement speed while mounted.
Level 1 / 1
Target
Self
Range
Area
Cost
20 MP
Cast Time
Cooldown
Duration
Mount
Gryphon_B
ClassesPaladin
Venom Coating
Requirements
Required Skills
Enchant Poison (Lv.1)
A venomous sheen coats the blade, each strike delivering a silent death.
Level 5 / 5
<input type="range" min="1" max="5" value="5" class="sv-level-range" aria-label="Skill level select" />
Target
Self
Range
Area
Cost
20 MP
Cast Time
Cooldown
Duration
300s
Requires Weapon
ClassesRogue, Weaver
AppliesTarget – Venom Coating (Chance: 100%)
Grand Cross
Requirements
Required Skills
Judgement Blade (Lv.3)
Required Weapons
Spear, Sword, Mace
Unleash a radiant cross of holy light that expands outward, purging the battlefield in waves of divine power.
Level 10 / 10
<input type="range" min="1" max="10" value="10" class="sv-level-range" aria-label="Skill level select" />
Damage
Magic
Element
Holy
Hits
3
Target
Enemy
Combo
Finisher (50%)
Modifier
Hybrid
Damage
100%
Scaling
3% Intelligence
3% Strength
Range
Area
Large (7)
Cost
110 MP
Cast Time
0.75s
Cooldown
3s
Duration
3s
No Special Mechanics
ClassesPaladin
MonstersTurtle Champion
Consecration
Requirements
Notes
While Consecration's status is active on an Acolyte or Priest, Holy Light will hit all nearby enemy units.
Required Skills
Sacrifice (Lv.1)
Sanctify the ground in divine light, healing allies and burning foes who stand within its glow.
Level 10 / 10
<input type="range" min="1" max="10" value="10" class="sv-level-range" aria-label="Skill level select" />
Damage
Healing
Element
Holy
Target
Ally
Combo
Ready (4s)
Healing
100%
Scaling
1% Vitality
Range
Area
Large (6)
Cost
55 MP
Cast Time
Cooldown
8s
Duration
8s
Skill Area
Holy Light: 3
ClassesPaladin
AppliesTarget – Consecration (Duration: 1s, Chance: 100%)
TriggersOn event → Consecrated Ground
Sanctuary
Requirements
Notes
While Sanctuary's status is active on a Paladin, Sanctify will hit all nearby allied units.
Required Skills
Divinity (Lv.3)
Raises a sacred tree that blesses the ground around it. Allies within its light steadily recover health, while undead that enter the sanctuary are repelled and harmed by its radiance.
Level 10 / 10
<input type="range" min="1" max="10" value="10" class="sv-level-range" aria-label="Skill level select" />
Damage
Healing
Element
Holy
Target
Ally
Cast
Ground
Healing
100%
Scaling
1% Intelligence
1% Vitality
Range
10
Area
Large (7)
Cost
220 MP
Cast Time
4.5s
Cooldown
6s
Duration
9s
Knockback
6
Skill Area
Sanctify: 7
ClassesPriest
MonstersAngel Mage, Cosmic Entity
AppliesTarget – Sanctuary (Duration: 1s, Chance: 100%)

{{Skill|High Heal}

Enchant Holy
Requirements
Required Skills
Mace Mastery (Lv.1)
Zeal (Lv.1)
Blesses a weapon with holy light, converting its attacks to Holy element.
Level 5 / 5
<input type="range" min="1" max="5" value="5" class="sv-level-range" aria-label="Skill level select" />
Target
Self
Range
10
Area
Cost
20 MP
Cast Time
Cooldown
Duration
300s
No Special Mechanics
ClassesPriest
AppliesTarget – Enchant Holy (Chance: 100%)
Holy Light
Notes
While Consecration's status is active on an Acolyte or Priest, Holy Light will hit all nearby enemy units.
Releases a focused ray of divine energy, dealing holy damage to a single enemy.
Level 5 / 5
<input type="range" min="1" max="5" value="5" class="sv-level-range" aria-label="Skill level select" />
Damage
Magic
Element
Holy
Target
Enemy
Cast
Target
Modifier
Magic Attack
Damage
100%
Scaling
2% Intelligence
2% Vitality
Range
10
Area
Cost
30 MP
Cast Time
1s
Cooldown
Duration
Knockback
4
ClassesAcolyte
MonstersAngel, Angel Mage, Archangel, Haunt, Soul, Soul Mage, Starflake

Unknown Skill: Ice Shards

Lightning Release
Unleashes a phoenix of lightning that streaks straight ahead, striking through all in its path.
Level 10 / 10
<input type="range" min="1" max="10" value="10" class="sv-level-range" aria-label="Skill level select" />
Damage
Magic
Element
Wind
Hits
9
Target
Enemy
Cast
Ground
Modifier
Magic Attack
Damage
100%
Scaling
3% Agility
3% Intelligence
Range
9
Area
Small (2.5)
Cost
55 MP
Cast Time
0.5s
Cooldown
3s
Duration
0.75s
Pierce
ClassesShinobi
SummonsCat Bolt
MonstersCat Bolt, Dragonfly Swift, Storm Turtle, Stormcoil
AppliesSelf – Lightning Release (Duration: 10s, Chance: 100%)
Mass Cure
Requirements
Required Skills
Cure (Lv.1)
Purifies allies in the area, removing poison, blindness, curse, and silence with a touch of holy grace.
Level 1 / 1
Target
Ally
Cast
Target
Range
10
Area
Large (10)
Cost
20 MP
Cast Time
1s
Cooldown
Duration
10s
No Special Mechanics
ClassesAcolyte
AppliesTarget – Mass Cure (Chance: 100%)
RemovesStatus – 100%
Mace Mastery
Enhances attack power when using maces and books.
Level 10 / 10
<input type="range" min="1" max="10" value="10" class="sv-level-range" aria-label="Skill level select" />
Weapon Attack
20
Weapon Attack
20
Weapon Attack
20
Attack Speed
10%
Ninjutsu Mastery
Deepens control of hidden arts, sharpening spellcraft and weaving mana into deadlier techniques.
Level 10 / 10
<input type="range" min="1" max="10" value="10" class="sv-level-range" aria-label="Skill level select" />
Magic Attack Multiplier
10%
Mana Multiplier
20%
Codex Mastery
Boosts magical attack when wielding a wand or book.
Level 10 / 10
<input type="range" min="1" max="10" value="10" class="sv-level-range" aria-label="Skill level select" />
Weapon Magic Attack
20
Weapon Magic Attack
20
Weapon Magic Attack
20
Healing
10%
Twohand Parry
Requirements
Notes
While this passive is learned the player will be able to block attacks while wielding a weapon with both hands.
Required Stances
Two Handed
Allows two-handed weapons to block attacks.
Level 5 / 5
<input type="range" min="1" max="5" value="5" class="sv-level-range" aria-label="Skill level select" />
Block Chance
30%
Angel Mage
Internal nameAngel Mage
Summon skillSummon Angel (SummonAngel)
AttributesStrength – Base 5.0, 0.3 / Lv
Agility – Base 5.0, 0.3 / Lv
Vitality – Base 10.0, 0.6 / Lv
Intelligence – Base 10.0, 0.6 / Lv
Dexterity – Base 10.0, 0.6 / Lv
Luck – Base 5.0, 0.3 / Lv
Health Points – Base 100.0
SkillsHeal (Lv.1, CD 5 s, CT 1.5 s, Target HP 0.80)
Holy Light (Lv.3, CD 5 s, CT 1.5 s, Target HP 1.00)
Dissonance Well (Lv.3, CD 10 s, CT 1.5 s, Target HP 1.00)
Resonance Well (Lv.3, CD 10 s, CT 1.5 s, Target HP 0.80)
Sacred Aegis (Lv.2, CD 5 s, CT 1.5 s, Target HP 1.00)
StagesStage 1: Angel (Unlock Lv.1)
Stage 2: Archangel (Unlock Lv.25)
Stage 3: Angel Mage (Unlock Lv.50)
Poison
DescriptionDeals stacking damage over time. Damage scales with STR and AGI.
Internal namePoison
UsersClasses: Acolyte, Knight, Mage, Rogue, Scout, Summoner, Warrior, Weaver
Monsters: Bat Lord, Bloom, Blossom, Bogbloom, Cactus King, Earthworm, Fangroot, Fungi, Housefly Junk, Housefly Nom, Octopus Baby, Poison Bomb, Queen Worm, Spider Queen, Spider Robot, Spider Toxin, Spiderling Robot, Toadstool, Worm, Worm Creep
Skills: Cure, Gunk Shot (NPC), Mass Cure, Venom Strike, Wide Poison (NPC)
MechanicsFlat damage: 1
Element: None (ID 10)
Status effectsNo Mana Regeneration – Base 1
RemovalStacks with itself

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