User talk:Eviand/TemplateTesting
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Removes all buffs and harmful statuses from the target, returning them to a neutral state. Level 5 / 5 Target Any Cast Target Range 10 Area — Cost 60 MP Cast Time 2s Cooldown — Duration — No Special Mechanics | |
| Classes | Acolyte |
|---|---|
| Removes | Status – 60% / 70% / 80% / 90% / 100% |
Delivers a crushing blow with a chance to stun the target. Level 10 / 10 Damage Melee Element Neutral Target Enemy Cast Target Combo Ready (4s) Modifier Attack Damage 100% Scaling 2% Strength Range — Area — Cost 12 MP Cast Time — Cooldown — Duration — No Special Mechanics | |
| Classes | Warrior |
|---|---|
| Summons | Werewolf |
| Monsters | Ashrend, Goblin King |
| Applies | Target – Stun (Duration: 3s, Chance: 30%) |
Through divine bond and discipline, the Paladin earns the right to ride a holy gryphon. Together, they soar as beacon and blade of the heavens. +25% movement speed while mounted. Level 1 / 1 Target Self Range — Area — Cost 20 MP Cast Time — Cooldown — Duration — Mount Gryphon_B | |
| Classes | Paladin |
|---|---|
A venomous sheen coats the blade, each strike delivering a silent death. Level 5 / 5 Target Self Range — Area — Cost 20 MP Cast Time — Cooldown — Duration 300s Requires Weapon | |
| Classes | Rogue, Weaver |
|---|---|
| Applies | Target – Venom Coating (Chance: 100%) |
Unleash a radiant cross of holy light that expands outward, purging the battlefield in waves of divine power. Level 10 / 10 Damage Magic Element Holy Hits 3 Target Enemy Combo Finisher (50%) Modifier Hybrid Damage 100% Scaling 3% Intelligence 3% Strength Range — Area Large (7) Cost 110 MP Cast Time 0.75s Cooldown 3s Duration 3s No Special Mechanics | |
| Classes | Paladin |
|---|---|
| Monsters | Turtle Champion |
Sanctify the ground in divine light, healing allies and burning foes who stand within its glow. Level 10 / 10 Damage Healing Element Holy Target Ally Combo Ready (4s) Healing 100% Scaling 1% Vitality Range — Area Large (6) Cost 55 MP Cast Time — Cooldown 8s Duration 8s Skill Area Holy Light: 3 | |
| Classes | Paladin |
|---|---|
| Applies | Target – Consecration (Duration: 1s, Chance: 100%) |
| Triggers | On event → Consecrated Ground |
Raises a sacred tree that blesses the ground around it. Allies within its light steadily recover health, while undead that enter the sanctuary are repelled and harmed by its radiance. Level 10 / 10 Damage Healing Element Holy Target Ally Cast Ground Healing 100% Scaling 1% Intelligence 1% Vitality Range 10 Area Large (7) Cost 220 MP Cast Time 4.5s Cooldown 6s Duration 9s Knockback 6 Skill Area Sanctify: 7 | |
| Classes | Priest |
|---|---|
| Monsters | Angel Mage, Cosmic Entity |
| Applies | Target – Sanctuary (Duration: 1s, Chance: 100%) |
{{Skill|High Heal}
Blesses a weapon with holy light, converting its attacks to Holy element. Level 5 / 5 Target Self Range 10 Area — Cost 20 MP Cast Time — Cooldown — Duration 300s No Special Mechanics | |
| Classes | Priest |
|---|---|
| Applies | Target – Enchant Holy (Chance: 100%) |
Releases a focused ray of divine energy, dealing holy damage to a single enemy. Level 5 / 5 Damage Magic Element Holy Target Enemy Cast Target Modifier Magic Attack Damage 100% Scaling 2% Intelligence 2% Vitality Range 10 Area — Cost 30 MP Cast Time 1s Cooldown — Duration — Knockback 4 | |
| Classes | Acolyte |
|---|---|
| Monsters | Angel, Angel Mage, Archangel, Haunt, Soul, Soul Mage, Starflake |
Unknown Skill: Ice Shards
Unleashes a phoenix of lightning that streaks straight ahead, striking through all in its path. Level 10 / 10 Damage Magic Element Wind Hits 9 Target Enemy Cast Ground Modifier Magic Attack Damage 100% Scaling 3% Agility 3% Intelligence Range 9 Area Small (2.5) Cost 55 MP Cast Time 0.5s Cooldown 3s Duration 0.75s Pierce | |
| Classes | Shinobi |
|---|---|
| Summons | Cat Bolt |
| Monsters | Cat Bolt, Dragonfly Swift, Storm Turtle, Stormcoil |
| Applies | Self – Lightning Release (Duration: 10s, Chance: 100%) |
Purifies allies in the area, removing poison, blindness, curse, and silence with a touch of holy grace. Level 1 / 1 Target Ally Cast Target Range 10 Area Large (10) Cost 20 MP Cast Time 1s Cooldown — Duration 10s No Special Mechanics | |
| Classes | Acolyte |
|---|---|
| Applies | Target – Mass Cure (Chance: 100%) |
| Removes | Status – 100% |
Enhances attack power when using maces and books. Level 10 / 10 Weapon Attack 20 Weapon Attack 20 Weapon Attack 20 Attack Speed 10% |
Deepens control of hidden arts, sharpening spellcraft and weaving mana into deadlier techniques. Level 10 / 10 Magic Attack Multiplier 10% Mana Multiplier 20% |
Boosts magical attack when wielding a wand or book. Level 10 / 10 Weapon Magic Attack 20 Weapon Magic Attack 20 Weapon Magic Attack 20 Healing 10% |
Allows two-handed weapons to block attacks. Level 5 / 5 Block Chance 30% |
| Angel Mage | |
|---|---|
| Internal name | Angel Mage |
| Summon skill | Summon Angel (SummonAngel) |
| Attributes | Strength – Base 5.0, 0.3 / Lv Agility – Base 5.0, 0.3 / Lv Vitality – Base 10.0, 0.6 / Lv Intelligence – Base 10.0, 0.6 / Lv Dexterity – Base 10.0, 0.6 / Lv Luck – Base 5.0, 0.3 / Lv Health Points – Base 100.0 |
| Skills | Heal (Lv.1, CD 5 s, CT 1.5 s, Target HP 0.80) Holy Light (Lv.3, CD 5 s, CT 1.5 s, Target HP 1.00) Dissonance Well (Lv.3, CD 10 s, CT 1.5 s, Target HP 1.00) Resonance Well (Lv.3, CD 10 s, CT 1.5 s, Target HP 0.80) Sacred Aegis (Lv.2, CD 5 s, CT 1.5 s, Target HP 1.00) |
| Stages | Stage 1: Angel (Unlock Lv.1) Stage 2: Archangel (Unlock Lv.25) Stage 3: Angel Mage (Unlock Lv.50) |
| Description | Deals stacking damage over time. Damage scales with STR and AGI. |
|---|---|
| Internal name | Poison |
| Users | Classes: Acolyte, Knight, Mage, Rogue, Scout, Summoner, Warrior, Weaver Monsters: Bat Lord, Bloom, Blossom, Bogbloom, Cactus King, Earthworm, Fangroot, Fungi, Housefly Junk, Housefly Nom, Octopus Baby, Poison Bomb, Queen Worm, Spider Queen, Spider Robot, Spider Toxin, Spiderling Robot, Toadstool, Worm, Worm Creep Skills: Cure, Gunk Shot (NPC), Mass Cure, Venom Strike, Wide Poison (NPC) |
| Mechanics | Flat damage: 1 Element: None (ID 10) |
| Status effects | No Mana Regeneration – Base 1 |
| Removal | Stacks with itself |
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