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Update:SpiritVale Playtest 0.3.4
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{{PatchNav | Prev = SpiritVale Playtest 0.3.2 | publishdate = September 17, 2025 | blurb = Systems & PvP Arena | Next = SpiritVale Playtest 0.3.5 }} == [https://store.steampowered.com/news/app/3918510/view/510717896817639600 Update 0.3.4] == ''Posted: September 17, 2025 β Type: SMALL UPDATE / PATCH NOTES'' == Systems == * Implemented basic anti-ks system ** Monsters cannot be damaged by other players for 5 seconds after you damage or taunt them == PvP Arena == * Implemented experimental PvP Arena (map by @Caelyn) * Entrance located near the healer in Nevaris * Summons disabled * All damage and healing reduced by 75% * All characters set to Lv100 * Notes: experimental / buggy, βfor fun onlyβ == Features == * Implemented show/hide toggle on all gear slots (besides weapons) == Bug Fixes == * Fixed auto attacks causing character to walk to target * Improved dual wield animations at high ASPD * Fixed dropped artifacts having no sprite * Fixed dropped items sometimes not being pickable * You can now rotate during casting without fast cast (better dodge roll control) * Fixed Earthquake and Fireball dealing excess damage to grouped mobs * Fixed being revived if leveling up while dead * Fixed Vitality Aura * Fixed summoned bosses dying instantly from AoE * Reduced block sound volume by 50% == Balance Changes == * Earthquake: Max range reduced (50 β 30) * Fireball: Max range reduced (45 β 30) * Hellfire Staff: Removed cooldown reduction * Arrow Shower: Cast time reduced (1.5s β 0.75s) * Stormburst Crossbow: Cooldown reduced further (-1 β -2) * Iron Reaver: Cooldown reduced further (-1 β -2) <noinclude>[[Category:Patch Notes]]</noinclude>
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Update:SpiritVale Playtest 0.3.4
From SpiritVale Wiki