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Update:SpiritVale Playtest 0.9.0
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{{PatchNav |Prev=SpiritVale Playtest 0.8.2 |publishdate=December 10, 2025 |blurb=Brings new maps, optimizations in memory and vending, and added new items. |Next=SpiritVale Playtest 0.9.1 }} == Update 0.9.0 == ''Posted: December 10, 2025'' === General === * Happy holidays everyone! (Cute banner by @Brilett ) * This one is a pretty big content patch! * Slightly rushed due to recent exploits happening in the middle of testing, but I wanted to push this out asap for patching some of the exploits. There's like going to be some issues and remaining exploits, will patch them overtime. * So this patch kinda started with just some optimisations, then sneaking in a christmas event, and then I ended up adding 4 maps and dozens of new gear . Hope you like it. === Fixes and Improvements === * Memory optimisations (loot drops and skills). Turns out all loot ever spawned was stuck in memory lmao! Hope this helps with frequent server restarts. * Vending optimisations, hopefully it reduced lag introduced last patch. * Added stated gear as craftables to Forge/Warcamp * Added NG gear as drops to NG * Nevaris is now fully Vending blocked, go to Wayfarer's Landing === New Maps === * Stormreef Isle (Lv65) @SnoopDodge * Sunken Depths (Lv125) @Polliwagon * Turtle Nexus (Lv135) - New Boss @SnoopDodge * Starfall Tundra (Lv135) - New Boss @Polliwagon === New Items === * 5 festive hats * 2 festive sets * 8 weapons / shields * 5 utility items * 5 armor sets (includes 2 new helms, 2 new glove accessories) * 6 stated Shoes and Legs (similar style to Power Plate/Gauntlets) * 2 artifact sets * 7 special artifact sets (boosts base class skills), obtainable by new gatcha box drops === Balance Changes === * Monsters have around 30% more health * Summons passive damage: +25% > 0% * Summons passive damage reduction: +50% > 0% <noinclude>[[Category:Patch Notes]]</noinclude>
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Update:SpiritVale Playtest 0.9.0
From SpiritVale Wiki