Acolyte: Difference between revisions
From SpiritVale Wiki
More actions
No edit summary |
|||
(67 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{Template:PageHeader | {{Template:PageHeader | ||
| PageImage = AcolyteIcon.webp | | PageImage = AcolyteIcon.webp | ||
Line 14: | Line 13: | ||
| LUK = 1 | | LUK = 1 | ||
}} | }} | ||
<div style="margin:1em 0; padding:1em; border-left:4px solid #7a6fb0; font-style:italic; font-size:105%; line-height:1.6; border-radius:8px; box-shadow:0 1px 3px rgba(0,0,0,0.15);">“''A faithful healer who channels [[File:HolyIcon.png|15px]] [[Elements#Holy|Holy]] light to protect allies and banish the [[File:UndeadIcon.png|15px]] [[Elements#Undead|Undead]]. Ideal for players who enjoy support roles with a touch of offense.''”</div> | |||
<div style="margin:1em 0; padding:1em | |||
Acolytes embody faith and support, channeling holy power to heal and protect allies. Perfect for players who enjoy supportive roles, Acolytes excel at keeping parties alive through healing magic while also banishing [[File:UndeadIcon.png|15px]] [[Elements#Undead|Undead]] foes with [[File:HolyIcon.png|15px]] [[Elements#Holy|Holy]] attacks. | |||
Acolytes embody faith and support, channeling holy power to heal and protect allies. Perfect for players who enjoy supportive roles, Acolytes excel at keeping parties alive through healing magic while also banishing | |||
Their spellbook grants them access to both defensive and offensive light-based abilities, allowing them to adapt to many situations. Though not as durable as a Knight or as damaging as a Mage, their value lies in enabling their team to survive even the harshest encounters. | Their spellbook grants them access to both defensive and offensive light-based abilities, allowing them to adapt to many situations. Though not as durable as a Knight or as damaging as a Mage, their value lies in enabling their team to survive even the harshest encounters. | ||
Line 36: | Line 28: | ||
=== Active === | === Active === | ||
< | <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> | ||
* '''Max Level: | <div>[[File:Skill-mass-heal.webp|75px|link=]]</div> | ||
* '''Element:''' [[File:HolyIcon.png|15px]] [[Elements#Holy|Holy]] | <div><b>Mass Heal</b> — Unleashes a wave of radiant energy, restoring health to all allies within range.</div> | ||
</div> | |||
* '''Max Level:''' 5 | |||
* '''Element:''' [[File:HolyIcon.png|15px]] [[Elements#Holy|Holy]] | |||
* '''Healing:''' 50% MATK per level (+100 +100 per level) | * '''Healing:''' 50% MATK per level (+100 +100 per level) | ||
* [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]] | * +1% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]] | ||
* +1% MATK per [[File:Vitality.png|15px]] [[Attributes#Vitality_(VIT)|VIT]] | |||
* '''Area:''' Large | * '''Area:''' Large | ||
* '''Cast Time:''' 1 second | * '''Cast Time:''' 1 second | ||
* '''Cooldown:''' 3 seconds | * '''Cooldown:''' 3 seconds | ||
* '''Cost:''' 15 + 7 mana per level | * '''Cost:''' 15 + 7 mana per level | ||
< | <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> | ||
* '''Max Level: | <div>[[File:Skill-mass-haste.webp|75px|link=]]</div> | ||
<div><b>Mass Haste</b> — Blesses nearby allies, increasing movement and attack speed for a short duration.</div> | |||
</div> | |||
* '''Max Level:''' 5 | |||
* '''Cast Time:''' 1 second | * '''Cast Time:''' 1 second | ||
* '''Cost:''' 10 + 5 mana per level | * '''Cost:''' 10 + 5 mana per level | ||
* '''Buff Applied:''' Haste | |||
** +2 [[File:Agility.png|15px]] [[Attributes#Agility_(AGI)|AGI]] per level | |||
** ''Attack Speed:'' +2% per level | |||
** ''Move Speed:'' +25% | |||
** ''Duration:'' 60 seconds per level | |||
< | <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> | ||
* '''Max Level: | <div>[[File:Skill-mass-cure.webp|75px|link=]]</div> | ||
<div><b>Mass Cure</b> — Purifies allies in the area, removing poison, blindness, curse, and silence.</div> | |||
</div> | |||
* '''Max Level:''' 1 | |||
* '''Cures:''' Poison, Blind, Curse, Silence (100%) | * '''Cures:''' Poison, Blind, Curse, Silence (100%) | ||
* '''Cast Time:''' 1 second | * '''Cast Time:''' 1 second | ||
* '''Cost:''' 10 + 5 mana per level | * '''Cost:''' 10 + 5 mana per level | ||
< | <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> | ||
* '''Max Level: | <div>[[File:Skill-resurrection.webp|75px|link=]]</div> | ||
<div><b>Resurrection</b> — Revives a fallen ally with a portion of their health and spirit restored.</div> | |||
</div> | |||
* '''Max Level:''' 5 | |||
* '''Revive:''' Health/Mana = 20% per level | * '''Revive:''' Health/Mana = 20% per level | ||
* '''Cast Time:''' 6 | * '''Cast Time:''' 6 − 1 second per level | ||
* '''Cooldown:''' 3 seconds | * '''Cooldown:''' 3 seconds | ||
* '''Cost:''' 15 + 7 mana per level | * '''Cost:''' 15 + 7 mana per level | ||
< | <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> | ||
* '''Max Level: | <div>[[File:Skill-sanctuary.webp|75px|link=]]</div> | ||
<div><b>Sanctuary</b> — Raises a sacred tree that blesses the ground, steadily healing allies and harming [[File:UndeadIcon.png|15px]] [[Elements#Undead|Undead]].</div> | |||
</div> | |||
* '''Max Level:''' 10 | |||
* '''Element:''' [[File:HolyIcon.png|15px]] [[Elements#Holy|Holy]] | * '''Element:''' [[File:HolyIcon.png|15px]] [[Elements#Holy|Holy]] | ||
* '''Healing:''' 12.5% MATK per level + 20 per level | * '''Healing:''' 12.5% MATK per level + 20 per level | ||
* [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]] | * +1% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]] | ||
* +1% MATK per [[File:Vitality.png|15px]] [[Attributes#Vitality_(VIT)|VIT]] | |||
* '''Area:''' Medium | * '''Area:''' Medium | ||
* '''Duration:''' 2 + 1 | * '''Duration:''' 2 + 1 second per level | ||
* '''Cast Time:''' 0.5 seconds per level | * '''Cast Time:''' 0.5 seconds per level | ||
* '''Cooldown:''' 8 seconds | * '''Cooldown:''' 8 seconds | ||
* '''Cost:''' 20 + 10 mana per level | * '''Cost:''' 20 + 10 mana per level | ||
* '''Debuff Applied:''' Knockback vs [[File:UndeadIcon.png|15px]] [[Elements#Undead|Undead]] | |||
< | <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> | ||
* '''Max Level: | <div>[[File:Skill-holy-light.webp|75px|link=]]</div> | ||
<div><b>Holy Light</b> — Releases a concentrated bolt of holy energy to smite an enemy. Particularly effective against [[File:UndeadIcon.png|15px]] [[Elements#Undead|Undead]].</div> | |||
</div> | |||
* '''Max Level:''' 10 | |||
* '''Element:''' [[File:HolyIcon.png|15px]] [[Elements#Holy|Holy]] | * '''Element:''' [[File:HolyIcon.png|15px]] [[Elements#Holy|Holy]] | ||
* '''Damage:''' 50% MATK per level | * '''Damage:''' 50% MATK per level | ||
* [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]] | * +3% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]] | ||
* +1% MATK per [[File:Vitality.png|15px]] [[Attributes#Vitality_(VIT)|VIT]] | |||
* '''Cast Time:''' 1 second | * '''Cast Time:''' 1 second | ||
* '''Cooldown:''' 1 second | * '''Cooldown:''' 1 second | ||
* '''Cost:''' 10 + 5 mana per level | * '''Cost:''' 10 + 5 mana per level | ||
* '''Debuff Applied:''' Knockback | |||
< | <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> | ||
* '''Max Level: | <div>[[File:Skill-exorcism.webp|75px|link=]]</div> | ||
<div><b>Exorcism</b> — Calls down sacred radiance upon an area, banishing cursed beings and striking foes.</div> | |||
</div> | |||
* '''Max Level:''' 10 | |||
* '''Element:''' [[File:HolyIcon.png|15px]] [[Elements#Holy|Holy]] | * '''Element:''' [[File:HolyIcon.png|15px]] [[Elements#Holy|Holy]] | ||
* '''Damage:''' 35% MATK per level | * '''Damage:''' 35% MATK per level | ||
* [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]] | * +2% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]] | ||
* +1% MATK per [[File:Vitality.png|15px]] [[Attributes#Vitality_(VIT)|VIT]] | |||
* '''Hits:''' 2 | * '''Hits:''' 2 | ||
* '''Area:''' Large | * '''Area:''' Large | ||
* '''Duration:''' 2 + 1 | * '''Duration:''' 2 + 1 second per level | ||
* '''Cast Time:''' 0.5 seconds per level | * '''Cast Time:''' 0.5 seconds per level | ||
* '''Cooldown:''' 8 seconds | * '''Cooldown:''' 8 seconds | ||
* '''Cost:''' 30 + 15 mana per level | * '''Cost:''' 30 + 15 mana per level | ||
< | <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> | ||
* '''Max Level: | <div>[[File:Skill-sacred-aegis.webp|75px|link=]]</div> | ||
<div><b>Sacred Aegis</b> — Forms a barrier equal to a portion of an ally’s maximum health, shielding them until broken.</div> | |||
</div> | |||
* '''Max Level:''' 5 | |||
* '''Cast Time:''' 2 seconds | * '''Cast Time:''' 2 seconds | ||
* '''Cost:''' 10 + 5 mana per level | * '''Cost:''' 10 + 5 mana per level | ||
* '''Buff Applied:''' Sacred Aegis | |||
** ''Health Barrier:'' +10% + 4% per level | |||
** ''Duration:'' 60 seconds per level | |||
< | <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> | ||
* '''Max Level: | <div>[[File:Skill-divine-grace.webp|75px|link=]]</div> | ||
<div><b>Divine Grace</b> — Invokes a holy blessing that increases natural health and mana recovery rate.</div> | |||
</div> | |||
* '''Max Level:''' 5 | |||
* '''Cast Time:''' 3 seconds | * '''Cast Time:''' 3 seconds | ||
* '''Cost:''' 10 + 5 mana per level | * '''Cost:''' 10 + 5 mana per level | ||
* '''Buff Applied:''' Divine Grace | |||
** ''HP Regen Rate:'' +20% per level | |||
** ''MP Regen Rate:'' +20% per level | |||
** ''Duration:'' 60 seconds per level | |||
< | <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> | ||
* '''Max Level: | <div>[[File:Skill-benediction.webp|75px|link=]]</div> | ||
<div><b>Benediction</b> — Imbues allies with divine protection, raising all attributes for a time.</div> | |||
</div> | |||
* '''Max Level:''' 5 | |||
* '''Cast Time:''' 1 second | * '''Cast Time:''' 1 second | ||
* '''Cost:''' 10 + 5 mana per level | * '''Cost:''' 10 + 5 mana per level | ||
* '''Buff Applied:''' Benediction | |||
** ''All Stats:'' +1 per level | |||
** ''Duration:'' 60 seconds per level | |||
< | <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> | ||
* '''Max Level | <div>[[File:Skill-arcanum-ward.webp|75px|link=]]</div> | ||
<div><b>Arcanum Ward</b> — Creates a sacred barrier that absorbs magical damage, shielding an ally.</div> | |||
</div> | |||
* '''Max Level:''' 5 | |||
* '''Cast Time:''' 1 second | * '''Cast Time:''' 1 second | ||
* '''Cooldown:''' 10 seconds | * '''Cooldown:''' 10 seconds | ||
* '''Cost:''' 10 + 5 mana per level | * '''Cost:''' 10 + 5 mana per level | ||
* '''Buff Applied:''' Arcanum Ward | |||
** ''Chance to Reflect Magic:'' +20% per level | |||
** ''Duration:'' 5 seconds | |||
< | <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> | ||
* '''Max Level: | <div>[[File:Skill-absolution.webp|75px|link=]]</div> | ||
<div><b>Absolution</b> — Removes all buffs and harmful statuses from the target.</div> | |||
</div> | |||
* '''Max Level:''' 5 | |||
* '''Removes:''' All Status Effects | * '''Removes:''' All Status Effects | ||
* '''Chance:''' 50% + 10% per level | * '''Chance:''' 50% + 10% per level | ||
* '''Cast Time:''' 2 seconds | * '''Cast Time:''' 2 seconds | ||
* '''Cost:''' 10 mana | * '''Cost:''' 10 mana | ||
=== Passive === | === Passive === | ||
< | <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> | ||
* '''Max Level: | <div>[[File:Skill-faith.webp|75px|link=]]</div> | ||
* '''Damage vs | <div><b>Faith</b> — Increases damage and resistance against [[File:UndeadIcon.png|15px]] [[Elements#Undead|Undead]] and [[File:ShadowIcon.png|15px]] [[Elements#Shadow|Shadow]] enemies.</div> | ||
* '''Damage vs | </div> | ||
* '''Resist vs | * '''Max Level:''' 5 | ||
* '''Resist vs | * '''Damage vs''' [[File:UndeadIcon.png|15px]] [[Elements#Undead|Undead]]: +5% per level | ||
* '''Damage vs''' [[File:ShadowIcon.png|15px]] [[Elements#Shadow|Shadow]]: +5% per level | |||
* '''Resist vs''' [[File:UndeadIcon.png|15px]] [[Elements#Undead|Undead]]: +5% per level | |||
* '''Resist vs''' [[File:ShadowIcon.png|15px]] [[Elements#Shadow|Shadow]]: +5% per level | |||
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> | |||
<div>[[File:Skill-codex-mastery.webp|75px|link=]]</div> | |||
<div><b>Codex Mastery</b> — Boosts magical attack when wielding a wand or book.</div> | |||
</div> | |||
* '''Max Level:''' 10 | |||
* '''Wand MATK:''' +2 per level | |||
* '''Book MATK:''' +2 per level | |||
* '''Healing Bonus:''' +1% per level | |||
== Attributes == | == Attributes == | ||
== | {| class="infobox custom-table" style="float:none; width:100%; max-width:500px; font-size:90%; margin:1em auto; text-align:left;" | ||
|- | |||
! colspan="2" | '''Primary Attributes''' | |||
|- | |||
| style="font-weight:bold; width:20%; padding:6px; text-align:center;" | [[File:Intelligence.png|25px]] [[Attributes#Intelligence_(INT)|INT]] || style="padding:6px; text-align:left;" | The core stat for Acolytes.<br />Directly increases healing and magic damage, expands MP, and raises MDEF for stronger sustain and throughput. | |||
|- | |||
| style="font-weight:bold; padding:6px; text-align:center;" | [[File:Vitality.png|25px]] [[Attributes#Vitality_(VIT)|VIT]] || style="padding:6px; text-align:left;" | The foundation of Acolyte durability.<br />Adds HP and physical defense; some healing scales with VIT, supporting safer frontline or sustained-healing play. | |||
|- | |||
| style="font-weight:bold; padding:6px; text-align:center;" | [[File:Dexterity.png|25px]] [[Attributes#Dexterity_(DEX)|DEX]] || style="padding:6px; text-align:left;" | Essential for casting responsiveness.<br />Reduces cast time (CTR) to deliver heals, cleanses, and support skills more quickly when timing matters. | |||
|- class="middle-header" | |||
! colspan="2" | '''Secondary Attributes''' | |||
|- | |||
| style="font-weight:bold; padding:6px; text-align:center;" | [[File:Agility.png|25px]] [[Attributes#Agility_(AGI)|AGI]] || style="padding:6px; text-align:left;" | Provides ASPD, which can shorten the cast delay between spells.<br />Acolyte spells do not benefit from a shorter cast delay. | |||
|- | |||
| style="font-weight:bold; padding:6px; text-align:center;" | [[File:Strength.png|25px]] [[Attributes#Strength_(STR)|STR]] || style="padding:6px; text-align:left;" | Increases melee ATK for physical hits.<br />Largely irrelevant for Acolytes who deal magic damage. | |||
|- | |||
| style="font-weight:bold; padding:6px; text-align:center;" | [[File:Luck.png|25px]] [[Attributes#Luck_(LUK)|LUK]] || style="padding:6px; text-align:left;" | Raises critical chance and critical damage in general.<br />Not valuable for Acolytes because their spells don’t crit. | |||
|} | |||
== | <!-- | ||
== Job Advancement == | |||
=== | {{JobAdvancementBox | ||
| FirstClass = Priest | |||
| SecondClass = Monk | |||
| ThirdClass = ??? | |||
}} | |||
--> | |||
== | == Additional Guides == | ||
<!-- Hey, are you wanting to add more guides? Head here to learn about creating guides, and start your own! https://spiritvale.info/wiki/Guides:Acolyte_Builds --> | |||
{{:Guides:Acolyte Builds}} | |||
=== | == See Also == | ||
{{Template:Navbox}} | |||
<noinclude> | |||
[[Category:Classes]] | |||
</noinclude> | |||
</ |