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Acolyte: Difference between revisions

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{{Template:PageHeader
{{Template:PageHeader
| PageImage = AcolyteIcon.webp
| PageImage = Class-acolyte.webp
| PageHeader = Acolyte
| PageHeader = Acolyte
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As a Base Class, the Acolyte is the cornerstone of supportive play, offering stability, healing, and guidance to groups venturing into dangerous battles.   
As a Base Class, the Acolyte is the cornerstone of supportive play, offering stability, healing, and guidance to groups venturing into dangerous battles.   


== General Skills ==
{{GeneralSkillInfoBox}}
{{GeneralSkillInfoBox}}


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=== Active ===
=== Active ===
<span id="Mass-Heal"></span> [[File:Skill-mass-heal.webp|75px|link=]] '''Mass Heal''' Unleashes a wave of radiant energy, restoring health to all allies within range.
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
  <div>[[File:Skill-absolution.webp|75px|link=]]</div>
  <div><b>Absolution</b> "Removes all buffs and harmful statuses from the target, returning them to a neutral state."</div>
</div>
* '''Max Level:''' 5
* '''Max Level:''' 5
* '''Element:''' [[File:HolyIcon.png|15px]] [[Elements#Holy|Holy]]
* '''Cast Time:''' 2 seconds
* '''Healing:''' 50% MATK per level (+100 +100 per level)
* '''Cost:''' 20 + 10 mana per level
* +1% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* '''Removes:''' All status effects
* +1% MATK per [[File:Vitality.png|15px]] [[Attributes#Vitality_(VIT)|VIT]]
* '''Chance:''' 50% + 10% per level
* '''Area:''' Large
* '''Cast Time:''' 1 second
* '''Cooldown:''' 3 seconds
* '''Cost:''' 15 + 7 mana per level


<span id="Mass-Haste"></span> [[File:Skill-mass-haste.webp|75px|link=]] '''Mass Haste''' Blesses nearby allies, increasing movement and attack speed for a short duration.
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
  <div>[[File:Skill-arcanum-ward.webp|75px|link=]]</div>
  <div><b>Arcanum Ward</b> "Creates a sacred barrier that absorbs magical damage, shielding an ally from hostile spells."</div>
</div>
* '''Max Level:''' 5
* '''Max Level:''' 5
* '''Cast Time:''' 1 second
* '''Cast Time:''' 1 second
* '''Cost:''' 10 + 5 mana per level
* '''Cooldown:''' 15 − 1 second per level
* '''Buff Applied:''' Haste
* '''Cost:''' 20 + 10 mana per level
** +2 [[File:Agility.png|15px]] [[Attributes#Agility_(AGI)|AGI]] per level
* '''Buff Applied:''' Arcanum Ward
** '''Attack Speed:''' +2% per level
** '''Chance to reflect single-target magic:''' +100%
** '''Move Speed:''' +25%
** '''Duration:''' 1 second per level
** '''Duration:''' 60 seconds per level


<span id="Mass-Cure"></span> [[File:Skill-mass-cure.webp|75px|link=]] '''Mass Cure''' Purifies allies in the area, removing poison, blindness, curse, and silence.
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
* '''Max Level:''' 1
  <div>[[File:Skill-benediction.webp|75px|link=]]</div>
* '''Cures:''' Poison, Blind, Curse, Silence (100%)
  <div><b>Benediction</b> "Imbues allies with divine protection, raising all attributes for a time."</div>
</div>
* '''Max Level:''' 5
* '''Area:''' Large
* '''Cast Time:''' 1 second
* '''Cast Time:''' 1 second
* '''Cost:''' 10 + 5 mana per level
* '''Cost:''' 30 + 15 mana per level
* '''Buff Applied:''' Benediction
** '''Str:''' +2 per level
** '''Int:''' +2 per level
** '''Dex:''' +2 per level
** '''Duration:''' 60 seconds per level
* '''Cures:''' Curse


<span id="Resurrection"></span> [[File:Skill-resurrection.webp|75px|link=]] '''Resurrection''' Revives a fallen ally with a portion of their health and spirit restored.
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
  <div>[[File:Skill-divine-grace.webp|75px|link=]]</div>
  <div><b>Divine Grace</b> "Invokes a holy blessing that increases natural health and mana recovery rate."</div>
</div>
* '''Max Level:''' 5
* '''Max Level:''' 5
* '''Revive:''' Health/Mana = 20% per level
* '''Area:''' Large
* '''Cast Time:''' 6 − 1 second per level
* '''Cast Time:''' 3 seconds
* '''Cooldown:''' 3 seconds
* '''Cost:''' 30 + 15 mana per level
* '''Cost:''' 15 + 7 mana per level
* '''Buff Applied:''' Divine Grace
** '''HP Regen Rate:''' +20% per level
** '''MP Regen Rate:''' +20% per level
** '''Duration:''' 60 seconds per level


<span id="Sanctuary"></span> [[File:Skill-sanctuary.webp|75px|link=]] '''Sanctuary''' — Raises a sacred tree that blesses the ground, steadily healing allies and harming [[File:UndeadIcon.png|15px]] [[Elements#Undead|Undead]].
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
* '''Max Level:''' 10
  <div>[[File:Skill-holy-light.webp|75px|link=]]</div>
* '''Element:''' [[File:HolyIcon.png|15px]] [[Elements#Holy|Holy]]
  <div><b>Holy Light</b> "Releases a focused ray of divine energy, dealing holy damage to a single enemy."</div>
* '''Healing:''' 12.5% MATK per level + 20 per level
</div>
* +1% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* +1% MATK per [[File:Vitality.png|15px]] [[Attributes#Vitality_(VIT)|VIT]]
* '''Area:''' Medium
* '''Duration:''' 2 + 1 second per level
* '''Cast Time:''' 0.5 seconds per level
* '''Cooldown:''' 8 seconds
* '''Cost:''' 20 + 10 mana per level
* '''Debuff Applied:''' Knockback vs [[File:UndeadIcon.png|15px]] [[Elements#Undead|Undead]] 
 
<span id="Holy-Light"></span> [[File:Skill-holy-light.webp|75px|link=]] '''Holy Light''' — Releases a concentrated bolt of holy energy to smite an enemy. Particularly effective against [[File:UndeadIcon.png|15px]] [[Elements#Undead|Undead]].
* '''Max Level:''' 10
* '''Max Level:''' 10
* '''Element:''' [[File:HolyIcon.png|15px]] [[Elements#Holy|Holy]]
* '''Element:''' [[File:HolyIcon.png|15px]] [[Elements#Holy|Holy]]
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* +3% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* +3% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* +1% MATK per [[File:Vitality.png|15px]] [[Attributes#Vitality_(VIT)|VIT]]
* +1% MATK per [[File:Vitality.png|15px]] [[Attributes#Vitality_(VIT)|VIT]]
* '''Debuff Applied:''' Knockback
* '''Cast Time:''' 1 second
* '''Cast Time:''' 1 second
* '''Cooldown:''' 1 second
* '''Cooldown:''' 1 second
* '''Cost:''' 10 + 5 mana per level
* '''Cost:''' 10 + 5 mana per level
* '''Debuff Applied:''' Knockback 


<span id="Exorcism"></span> [[File:Skill-exorcism.webp|75px|link=]] '''Exorcism''' Calls down sacred radiance upon an area, banishing cursed beings and striking foes.
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
* '''Max Level:''' 10
  <div>[[File:Skill-mass-cure.webp|75px|link=]]</div>
* '''Element:''' [[File:HolyIcon.png|15px]] [[Elements#Holy|Holy]]
  <div><b>Mass Cure</b> "Purifies allies in the area, removing poison, blindness, curse, and silence with a touch of holy grace."</div>
* '''Damage:''' 35% MATK per level
</div>
* +2% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* '''Max Level:''' 1
* +1% MATK per [[File:Vitality.png|15px]] [[Attributes#Vitality_(VIT)|VIT]]
* '''Hits:''' 2
* '''Area:''' Large
* '''Area:''' Large
* '''Duration:''' 2 + 1 second per level
* '''Cast Time:''' 1 second
* '''Cast Time:''' 0.5 seconds per level
* '''Cost:''' 30 + 15 mana per level
* '''Cooldown:''' 8 seconds
* '''Buff Applied:''' Mass Cure
* '''Cost:''' 30 + 15 mana per level 
** '''Resistance to Poison:''' +100%
** '''Resistance to Blind:''' +100%
** '''Resistance to Silence:''' +100%
** '''Duration:''' 10 seconds
* '''Cures:''' Poison, Blind, Silence


<span id="Sacred-Aegis"></span> [[File:Skill-sacred-aegis.webp|75px|link=]] '''Sacred Aegis''' Forms a barrier equal to a portion of an ally’s maximum health, shielding them until broken.
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
  <div>[[File:Skill-mass-haste.webp|76px|link=]]</div>
  <div><b>Mass Haste</b> "Blesses nearby allies with heightened swiftness, increasing movement and attack speed for a short duration."</div>
</div>
* '''Max Level:''' 5
* '''Max Level:''' 5
* '''Cast Time:''' 2 seconds
* '''Area:''' Large
* '''Cost:''' 10 + 5 mana per level
* '''Cast Time:''' 1 second
* '''Buff Applied:''' Sacred Aegis
* '''Cost:''' 30 + 15 mana per level
** '''Health Barrier:''' +10% + 4% per level
* '''Buff Applied:''' Haste
** '''Duration:''' 60 seconds per level
** +2 [[File:Agility.png|15px]] [[Attributes#Agility_(AGI)|AGI]] per level
** '''Attack Speed:''' +2% per level
** '''Move Speed:''' +25%
** '''Duration:''' 60 seconds per level
* '''Buff Applied:''' Mass Haste
** +2 [[File:Luck.png|15px]] [[Attributes#Luck_(LUK)|LUK]] per level
** '''Duration:''' 30 seconds
* '''Cures:''' Slow


<span id="Divine-Grace"></span> [[File:Skill-divine-grace.webp|75px|link=]] '''Divine Grace''' Invokes a holy blessing that increases natural health and mana recovery rate.
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
  <div>[[File:Skill-mass-heal.webp|75px|link=]]</div>
  <div><b>Mass Heal</b> "Unleashes a wave of radiant energy, restoring health to all allies within range."</div>
</div>
* '''Max Level:''' 5
* '''Max Level:''' 5
* '''Cast Time:''' 3 seconds
* '''Element:''' [[File:HolyIcon.png|15px]] [[Elements#Holy|Holy]]
* '''Cost:''' 10 + 5 mana per level
* '''Healing:''' 50% per level
* '''Buff Applied:''' Divine Grace
* +1% per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
** '''HP Regen Rate:''' +20% per level
* +1% per [[File:Vitality.png|15px]] [[Attributes#Vitality_(VIT)|VIT]]
** '''MP Regen Rate:''' +20% per level
* '''Area:''' Large
** '''Duration:''' 60 seconds per level 
* '''Cast Time:''' 1 second
* '''Cooldown:''' 3 seconds
* '''Cost:''' 30 + 15 mana per level
* '''Buff Applied:''' Mass Heal
** '''Healing Received:''' +2% per level
** '''Duration:''' 10 seconds


<span id="Benediction"></span> [[File:Skill-benediction.webp|75px|link=]] '''Benediction''' Imbues allies with divine protection, raising all attributes for a time.
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
  <div>[[File:Skill-resurrection.webp|75px|link=]]</div>
  <div><b>Resurrection</b> "Revives a fallen ally with a portion of their health and spirit restored. Requires strong faith and a long invocation."</div>
</div>
* '''Max Level:''' 5
* '''Max Level:''' 5
* '''Cast Time:''' 1 second
* '''Revive:''' Health/Mana = 20% per level
* '''Cost:''' 10 + 5 mana per level
* '''Cast Time:''' 6 − 1 second per level
* '''Buff Applied:''' Benediction
* '''Cooldown:''' 10 − 1 second per level
** '''All Stats:''' +1 per level
* '''Cost:''' 60 + 30 mana per level
** '''Duration:''' 60 seconds per level


<span id="Arcanum-Ward"></span> [[File:Skill-arcanum-ward.webp|75px|link=]] '''Arcanum Ward''' Creates a sacred barrier that absorbs magical damage, shielding an ally.
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
  <div>[[File:Skill-sacred-aegis.webp|75px|link=]]</div>
  <div><b>Sacred Aegis</b> "Envelops an ally in divine protection, forming a barrier equal to a portion of their maximum health. The aegis shields them completely from incoming physical attacks until it is broken."</div>
</div>
* '''Max Level:''' 5
* '''Max Level:''' 5
* '''Cast Time:''' 1 second
* '''Cast Time:''' 1 second
* '''Cooldown:''' 10 seconds
* '''Cost:''' 20 + 10 mana per level
* '''Cost:''' 10 + 5 mana per level
* '''Buff Applied:''' Sacred Aegis
* '''Buff Applied:''' Arcanum Ward
** '''Health Barrier:''' +10% + 4% per level
** '''Chance to Reflect Magic:''' +20% per level
** '''Duration:''' 60 seconds per level
** '''Duration:''' 5 seconds 
 
=== Passive ===
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
  <div>[[File:Skill-codex-mastery.webp|75px|link=]]</div>
  <div><b>Codex Mastery</b> — "Boosts magical attack when wielding a wand or book."</div>
</div>
* '''Max Level:''' 10
* '''Wand MATK:''' +2 per level
* '''Book MATK:''' +2 per level
* '''Mace MATK:''' +2 per level
* '''Healing:''' +1% per level


<span id="Absolution"></span> [[File:Skill-absolution.webp|75px|link=]] '''Absolution''' Removes all buffs and harmful statuses from the target.
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
  <div>[[File:Skill-faith.webp|75px|link=]]</div>
  <div><b>Faith</b> "Strengthens divine conviction, increasing damage against Undead and Shadow foes while reducing harm taken from them."</div>
</div>
* '''Max Level:''' 5
* '''Max Level:''' 5
* '''Removes:''' All Status Effects
* '''Chance:''' 50% + 10% per level
* '''Cast Time:''' 2 seconds
* '''Cost:''' 10 mana
=== Passive ===
<span id="Faith"></span> [[File:Skill-faith.webp|75px|link=]] '''Faith''' — Increases damage and resistance against [[File:UndeadIcon.png|15px]] [[Elements#Undead|Undead]] and [[File:ShadowIcon.png|15px]] [[Elements#Shadow|Shadow]] enemies.
* '''Max Level: 5'''
* '''Damage vs''' [[File:UndeadIcon.png|15px]] [[Elements#Undead|Undead]]: +5% per level
* '''Damage vs''' [[File:UndeadIcon.png|15px]] [[Elements#Undead|Undead]]: +5% per level
* '''Damage vs''' [[File:ShadowIcon.png|15px]] [[Elements#Shadow|Shadow]]: +5% per level
* '''Damage vs''' [[File:ShadowIcon.png|15px]] [[Elements#Shadow|Shadow]]: +5% per level
* '''Resist vs''' [[File:UndeadIcon.png|15px]] [[Elements#Undead|Undead]]: +5% per level
* '''Resist vs''' [[File:UndeadIcon.png|15px]] [[Elements#Undead|Undead]]: +5% per level
* '''Resist vs''' [[File:ShadowIcon.png|15px]] [[Elements#Shadow|Shadow]]: +5% per level 
* '''Resist vs''' [[File:ShadowIcon.png|15px]] [[Elements#Shadow|Shadow]]: +5% per level
 
<span id="Codex-Mastery"></span> [[File:Skill-codex-mastery.webp|75px|link=]] '''Codex Mastery''' — Boosts magical attack when wielding a wand or book.
* '''Max Level: 10'''
* Wand MATK: +2 per level
* Book MATK: +2 per level
* '''Healing Bonus:''' +1% per level


== Attributes ==
== Attributes ==


{| class="infobox" style="float:none; width:100%; max-width:500px; font-size:90%; border:2px solid #372b54; background:#f7f7fa; border-radius:12px; box-shadow:0 2px 6px rgba(0,0,0,0.25); margin:1em auto; text-align:left;"
{| class="infobox custom-table" style="float:none; width:100%; max-width:500px; font-size:90%; margin:1em auto; text-align:left;"
|-
! colspan="2" style="background:linear-gradient(180deg,#7a6fb0,#5a4e7c); color:white; text-align:center; padding:6px; font-size:110%; border-top-left-radius:10px; border-top-right-radius:10px;" |
'''Primary Attributes'''
|-
|-
| style="background:#e6e3f0; font-weight:bold; width:20%; padding:6px; border-bottom:1px solid #ccc;" | [[File:Intelligence.png|25px]] [[Attributes#Intelligence_(INT)|INT]]
! colspan="2" | '''Primary Attributes'''
| style="background:#ffffff; padding:6px; border-bottom:1px solid #ccc; text-align:left;" | The core stat for Acolytes.<br />Directly increases healing and magic damage, expands MP, and raises MDEF for stronger sustain and throughput.
|-
|-
| style="background:#e6e3f0; font-weight:bold; padding:6px; border-bottom:1px solid #ccc;" | [[File:Vitality.png|25px]] [[Attributes#Vitality_(VIT)|VIT]]
| style="font-weight:bold; width:20%; padding:6px; text-align:center;" | [[File:Intelligence.png|25px]] [[Attributes#Intelligence_(INT)|INT]] || style="padding:6px; text-align:left;" | The core stat for Acolytes.<br />Directly increases healing and magic damage, expands MP, and raises MDEF for stronger sustain and throughput.
| style="background:#ffffff; padding:6px; border-bottom:1px solid #ccc; text-align:left;" | The foundation of Acolyte durability.<br />Adds HP and physical defense; some healing scales with VIT, supporting safer frontline or sustained-healing play.
|-
|-
| style="background:#e6e3f0; font-weight:bold; padding:6px;" | [[File:Dexterity.png|25px]] [[Attributes#Dexterity_(DEX)|DEX]]
| style="font-weight:bold; padding:6px; text-align:center;" | [[File:Vitality.png|25px]] [[Attributes#Vitality_(VIT)|VIT]] || style="padding:6px; text-align:left;" | The foundation of Acolyte durability.<br />Adds HP and physical defense; some healing scales with VIT, supporting safer frontline or sustained-healing play.
| style="background:#ffffff; padding:6px; text-align:left;" | Essential for casting responsiveness.<br />Reduces cast time (CTR) to deliver heals, cleanses, and support skills more quickly when timing matters.
|-
|-
! colspan="2" style="background:linear-gradient(180deg,#7a6fb0,#5a4e7c); color:white; text-align:center; padding:6px; font-size:110%;" |
| style="font-weight:bold; padding:6px; text-align:center;" | [[File:Dexterity.png|25px]] [[Attributes#Dexterity_(DEX)|DEX]] || style="padding:6px; text-align:left;" | Essential for casting responsiveness.<br />Reduces cast time (CTR) to deliver heals, cleanses, and support skills more quickly when timing matters.
'''Secondary Attributes'''
|- class="middle-header"
! colspan="2" | '''Secondary Attributes'''
|-
|-
| style="background:#e6e3f0; font-weight:bold; padding:6px; border-bottom:1px solid #ccc;" | [[File:Agility.png|25px]] [[Attributes#Agility_(AGI)|AGI]]
| style="font-weight:bold; padding:6px; text-align:center;" | [[File:Agility.png|25px]] [[Attributes#Agility_(AGI)|AGI]] || style="padding:6px; text-align:left;" | Provides ASPD, which can shorten the cast delay between spells.<br />Acolyte spells do not benefit from a shorter cast delay.
| style="background:#ffffff; padding:6px; border-bottom:1px solid #ccc; text-align:left;" | Provides ASPD, which can shorten the cast delay between spells.<br />Acolyte spells do not benefit from a shorter cast delay.
|-
|-
| style="background:#e6e3f0; font-weight:bold; padding:6px; border-bottom:1px solid #ccc;" | [[File:Strength.png|25px]] [[Attributes#Strength_(STR)|STR]]
| style="font-weight:bold; padding:6px; text-align:center;" | [[File:Strength.png|25px]] [[Attributes#Strength_(STR)|STR]] || style="padding:6px; text-align:left;" | Increases melee ATK for physical hits.<br />Largely irrelevant for Acolytes who deal magic damage.
| style="background:#ffffff; padding:6px; border-bottom:1px solid #ccc; text-align:left;" | Increases melee ATK for physical hits.<br />Largely irrelevant for Acolytes who deal magic damage.
|-
|-
| style="background:#e6e3f0; font-weight:bold; padding:6px;" | [[File:Luck.png|25px]] [[Attributes#Luck_(LUK)|LUK]]
| style="font-weight:bold; padding:6px; text-align:center;" | [[File:Luck.png|25px]] [[Attributes#Luck_(LUK)|LUK]] || style="padding:6px; text-align:left;" | Raises critical chance and critical damage in general.<br />Not valuable for Acolytes because their spells don’t crit.
| style="background:#ffffff; padding:6px; text-align:left;" | Raises critical chance and critical damage in general.<br />Not valuable for Acolytes because their spells don’t crit.
|}
|}


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== Job Advancement ==
== Job Advancement ==


{{JobAdvancementBox
{{JobAdvancementBox
| FirstClass = Priest
| FirstClass = Priest
| SecondClass = Monk
| SecondClass = ???
| ThirdClass = ???
| ThirdClass = ???
}}
}}
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== Additional Guides ==
== Additional Guides ==