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Join the Playtest on Steam Now: SpiritVale

Scout: Difference between revisions

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{{Template:PageHeader
{{Template:PageHeader
| PageImage = ScoutIcon.webp
| PageImage = class-scout.webp
| PageHeader = Scout
| PageHeader = Scout
}}
}}
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=== Active ===
=== Active ===
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0%;">
   <div>[[File:Skill-arrow-shower.webp|75px|link=]]</div>
   <div>[[File:Skill-arrow-shower.webp|75px|link=]]</div>
   <div><b>Arrow Shower</b> — Fires a flurry of arrows high into the air, raining down over a wide area. Enemies caught within suffer repeated strikes, forcing them to scatter.</div>
   <div><b>Arrow Shower</b> — "Fires a flurry of arrows high into the air, raining down over a wide area. Enemies caught within suffer repeated strikes, forcing them to scatter."</div>
</div>
</div>
* '''Max Level:''' 10
* '''Max Level:''' 10
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* '''Duration:''' 2.5 + 0.5 seconds per level
* '''Duration:''' 2.5 + 0.5 seconds per level
* '''Area:''' Medium
* '''Area:''' Medium
* '''Cast Time:''' 1.5 seconds
* '''Cast Time:''' 0.75 seconds
* '''Cooldown:''' 4 seconds
* '''Cooldown:''' 4 seconds
* '''Cost:''' 10 + 5 mana per level
* '''Cost:''' 10 + 5 mana per level
* '''Combo Effect:''' Finisher +50% damage (only while Combo Ready is active)
* '''Combo Effect:''' Finisher
** '''Effect:''' +50% damage (only while Combo Ready is active)


<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0%;">
   <div>[[File:Skill-force-shot.webp|75px|link=]]</div>
   <div>[[File:Skill-force-shot.webp|75px|link=]]</div>
   <div><b>Force Shot</b> — A powerful shot that knocks the target back on impact.</div>
   <div><b>Force Shot</b> — "A powerful shot that knocks the target back on impact."</div>
</div>
</div>
* '''Max Level:''' 10
* '''Max Level:''' 5
* '''Requires:''' Ranged
* '''Requires:''' Ranged
* '''Damage:''' 100% + 40% ATK per level
* '''Damage:''' 100% + 40% ATK per level
* +2% ATK per [[File:Dexterity.png|15px]] [[Attributes#Dexterity_(DEX)|DEX]] per level
* +2% ATK per [[File:Dexterity.png|15px]] [[Attributes#Dexterity_(DEX)|DEX]] per level
* '''Area:''' Medium
* '''Cast Time:''' 0.5 seconds
* '''Cast Time:''' 0.5 seconds
* '''Cooldown:''' 1 second
* '''Cooldown:''' 1 second
* '''Cost:''' 3 + 1 mana per level
* '''Cost:''' 3 + 1 mana per level
* '''Combo Effect:''' Finisher +50% damage (only while Combo Ready is active)
* '''Combo Effect:''' Finisher
** '''Effect:''' +50% damage (only while Combo Ready is active)
* '''Debuff Applied:''' Knockback
* '''Debuff Applied:''' Knockback


<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0%;">
   <div>[[File:Skill-mark-target.webp|75px|link=]]</div>
   <div>[[File:Skill-mark-target.webp|75px|link=]]</div>
   <div><b>Mark Target</b> — Focus your aim on a single enemy, exposing their weak points. The target becomes Marked, reducing its ability to evade and resist critical strikes.</div>
   <div><b>Mark Target</b> — "Focus your aim on a single enemy, exposing their weak points. The target becomes Marked, reducing its ability to evade and resist critical strikes."</div>
</div>
</div>
* '''Max Level:''' 5
* '''Max Level:''' 5
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** '''Duration:''' 10 + 2 seconds per level
** '''Duration:''' 10 + 2 seconds per level


<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0%;">
   <div>[[File:Skill-slow-trap.webp|75px|link=]]</div>
   <div>[[File:Skill-slow-trap.webp|75px|link=]]</div>
   <div><b>Slow Trap</b> — Unleashes a seeping pool of violet energy that spreads across the ground. Enemies who enter its grasp find their movements dragged and dulled, as though wading through shadowed mire.</div>
   <div><b>Slow Trap</b> — "Unleashes a seeping pool of violet energy that spreads across the ground. Enemies who enter its grasp find their movements dragged and dulled, as though wading through shadowed mire."</div>
</div>
</div>
* '''Max Level:''' 5
* '''Max Level:''' 5
* '''Cast Time:''' 1 second
* '''Cooldown:''' 10 seconds
* '''Cost:''' 10 + 5 mana per level
* '''Cost:''' 10 + 5 mana per level
* '''Cast Time:''' Instant
* '''Cooldown:''' 4 seconds
* '''Duration:''' 5 + 1 seconds per level
* '''Area:''' Medium
* '''Buff Applied:''' Combo Ready
** '''Effect:''' Enables next Combo Finisher
** '''Duration:''' 4 seconds
* '''Debuff Applied:''' Slow
* '''Debuff Applied:''' Slow
** '''Move Speed:''' −50%
** '''Move Speed:''' −50%
** '''Cast Speed:''' −25%
** '''Cast Speed:''' −25%
** '''Attack Speed:''' −25%
** '''Attack Speed:''' −25%
** '''Duration:''' 1 second
** '''Duration:''' 2 seconds
* '''Buff Applied:''' Combo Ready
** '''Effect:''' Enables next Combo Finisher
** '''Duration:''' 4 seconds


<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0%;">
   <div>[[File:Skill-sniper's-nest.webp|75px|link=]]</div>
   <div>[[File:Skill-sniper's-nest.webp|75px|link=]]</div>
   <div><b>Sniper’s Nest</b> — Take a steady stance and ready your bow. While Sniper’s Nest is active, your attack speed and critical power rise, but your movement is hindered. Casting requires brief preparation.</div>
   <div><b>Sniper’s Nest</b> — "Take a steady stance and ready your bow. While Sniper’s Nest is active, your attack speed, and critical power rise, but your movement is hindered. Casting requires brief preparation."</div>
</div>
</div>
* '''Max Level:''' 5
* '''Max Level:''' 5
* '''Cost:''' 20 mana
* '''Cooldown:''' 5 seconds
* '''Cooldown:''' 5 seconds
* '''Cost:''' 20 mana
* '''Duration:''' 5 seconds
* '''Buff Applied:''' Sniper’s Nest
* '''Buff Applied:''' Sniper’s Nest
** '''Attack Speed:''' +4% per level
** '''Attack Speed:''' +4% per level
** '''Ranged Damage:''' +4% per level
** '''Ranged Damage:''' +4% per level
** '''Effect:''' Cannot Move
** '''Move Speed:''' −75%
** '''Duration:''' 5 seconds


<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0%;">
   <div>[[File:Skill-strafing-volley.webp|75px|link=]]</div>
   <div>[[File:Skill-strafing-volley.webp|75px|link=]]</div>
   <div><b>Strafing Volley</b> — Fires a rapid sequence of arrows at a single target.</div>
   <div><b>Strafing Volley</b> — "Fires a rapid sequence of arrows at a single target."</div>
</div>
</div>
* '''Max Level:''' 10
* '''Max Level:''' 10
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** '''Duration:''' 4 seconds
** '''Duration:''' 4 seconds


<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0%;">
   <div>[[File:Skill-volatile-bolt.webp|75px|link=]]</div>
   <div>[[File:Skill-volatile-bolt.webp|75px|link=]]</div>
   <div><b>Volatile Bolt</b> — An arrow that explodes on impact, dealing area damage around the target.</div>
   <div><b>Volatile Bolt</b> — "An arrow that explodes on impact, dealing area damage around the target."</div>
</div>
</div>
* '''Max Level:''' 10
* '''Max Level:''' 10
* '''Requires:''' Ranged
* '''Requires:''' Ranged
* '''Cost:''' 10 + 5 mana per level
* '''Cast Time:''' 0.75 seconds
* '''Cooldown:''' 4 seconds
* '''Damage:''' 75% ATK per level
* '''Damage:''' 75% ATK per level
* +4% ATK per [[File:Dexterity.png|15px]] [[Attributes#Dexterity_(DEX)|DEX]] per level
* +4% ATK per [[File:Dexterity.png|15px]] [[Attributes#Dexterity_(DEX)|DEX]] per level
* '''Area:''' Medium
* '''Area:''' Medium
* '''Cast Time:''' 1 second
* '''Combo Effect:''' Finisher
* '''Cooldown:''' 4 seconds
** '''Effect:''' +50% damage (only while Combo Ready is active)
* '''Cost:''' 10 + 5 mana per level
* '''Combo Effect:''' Finisher — +50% damage (only while Combo Ready is active)


=== Passive ===
=== Passive ===
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0%;">
   <div>[[File:Skill-auto-strafe.webp|75px|link=]]</div>
   <div>[[File:Skill-auto-strafe.webp|75px|link=]]</div>
   <div><b>Auto Strafe</b> — Chance to autocast <b>Strafing Volley</b> when attacking.</div>
   <div><b>Auto Strafe</b> — "Grants a chance to automatically fire a volley when attacking, chaining ranged shots with fluid motion."</div>
</div>
</div>
* '''Max Level:''' 10
* '''Max Level:''' 5
* '''Chance:''' +5% per level
* '''Chance:''' +5% per level


<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0%;">
   <div>[[File:Skill-precise-aim.webp|75px|link=]]</div>
   <div>[[File:Skill-precise-aim.webp|75px|link=]]</div>
   <div><b>Precise Aim</b> — Increases range and hit rate.</div>
   <div><b>Precise Aim</b> — "Increases attack range and hit rate, enhancing precision with ranged weapons."</div>
</div>
</div>
* '''Max Level:''' 5
* '''Max Level:''' 5
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* '''Hit:''' +2 per level
* '''Hit:''' +2 per level


<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0%;">
   <div>[[File:Skill-steady-hands.webp|75px|link=]]</div>
   <div>[[File:Skill-steady-hands.webp|75px|link=]]</div>
   <div><b>Steady Hands</b> — Improves control and precision, enhancing dexterity-based actions.</div>
   <div><b>Steady Hands</b> — "Improves control and precision, enhancing dexterity-based actions."</div>
</div>
</div>
* '''Max Level:''' 10
* '''Max Level:''' 10