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Join the Playtest on Steam Now: SpiritVale

Attributes: Difference between revisions

From SpiritVale Wiki
Undo revision 1858 by 143.44.225.182 (talk)
Tag: Undo
 
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* Total amount of health; reaching '''0 HP''' results in death.   
* Total amount of health; reaching '''0 HP''' results in death.   
* Increased by Vitality.   
* Increased by Vitality.   
* '''Regen:''' X HP every 2s.
* '''Regen:''' X HP evesdfsdfsdfry 2s.


=== Mana (MP) ===
=== Mana (MP) ===
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* Increased by Dexterity and Intelligence.   
* Increased by Dexterity and Intelligence.   
* '''Cast Time Reduction:''' X% (capped at 90%).  
* '''Cast Time Reduction:''' X% (capped at 90%).  
== Attributes Summary ==
* [[File:Strength.png|20px]] [[#Strength_(STR)|Strength (STR)]] — Melee ATK
* [[File:Vitality.png|20px]] [[#Vitality_(VIT)|Vitality (VIT)]] — HP, DEF
* [[File:Dexterity.png|20px]] [[#Dexterity_(DEX)|Dexterity (DEX)]] — Ranged ATK, HIT, BLOCK, CTR
* [[File:Agility.png|20px]] [[#Agility_(AGI)|Agility (AGI)]] — FLEE, ASPD
* [[File:Intelligence.png|20px]] [[#Intelligence_(INT)|Intelligence (INT)]] — MATK, MP, MDEF
* [[File:Luck.png|20px]] [[#Luck_(LUK)|Luck (LUK)]] — CRIT, CRIT DMG


== See Also ==
== See Also ==


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