Rogue: Difference between revisions
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| PageHeader = Rogue | | PageHeader = Rogue | ||
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<div style="margin:1em 0; padding:1em | <div style="margin:1em 0; padding:1em; border-left:4px solid #7a6fb0; font-style:italic; font-size:105%; line-height:1.6; border-radius:8px; box-shadow:0 1px 3px rgba(0,0,0,0.15);">“''A nimble and unpredictable fighter who blends agility, poison, and precision. Ideal for players who enjoy fast-paced, hit-and-run tactics, and outsmarting their foes.''”</div> | ||
Rogues are masters of agility and deception, striking quickly and unpredictably with deadly daggers. Players who enjoy fast-paced combat and outsmarting opponents will find the Rogue’s hit-and-run style both rewarding and dangerous. | Rogues are masters of agility and deception, striking quickly and unpredictably with deadly daggers. Players who enjoy fast-paced combat and outsmarting opponents will find the Rogue’s hit-and-run style both rewarding and dangerous. | ||
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=== Active === | === Active === | ||
< | <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> | ||
<div>[[File:Skill-blade-dance.webp|75px|link=]]</div> | |||
<div><b>Blade Dance</b> — "Unleashes a flurry of strikes around you."</div> | |||
</div> | |||
* '''Max Level:''' 10 | * '''Max Level:''' 10 | ||
* '''Requires:''' Dagger, Sword | * '''Requires:''' Dagger, Sword, Twinblade | ||
* '''Damage:''' 75% ATK per level | * '''Damage:''' 75% ATK per level | ||
* +4% ATK per [[File:Agility.png|15px]] [[Attributes#Agility_(AGI)|AGI]] | * +4% ATK per [[File:Agility.png|15px]] [[Attributes#Agility_(AGI)|AGI]] | ||
* '''Hits:''' 4 | * '''Hits:''' 4 | ||
* '''Area:''' Large | * '''Area:''' Large | ||
* '''Cooldown:''' 3 seconds | * '''Cooldown:''' 3 seconds | ||
* '''Cost:''' 10 + 5 mana per level | * '''Cost:''' 10 + 5 mana per level | ||
* '''Combo Finisher:''' +50% damage | * '''Combo Effect:''' Finisher | ||
** '''Effect:''' +50% damage (only while Combo Ready is active) | |||
< | <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> | ||
<div>[[File:Skill-cloaking.webp|75px|link=]]</div> | |||
<div><b>Cloaking</b> — "Wraps the body in shifting shadows, blending seamlessly with the surroundings. While cloaked, movement is hidden from sight until the veil is broken by attack or skill use."</div> | |||
</div> | |||
* '''Max Level:''' 5 | * '''Max Level:''' 5 | ||
* '''Cooldown:''' 3 seconds | * '''Cooldown:''' 3 seconds | ||
* '''Cost:''' 20 mana | * '''Cost:''' 20 mana | ||
* '''Combo Ready:''' 4 seconds | * '''Buff Applied:''' Combo Ready | ||
** '''Effect:''' Enables next Combo Finisher | |||
** '''Duration:''' 4 seconds | |||
* '''Buff Applied:''' Cloaking | * '''Buff Applied:''' Cloaking | ||
** Grants invisibility | ** '''Effect:''' Grants invisibility, undetectable except by bosses and shadow monsters | ||
** ''' | ** '''Movement Speed:''' −25% + 5% per level | ||
** '''Crit:''' +10 per level | ** '''Crit:''' +10 per level | ||
** '''Duration:''' 10 + 4 seconds per level | ** '''Duration:''' 10 + 4 seconds per level | ||
< | <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> | ||
<div>[[File:Skill-enchant-poison.webp|75px|link=]]</div> | |||
<div><b>Enchant Poison</b> — "A venomous sheen coats the blade, each strike delivering a silent death."</div> | |||
</div> | |||
* '''Max Level:''' 5 | * '''Max Level:''' 5 | ||
* '''Element:''' [[File:PoisonIcon.png|15px]] [[Elements#Poison|Poison]] | * '''Element:''' [[File:PoisonIcon.png|15px]] [[Elements#Poison|Poison]] | ||
* '''Cost:''' 20 mana | * '''Cost:''' 20 mana | ||
* '''Buff Applied:''' Enchant Poison | * '''Buff Applied:''' Enchant Poison | ||
** Applies [[File:PoisonIcon.png|15px]] [[Elements#Poison|Poison]] | ** '''Effect:''' Applies [[File:PoisonIcon.png|15px]] [[Elements#Poison|Poison]] with basic attacks; critical hits apply 2 stacks | ||
** '''Duration:''' 60 seconds per level | ** '''Duration:''' 60 seconds per level | ||
* '''Debuff Applied:''' [[File:PoisonIcon.png|15px]] [[Elements#Poison|Poison]] | * '''Debuff Applied:''' [[File:PoisonIcon.png|15px]] [[Elements#Poison|Poison]] | ||
** Deals stacking damage over time | ** '''Effect:''' Deals stacking damage over time | ||
** '''Duration:''' 5 seconds | ** '''Duration:''' 5 seconds | ||
< | <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> | ||
<div>[[File:Skill-lightning-reflexes.webp|75px|link=]]</div> | |||
<div><b>Lightning Reflexes</b> — "Movement becomes instinct, action becomes lightning."</div> | |||
</div> | |||
* '''Max Level:''' 5 | * '''Max Level:''' 5 | ||
* '''Cost:''' 20 mana | * '''Cost:''' 20 mana | ||
* '''Buff Applied:''' Lightning Reflexes | * '''Buff Applied:''' Lightning Reflexes | ||
** ''' | ** '''Atk Spd:''' +6% per level | ||
** '''Flee:''' + | ** '''Flee:''' +6 per level | ||
** '''Duration:''' 60 seconds per level | ** '''Duration:''' 60 seconds per level | ||
< | <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> | ||
<div>[[File:Skill-shadow-step.webp|75px|link=]]</div> | |||
<div><b>Shadow Step</b> — "Teleports behind a target and strikes."</div> | |||
</div> | |||
* '''Max Level:''' 10 | * '''Max Level:''' 10 | ||
* '''Damage:''' 50% ATK per level | * '''Damage:''' 50% ATK per level | ||
* +3% ATK per [[File:Agility.png|15px]] [[Attributes#Agility_(AGI)|AGI]] | * +3% ATK per [[File:Agility.png|15px]] [[Attributes#Agility_(AGI)|AGI]] | ||
* '''Hits:''' 2 | * '''Hits:''' 2 | ||
* '''Cooldown:''' 2 seconds | * '''Cooldown:''' 2 seconds | ||
* '''Cost:''' 5 + 2 mana per level | * '''Cost:''' 5 + 2 mana per level | ||
* '''Combo Finisher:''' +50% damage | * '''Combo Effect:''' Finisher | ||
** '''Effect:''' +50% damage (only while Combo Ready is active) | |||
* '''Special Attack:''' Teleport | |||
< | <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> | ||
<div>[[File:Skill-smoke-screen.webp|75px|link=]]</div> | |||
<div><b>Smoke Screen</b> — "Creates a blinding mist."</div> | |||
</div> | |||
* '''Max Level:''' 5 | * '''Max Level:''' 5 | ||
* '''Cooldown:''' 10 seconds | * '''Duration:''' 5 + 1 seconds per level | ||
* '''Area:''' Large | |||
* '''Cooldown:''' 10 − 1 seconds per level | |||
* '''Cost:''' 20 mana | * '''Cost:''' 20 mana | ||
* '''Combo Ready:''' 4 seconds | * '''Buff Applied:''' Combo Ready | ||
* ''' | ** '''Effect:''' Enables next Combo Finisher | ||
** ''' | ** '''Duration:''' 4 seconds | ||
* '''Debuff Applied:''' Blind | |||
** '''Hit:''' −25 | |||
** '''Flee:''' −25 | |||
** '''Crit:''' −25 | |||
** '''Duration:''' 2 seconds | ** '''Duration:''' 2 seconds | ||
< | <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> | ||
<div>[[File:Skill-venom-strike.webp|75px|link=]]</div> | |||
<div><b>Venom Strike</b> — "Strikes a target with a chance to inflict poison."</div> | |||
</div> | |||
* '''Max Level:''' 10 | * '''Max Level:''' 10 | ||
* '''Element:''' [[File:PoisonIcon.png|15px]] [[Elements#Poison|Poison]] | * '''Element:''' [[File:PoisonIcon.png|15px]] [[Elements#Poison|Poison]] | ||
* '''Damage:''' 100% + 20% ATK per level | * '''Damage:''' 100% + 20% ATK per level | ||
* +2% ATK per [[File:Agility.png|15px]] [[Attributes#Agility_(AGI)|AGI]] | * +2% ATK per [[File:Agility.png|15px]] [[Attributes#Agility_(AGI)|AGI]] | ||
* '''Cost:''' 3 + 1 mana per level | * '''Cost:''' 3 + 1 mana per level | ||
* '''Buff Applied:''' Combo Ready | |||
** '''Effect:''' Enables next Combo Finisher | |||
** '''Duration:''' 4 seconds | |||
* '''Debuff Applied:''' [[File:PoisonIcon.png|15px]] [[Elements#Poison|Poison]] | * '''Debuff Applied:''' [[File:PoisonIcon.png|15px]] [[Elements#Poison|Poison]] | ||
** Deals stacking damage over time | ** '''Effect:''' Deals stacking damage over time | ||
** '''Duration:''' 5 seconds | ** '''Duration:''' 5 seconds | ||
** '''Chance:''' 50% + 5% per level | ** '''Chance:''' 50% + 5% per level | ||
=== Passive === | === Passive === | ||
< | <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> | ||
<div>[[File:Skill-dagger-mastery.webp|75px|link=]]</div> | |||
<div><b>Dagger Mastery</b> — "Enhances attack power of daggers and swords."</div> | |||
</div> | |||
* '''Max Level:''' 10 | * '''Max Level:''' 10 | ||
* | * Dagger Atk: +2 per level | ||
* | * Sword Atk: +2 per level | ||
* | * Twinblade Atk: +2 per level | ||
* Double Attack: +5% per level | |||
< | <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> | ||
<div>[[File:Skill-dual-wield-mastery.webp|75px|link=]]</div> | |||
<div><b>Dual Wield Mastery</b> — "Unlocks the ability to wield a weapon in each hand."</div> | |||
</div> | |||
* '''Max Level:''' 5 | * '''Max Level:''' 5 | ||
* | * Dual wield Atk/Matk: 50% + 10% per level | ||
== Attributes == | == Attributes == | ||
{| class="infobox" style="float:none; width:100%; max-width:500px; font-size:90% | {| class="infobox custom-table" style="float:none; width:100%; max-width:500px; font-size:90%; margin:1em auto; text-align:left;" | ||
|- | |- | ||
! colspan="2" | '''Primary Attributes''' | |||
|- | |- | ||
| style=" | | style="font-weight:bold; width:20%; padding:6px; text-align:center;" | [[File:Agility.png|25px]] [[Attributes#Agility_(AGI)|AGI]] || style="padding:6px; text-align:left;" | The defining stat for Rogues.<br />Directly increases attack speed, enhances fluidity of combos, and scales the majority of Rogue skills for higher sustained DPS. | ||
| style=" | |||
|- | |- | ||
| style=" | | style="font-weight:bold; padding:6px; text-align:center;" | [[File:Dexterity.png|25px]] [[Attributes#Dexterity_(DEX)|DEX]] || style="padding:6px; text-align:left;" | Provides accuracy to reliably hit agile enemies with FLEE.<br />Also grants a small amount of extra ASPD to support smoother rotations. | ||
| style=" | |||
|- | |- | ||
| style=" | | style="font-weight:bold; padding:6px; text-align:center;" | [[File:Luck.png|25px]] [[Attributes#Luck_(LUK)|LUK]] || style="padding:6px; text-align:left;" | Increases both crit chance and crit damage.<br />Helps amplify overall DPS, especially for crit-focused Rogue builds. | ||
| style=" | |||
|- | |- | ||
| style="font-weight:bold; padding:6px; text-align:center;" | [[File:Strength.png|25px]] [[Attributes#Strength_(STR)|STR]] || style="padding:6px; text-align:left;" | Contributes to auto-attack power and physical scaling.<br />Works alongside AGI to improve poison damage and basic attack pressure. | |||
'''Secondary Attributes''' | |- class="middle-header" | ||
! colspan="2" | '''Secondary Attributes''' | |||
|- | |- | ||
| style=" | | style="font-weight:bold; padding:6px; text-align:center;" | [[File:Vitality.png|25px]] [[Attributes#Vitality_(VIT)|VIT]] || style="padding:6px; text-align:left;" | Enhances survivability by increasing HP and physical defense.<br />Useful for Rogues who play aggressively or engage frequently in melee range. | ||
| style=" | |||
|- | |- | ||
| style=" | | style="font-weight:bold; padding:6px; text-align:center;" | [[File:Intelligence.png|25px]] [[Attributes#Intelligence_(INT)|INT]] || style="padding:6px; text-align:left;" | Expands MP for more frequent skill usage.<br />A minor stat overall, but can improve comfort during longer encounters. | ||
| style=" | |||
|} | |} | ||
== | == Job Advancement == | ||
{{JobAdvancementBox | |||
{{ | | FirstClass = Shinobi | ||
| SecondClass = ??? | |||
| ThirdClass = ??? | |||
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}} | }} | ||
== Additional Guides == | == Additional Guides == | ||