Priest: Difference between revisions
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{{ClassInfoBox | {{ClassInfoBox | ||
| Role = Healing<br />Support<br />Melee Holy | | Role = Healing<br />Support<br />Melee Holy | ||
| Weapons = Staff<br/>Mace | | Weapons = Staff<br/>Mace<br/>Book | ||
| STR = 1 | | STR = 1 | ||
| AGI = 9 | | AGI = 9 | ||
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<div style="text-align:center; padding:8px;"> | <div style="text-align:center; padding:8px;"> | ||
[[File:Priest-Master.png|100px|link=Non-Player_Character#Priest Master]] | [[File:Priest-Master.png|100px|link=Non-Player_Character#Priest Master]] | ||
<div style="font-size:90%; color:#333; margin-top:6px;">'''[[Maps#Sanctum_of_Light| | <div style="font-size:90%; color:#333; margin-top:6px;"><span style="color:#372b54;">'''[[Maps#Sanctum_of_Light|Port Town]]''' </span></div> | ||
</div> | </div> | ||
</div> | </div> | ||
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'''Where to find the [[Non-Player_Character#Priest Master|Priest Master]]''' | '''Where to find the [[Non-Player_Character#Priest Master|Priest Master]]''' | ||
* <span style="color:#372b54;">[[Maps#Sanctum_of_Light| | * <span style="color:#372b54;">[[Maps#Sanctum_of_Light|Port Town ]]</span>, southeast of the map, in front of the church. | ||
<div style="clear:both;"></div> | <div style="clear:both;"></div> | ||
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* '''Element:''' [[File:HolyIcon.png|15px]] [[Elements#Holy|Holy]] | * '''Element:''' [[File:HolyIcon.png|15px]] [[Elements#Holy|Holy]] | ||
* '''Damage:''' 100% MATK per level | * '''Damage:''' 100% MATK per level | ||
* '''Scaling:''' +3% MATK per Int | * '''Scaling:''' +3% MATK per Int; +1% MATK per Vit | ||
* '''Area:''' Medium | * '''Area:''' Medium | ||
* '''Cooldown:''' 3 seconds | * '''Cooldown:''' 3 seconds | ||
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* '''Element:''' [[File:HolyIcon.png|15px]] [[Elements#Holy|Holy]] | * '''Element:''' [[File:HolyIcon.png|15px]] [[Elements#Holy|Holy]] | ||
* '''Damage:''' 37.5% MATK per level | * '''Damage:''' 37.5% MATK per level | ||
* '''Scaling:''' +2% MATK per Int | * '''Scaling:''' +2% MATK per Int; +1% MATK per Vit | ||
* '''Hits:''' 2 | * '''Hits:''' 2 | ||
* '''Duration:''' 2 + 1 seconds per level | * '''Duration:''' 2 + 1 seconds per level | ||
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* '''Element:''' [[File:HolyIcon.png|15px]] [[Elements#Holy|Holy]] | * '''Element:''' [[File:HolyIcon.png|15px]] [[Elements#Holy|Holy]] | ||
* '''Healing:''' 12.5% per level | * '''Healing:''' 12.5% per level | ||
* '''Scaling:''' +1% per Int | * '''Scaling:''' +1% per Int; +1% per Vit | ||
* '''Effect:''' Knockback | * '''Effect:''' Knockback | ||
* '''Duration:''' 2 + 1 seconds per level | * '''Duration:''' 2 + 1 seconds per level | ||
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* '''Element:''' [[File:HolyIcon.png|15px]] [[Elements#Holy|Holy]] | * '''Element:''' [[File:HolyIcon.png|15px]] [[Elements#Holy|Holy]] | ||
* '''Damage:''' 50% per level ATK + MATK | * '''Damage:''' 50% per level ATK + MATK | ||
* '''Scaling:''' +2% ATK + MATK per Int | * '''Scaling:''' +2% ATK + MATK per Int; +2% ATK + MATK per Str | ||
* '''Area:''' Medium | * '''Area:''' Medium | ||
* '''Cooldown:''' 3 seconds | * '''Cooldown:''' 3 seconds | ||
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* '''Element:''' [[File:HolyIcon.png|15px]] [[Elements#Holy|Holy]] | * '''Element:''' [[File:HolyIcon.png|15px]] [[Elements#Holy|Holy]] | ||
* '''Damage:''' 50% MATK per level | * '''Damage:''' 50% MATK per level | ||
* '''Scaling:''' +3% MATK per Int | * '''Scaling:''' +3% MATK per Int; +1% MATK per Vit | ||
* '''Cast Time:''' 1 seconds | * '''Cast Time:''' 1 seconds | ||
* '''Cooldown:''' 3 seconds | * '''Cooldown:''' 3 seconds | ||