|
Tags: Mobile edit Mobile web edit |
| (24 intermediate revisions by the same user not shown) |
| Line 1: |
Line 1: |
| {{Template:PageHeader
| | == Definitions visual test == |
| | PageImage = Nevaris-PageHeader.png
| |
| | PageHeader = Nevaris
| |
| }}
| |
|
| |
|
| <div style="width:100%; max-width:1100px; margin:0 auto 1em auto; border:2px solid #372b54; background:#f0f2f8; border-radius:10px; box-shadow:0 2px 6px rgba(0,0,0,0.25); overflow:hidden;">
| | This page tests {{def}} output and Universal Popups behavior. |
| <div style="text-align:center; background:#e6e3f0;">[[File:Nevaris-Banner.png|1100px|alt=Landscape view of Nevaris|link=]]
| |
| </div>
| |
| </div>
| |
|
| |
|
| Nevaris is the starting town and the only town in the game. It is the first map players spawn into and provides access to essential services.
| | === Inline prose (icons on) === |
| * Central hub for healing, skill resets, attribute resets, and equipment refinement.
| | Core stats show up constantly: {{def|Stat|Str}}, {{def|Stat|Agi}}, {{def|Stat|Dex}}, {{def|Stat|Int}}, {{def|Stat|Vit}}, and {{def|Stat|Luk}}. Combat stats like {{def|Stat|Atk}} and {{def|Stat|Matk}} pair with accuracy {{def|Stat|Hit}} and avoidance {{def|Stat|Flee}}. Defensive lines usually mention {{def|Stat|Def}}, {{def|Stat|Mdef}}, {{def|Stat|Hp}}, and {{def|Stat|Mp}}. |
| * Features the main [[Waypoints#Nevaris|Waypoint]] for fast travel.
| |
| * Acts as the primary routing point to nearby early-game maps and the Arena.
| |
|
| |
|
| == Getting There ==
| | Casting types like {{def|Cast|Target}}, {{def|Cast|Ground}}, and {{def|Cast|Toggle}} control delivery, while damage can be {{def|Damage|Melee}} or {{def|Damage|Magic}}. Elements often rotate between {{def|Element|Fire}}, {{def|Element|Water}}, {{def|Element|Wind}}, {{def|Element|Earth}}, and {{def|Element|Shadow}}. |
| Players arrive in Nevaris automatically at the start of the game. After unlocking the Waypoint, you can return instantly with the Waystone.
| |
|
| |
|
| == Map == | | === Inline prose (noicon=1 sanity) === |
| <div style="width:100%; max-width:1100px; margin:0 auto 1em auto; border:2px solid #372b54; background:#f7f7fa; border-radius:10px; box-shadow:0 2px 6px rgba(0,0,0,0.25); padding:8px;">
| | These should behave the same as above, but without icons: |
| [[File:Nevaris-Map.webp|1100px|alt=Map of Nevaris with key points marked|link=]]
| | {{def|Stat|Str|noicon=1}}, {{def|Stat|Agi|noicon=1}}, {{def|Stat|Dex|noicon=1}}, {{def|Stat|Int|noicon=1}}, {{def|Stat|Vit|noicon=1}}, {{def|Stat|Luk|noicon=1}}. |
| </div>
| |
|
| |
|
| == Points of Interest == | | === Missing record sanity === |
| | This should render a visible “?” missing marker and NO popup data: |
| | {{def|Stat|DefinitelyNotARealKey}} |
|
| |
|
| === Waypoint === | | === Linked header smoke test (manual) === |
| The Nevaris Waypoint is located in the **central square**, easily visible near the gathering of service NPCs.
| | This one does not depend on Definitions.json; it verifies the “header title is a link” behavior directly: |
| It provides instant fast travel once attuned and is permanently linked to the player’s Waystone.
| | <span class="sv-def" tabindex="0" data-sv-def-tip="Linked definition: header title should be a real link.\nHover/click behavior should still match Universal Popups." data-sv-def-link="Casting">Casting (manual link)</span> |
|
| |
|
| <div style="text-align:center;">
| | === List density test === |
| <gallery heights="140">
| | * Core stats: {{def|Stat|Str}}, {{def|Stat|Vit}}, {{def|Stat|Agi}}, {{def|Stat|Dex}}, {{def|Stat|Int}}, {{def|Stat|Luk}} |
| File:Waypoint-Nevaris.png|'''[[Waypoints#Nevaris|Waypoint: Nevaris]]'''<br />Central square fast-travel hub linked to the Waystone.
| | * Combat: {{def|Stat|Atk}}, {{def|Stat|Matk}}, {{def|Stat|Hit}}, {{def|Stat|Flee}} |
| </gallery>
| | * Defense: {{def|Stat|Def}}, {{def|Stat|Mdef}}, {{def|Stat|Hp}}, {{def|Stat|Mp}} |
| </div>
| | * Types: {{def|Cast|Target}}, {{def|Cast|Ground}}, {{def|Cast|Toggle}}, {{def|Damage|Melee}}, {{def|Damage|Magic}} |
| | * Elements: {{def|Element|Neutral}}, {{def|Element|Fire}}, {{def|Element|Water}}, {{def|Element|Wind}}, {{def|Element|Earth}}, {{def|Element|Shadow}} |
|
| |
|
| === Map Entrances === | | === Table density test === |
| These entrances connect Nevaris to surrounding areas:
| | {| class="wikitable" |
| | ! Scenario !! Cast !! Damage !! Element !! Notable stats |
| | |- |
| | | Basic strike || {{def|Cast|Target}} || {{def|Damage|Melee}} || {{def|Element|Neutral}} || {{def|Stat|Atk}}, {{def|Stat|Hit}} |
| | |- |
| | | Ground spell || {{def|Cast|Ground}} || {{def|Damage|Magic}} || {{def|Element|Fire}} || {{def|Stat|Matk}}, {{def|Stat|Int}} |
| | |- |
| | | Toggle buff || {{def|Cast|Toggle}} || {{def|Damage|Magic}} || {{def|Element|Holy}} || {{def|Stat|Mp}}, {{def|Stat|Vit}} |
| | |- |
| | | Defensive build || {{def|Cast|Target}} || {{def|Damage|Melee}} || {{def|Element|Shadow}} || {{def|Stat|Def}}, {{def|Stat|Mdef}}, {{def|Stat|Hp}} |
| | |} |
|
| |
|
| <div style="text-align:center;">
| | {{def|Damage|Healing}} |
| <gallery heights="140">
| | {{def|Damage|True}} |
| File:Sunny-Meadows-Entrance.png|'''[[Sunny Meadows]]'''<br />Early-game outdoor zone with starter monsters.
| | {{def|Damage|Status}} |
| File:Festering-Woods-Entrance.png|'''[[Festering Woods]]'''<br />A graveyard with Undead and Shadow monsters.
| |
| File:Arena-Entrance.png|'''[[Arena]]'''<br />Dedicated combat arena for Player vs. Player combat.
| |
| </gallery>
| |
| </div>
| |
| | |
| === Services ===
| |
| The following NPCs provide essential functions in Nevaris:
| |
| | |
| <div style="text-align:center;">
| |
| <gallery heights="140">
| |
| File:NPC-Blacksmith.png|'''[[Non-Player_Character#Blacksmith|Blacksmith]]'''<br />Refines and upgrades equipment.
| |
| File:NPC-MaterialVendor.png|'''[[Non-Player_Character#Material_Vendor|Material Vendor]]'''<br />Sells refinement materials.
| |
| File:NPC-Mira.png|'''[[Non-Player_Character#Mira_(Storage)|Mira (Storage)]]'''<br />Grants access to bank-held storage.
| |
| File:NPC-Cardweaver.png|'''[[Non-Player_Character#Cardweaver|Cardweaver]]'''<br />Removes cards from equipment at a cost.
| |
| File:NPC-Stylist.png|'''[[Non-Player_Character#Stylist|Stylist]]'''<br />Allows players to change appearance.
| |
| File:NPC-Healer.png|'''[[Non-Player_Character#Healer|Healer]]'''<br />Restores HP/MP and cures status effects.
| |
| File:NPC-Waybinder.png|'''[[Non-Player_Character#Waybinder|Waybinder]]'''<br />Provides the Waystone and respec options.
| |
| </gallery>
| |
| </div>
| |
| | |
| === Monsters ===
| |
| These monsters can be found here:
| |
| | |
| <div style="text-align:center;">
| |
| <gallery heights="140">
| |
| File:Monster-Wisp-Yellow.png|'''[https://spiritvale.info/monsters/wisp-yellow Wisp Yellow]'''
| |
| File:Monster-Pollen.png|'''[https://spiritvale.info/monsters/pollen Pollen]'''
| |
| File:Monster-Hare.png|'''[https://spiritvale.info/monsters/hare Hare]'''
| |
| </gallery>
| |
| </div>
| |
| | |
| === Landmarks ===
| |
| Important locations within here:
| |
| | |
| <div style="text-align:center;">
| |
| <gallery heights="140">
| |
| File:Nevaris-Central-Square.png|'''Central Square'''<br />Hub with service NPCs.
| |
| </gallery>
| |
| </div>
| |
| | |
| == Tips & Trivia ==
| |
| * After attuning the [[Waypoints#Nevaris|Nevaris Waypoint]], use the Waystone to return without consuming it.
| |
| * Visit town services before heading out: refine gear, respec, and stock consumables.
| |
| | |
| {{Template:Navbox}}
| |
| <noinclude>[[Category:Maps]]</noinclude>
| |