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| <noinclude></noinclude>{{Template:PageHeader|PageImage=|PageHeader=Acolyte (Holy Light) — Leveling & Progression Guide}} == Introduction == This progression guide for the Acolyte class focuses on the **Holy Light** skill. The goal is a fast leveling process with high performance in specific maps, ensuring a smooth path to the end-game. == Early Game Leveling == === Levels 1–10 === * **Location**: Sunny Meadows * **Objective**: Grind until you obtain all artifacts to increase EXP gain. * **Exit**: Leave when Heal and Mass Heal reach Lv 5. === Levels 10–30 === * **Location**: Festering Woods * **Skill Priority**: * **Benediction** — Lv 5 * **Faith** — Lv 5 (prevents one-shot) * **Holy Light** — Lv 10 * **Codex** — Lv 10 * **Farming Goals**: * 3× Eye Ball Bat Blue Card (+12% Holy Light Damage each). === Levels 30–40 === * **Location**: Goblin Cave * **Key Skills for This Zone**: * **Exorcism** (Exo) — Lv 5 * **Sacred Aegis** — Lv 5 * **Sanctuary** — Lv 5 * **Objective**: Farm your current best weapon, which drops from Zombie Goblin Giant. * **Strategy**: * **Standard**: Use **Heal** + **Mass Heal** + **Holy Light** to kill mobs. * **Recommended rotation**: After learning Sanctuary, use **Sanctuary** → **Exorcism** → **Holy Light** (spam). === Recommended Low-Level Gear === {{RecommendedItemInfoBox|WeaponOneName=Weapon ("book")|WeaponOneLink=|WeaponOneMap=Goblin Cave|WeaponOneAttribute=Drops from Zombie Goblin Giant|WeaponOneCards=|HeadgearName=|HeadgearLink=|HeadgearMap=|HeadgearAttribute=|HeadgearCards=|ChestName=Armor|ChestLink=|ChestMap=|ChestAttribute=|ChestModifierOne=+3 [[Attributes#Intelligence_(INT)|INT]]|ChestModifierTwo=|ChestCards=|LegwearName=|LegwearLink=|LegwearMap=|LegwearAttribute=|LegwearModifierOne=+3 [[Attributes#Intelligence_(INT)|INT]]|LegwearModifierTwo=|LegwearCards=|ShoeName=|ShoeLink=|ShoeMap=|ShoeAttribute=|ShoeModifierOne=+3 [[Attributes#Intelligence_(INT)|INT]]|ShoeModifierTwo=|ShoeCards=|AccessoryOneName=|AccessoryOneLink=|AccessoryOneMap=Festering Woods|AccessoryOneAttribute=|AccessoryOneCards=3x Eye Ball Bat Blue Card|AccessoryTwoName=|AccessoryTwoLink=|AccessoryTwoMap=|AccessoryTwoAttribute=|AccessoryTwoCards=|ArtifactName=Artifacts|ArtifactLink=|ArtifactMap=Sunny Meadows|ArtifactAttribute=EXP gain|ArtifactModifier=}} | | <noinclude></noinclude>{{Template:PageHeader|PageImage=|PageHeader=Acolyte (Holy Light) — Leveling & Progression Guide}} |
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| == Mid Game Leveling == === Levels 40–60 === * **Location**: Desert * **Objective**: Farm **Obsidian Loop** from Scorpions and complete the accessory combo with **Scroll Charm**. === Levels 60–80 === * **Location**: Fairy Glen * **Note**: Even mobs being [[File:HolyIcon.png|15x15px]] Holy element, you can kill them with 2 Holy Lights here. It's a very easy grind! * **Objective**: Stay here until you are fully geared, targeting a full set of gear with +3 [[File:Intelligence.png|15x15px]] [[Attributes#Intelligence (INT)|INT]]<nowiki> and the BiS stats. === Recommended Mid-Level Gear ===</nowiki>
| | <nowiki>== Introduction ==</nowiki> |
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| {{RecommendedItemInfoBox|WeaponOneName=|WeaponOneLink=|WeaponOneMap=|WeaponOneAttribute=|WeaponOneModifierOne=|WeaponOneModifierTwo=|WeaponOneCards=|WeaponTwoName=|WeaponTwoLink=|WeaponTwoMap=|WeaponTwoAttribute=|WeaponTwoModifierOne=|WeaponTwoModifierTwo=|WeaponTwoCards=|ChestName=Armor|ChestLink=|ChestMap=|ChestAttribute=|ChestModifierOne=+3 [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]|ChestModifierTwo=HP%, Healing Received|ChestCards=|LegwearName=Pants|LegwearLink=|LegwearMap=|LegwearAttribute=|LegwearModifierOne=+3 [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]|LegwearModifierTwo=Healing, Healing Received|LegwearCards=|ShoeName=Boots|ShoeLink=|ShoeMap=|ShoeAttribute=|ShoeModifierOne=+3 [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]|ShoeModifierTwo=Cast Speed, Move Speed|ShoeCards=|HeadgearName=Healing Hat|HeadgearLink=|HeadgearMap=Purchased from NPC|HeadgearAttribute=+3 [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]|HeadgearCards=|FaceName=|FaceLink=|FaceMap=|FaceAttribute=|FaceCards=|UtilityName=|UtilityLink=|UtilityMap=|UtilityAttribute=|UtilityCards=|AccessoryOneName=Obsidian Loop|AccessoryOneLink=|AccessoryOneMap=Desert|AccessoryOneAttribute=|AccessoryOneCards=|AccessoryTwoName=Scroll Charm|AccessoryTwoLink=|AccessoryTwoMap=Festering Woods|AccessoryTwoAttribute=|AccessoryTwoCards=|ArtifactName=Sun Emblem Shield|ArtifactLink=|ArtifactMap=Fairy Glen|ArtifactAttribute=|ArtifactModifier=3 [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]] / HP% / damage from magic -%}}
| | This progression guide for the Acolyte class focuses on the **Holy Light** skill. The goal is a fast leveling process with high performance in specific maps, ensuring a smooth path to the end-game. |
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| <nowiki>== Late Game Leveling == === Levels 80–100 === Content here. Stat Priority: * === Levels 100+ === Content here. Stat Priority: * === Recommended High-Level Gear ===</nowiki> | | <nowiki>== Early Game Leveling ==</nowiki> |
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| {{RecommendedItemInfoBox|WeaponOneName=|WeaponOneLink=|WeaponOneMap=|WeaponOneAttribute=|WeaponOneModifierOne=|WeaponOneModifierTwo=|WeaponOneCards=|WeaponTwoName=|WeaponTwoLink=|WeaponTwoMap=|WeaponTwoAttribute=|WeaponTwoModifierOne=|WeaponTwoModifierTwo=|WeaponTwoCards=|ChestName=|ChestLink=|ChestMap=|ChestAttribute=|ChestModifierOne=|ChestModifierTwo=|ChestCards=|LegwearName=|LegwearLink=|LegwearMap=|LegwearAttribute=|LegwearModifierOne=|LegwearModifierTwo=|LegwearCards=|ShoeName=|ShoeLink=|ShoeMap=|ShoeAttribute=|ShoeModifierOne=|ShoeModifierTwo=|ShoeCards=|HeadgearName=|HeadgearLink=|HeadgearMap=|HeadgearAttribute=|HeadgearCards=|FaceName=|FaceLink=|FaceMap=|FaceAttribute=|FaceCards=|UtilityName=|UtilityLink=|UtilityMap=|UtilityAttribute=|UtilityCards=|AccessoryOneName=|AccessoryOneLink=|AccessoryOneMap=|AccessoryOneAttribute=|AccessoryOneCards=|AccessoryTwoName=|AccessoryTwoLink=|AccessoryTwoMap=|AccessoryTwoAttribute=|AccessoryTwoCards=|ArtifactName=|ArtifactLink=|ArtifactMap=|ArtifactAttribute=|ArtifactModifier=}}
| | <nowiki>=== Levels 1–10 ===</nowiki> |
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| <nowiki>== Endgame Overview == Content here. === Recommended End Game Gear ===</nowiki> | | <nowiki>*</nowiki> **Location**: Sunny Meadows |
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| {{RecommendedItemInfoBox|WeaponOneName=|WeaponOneLink=|WeaponOneMap=|WeaponOneAttribute=|WeaponOneModifierOne=|WeaponOneModifierTwo=|WeaponOneCards=|WeaponTwoName=|WeaponTwoLink=|WeaponTwoMap=|WeaponTwoAttribute=|WeaponTwoModifierOne=|WeaponTwoModifierTwo=|WeaponTwoCards=|ChestName=|ChestLink=|ChestMap=|ChestAttribute=|ChestModifierOne=|ChestModifierTwo=|ChestCards=|LegwearName=|LegwearLink=|LegwearMap=|LegwearAttribute=|LegwearModifierOne=|LegwearModifierTwo=|LegwearCards=|ShoeName=|ShoeLink=|ShoeMap=|ShoeAttribute=|ShoeModifierOne=|ShoeModifierTwo=|ShoeCards=|HeadgearName=|HeadgearLink=|HeadgearMap=|HeadgearAttribute=|HeadgearCards=|FaceName=|FaceLink=|FaceMap=|FaceAttribute=|FaceCards=|UtilityName=|UtilityLink=|UtilityMap=|UtilityAttribute=|UtilityCards=|AccessoryOneName=|AccessoryOneLink=|AccessoryOneMap=|AccessoryOneAttribute=|AccessoryOneCards=|AccessoryTwoName=|AccessoryTwoLink=|AccessoryTwoMap=|AccessoryTwoAttribute=|AccessoryTwoCards=|ArtifactName=|ArtifactLink=|ArtifactMap=|ArtifactAttribute=|ArtifactModifier=}}
| | <nowiki>*</nowiki> **Objective**: Grind until you obtain all artifacts to increase EXP gain. |
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| == Tips and Tricks == Content here. | | <nowiki>*</nowiki> **Exit**: Leave when Heal and Mass Heal reach Lv 5. |
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| | <nowiki>=== Levels 10–40 ===</nowiki> |
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| | <nowiki>*</nowiki> **Location**: Festering Woods |
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| | <nowiki/>* **Skill Priority**: |
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| | <nowiki>*</nowiki> **Benediction** — Lv 5 |
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| | <nowiki>*</nowiki> **Faith** — Lv 5 (prevents one-shot) |
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| | <nowiki/>* **Holy Light** — Lv 10 |
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| | <nowiki>*</nowiki> **Codex** — Lv 10 |
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| | <nowiki>*</nowiki> **Farming Goals**: * 3× Eye Ball Bat Blue Card (+12% Holy Light Damage each). |
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| | === Recommended Low-Level Gear === |
| | {{RecommendedItemInfoBox|WeaponOneName=Tome|WeaponOneLink=|WeaponOneMap=Festering Woods|WeaponOneAttribute=Grants Lv. 5 Heal, Cast Spd: +10%|WeaponOneModifierOne=+3 [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]|WeaponOneModifierTwo=MATK%, Magic Damage%|WeaponOneCards=|HeadgearName=|HeadgearLink=|HeadgearMap=|HeadgearAttribute=|HeadgearCards=|ChestName=Cleric Chest|ChestLink=|ChestMap=Festering Woods|ChestAttribute=Def: 5, Mdef: 20, Mp: 20%, Healing: +10%|ChestModifierOne=+3 [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]|ChestModifierTwo=|ChestCards=|LegwearName=Cleric Legs|LegwearLink=|LegwearMap=Festering Woods|LegwearAttribute=Def: 2, Mdef: 10, Mp Regen: 20%, [[File:Vitality.png|15px]] [[Attributes#Vitality_(VIT)|VIT]]: +5|LegwearModifierOne=+3 [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]], Healing, Healing Received|LegwearModifierTwo=|LegwearCards=|ShoeName=Cleric Shoes|ShoeLink=|ShoeMap=Festering Woods|ShoeAttribute=Def: 2, Mdef: 10, Move Spd: 10%, Mp Regen: +10%|ShoeModifierOne=+3 [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]], Cast Speed, Move Speed|ShoeModifierTwo=|ShoeCards=|AccessoryOneName=Scroll Charm|AccessoryOneLink=|AccessoryOneMap=Festering Woods|AccessoryOneAttribute=Cast cannot be interrupted|AccessoryOneModifierOne=+3 [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]|AccessoryOneCards=|AccessoryTwoName=|AccessoryTwoLink=|AccessoryTwoMap=|AccessoryTwoAttribute=|AccessoryTwoCards=|ArtifactName=Pioneer Rune|ArtifactLink=|ArtifactMap=|ArtifactAttribute=Per Piece: Exp Rate: +2%|ArtifactModifier=Full Set: [[File:Strength.png|15px]][[File:Vitality.png|15px]][[File:Dexterity.png|15px]][[File:Agility.png|15px]][[File:Intelligence.png|15px]][[File:Luck.png|15px]] All Stats: +1, Exp Rate: +2%<br>Per Refine: Exp Rate: +0,25%}} |