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User:Eviand/Pulltest: Difference between revisions

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{{Template:PageHeader
== Definitions visual test ==
| PageImage = Map_Icon.png
| PageHeader = Nevaris
}}


<div style="width:100%; max-width:1100px; margin:0 auto 1em auto; border:2px solid #372b54; background:#f0f2f8; border-radius:10px; box-shadow:0 2px 6px rgba(0,0,0,0.25); overflow:hidden;">
This page tests {{def}} output and Universal Popups behavior.
<div style="text-align:center; background:#e6e3f0;">[[File:Nevaris-Banner.png|1100px|alt=Landscape view of Nevaris|link=]]
</div>
</div>


Nevaris is the starting town and the only town in the game. It is the first map players spawn into and provides access to essential services.
=== Inline prose (icons on) ===
* Central hub for healing, skill resets, attribute resets, and equipment refinement.
Core stats show up constantly: {{def|Stat|Str}}, {{def|Stat|Agi}}, {{def|Stat|Dex}}, {{def|Stat|Int}}, {{def|Stat|Vit}}, and {{def|Stat|Luk}}. Combat stats like {{def|Stat|Atk}} and {{def|Stat|Matk}} pair with accuracy {{def|Stat|Hit}} and avoidance {{def|Stat|Flee}}. Defensive lines usually mention {{def|Stat|Def}}, {{def|Stat|Mdef}}, {{def|Stat|Hp}}, and {{def|Stat|Mp}}.
* Features the main [[Waypoints#Nevaris|Waypoint]] for fast travel.
* Acts as the primary routing point to nearby early-game maps and the Arena.


== Getting There ==
Casting types like {{def|Cast|Target}}, {{def|Cast|Ground}}, and {{def|Cast|Toggle}} control delivery, while damage can be {{def|Damage|Melee}} or {{def|Damage|Magic}}. Elements often rotate between {{def|Element|Fire}}, {{def|Element|Water}}, {{def|Element|Wind}}, {{def|Element|Earth}}, and {{def|Element|Shadow}}.
Players arrive in Nevaris automatically at the start of the game. After unlocking the Waypoint, you can return instantly with the Waystone.


== Map ==
=== Inline prose (noicon=1 sanity) ===
<div style="width:100%; max-width:1100px; margin:0 auto 1em auto; border:2px solid #372b54; background:#f7f7fa; border-radius:10px; box-shadow:0 2px 6px rgba(0,0,0,0.25); padding:8px;">
These should behave the same as above, but without icons:
[[File:Nevaris-Map.png|1100px|alt=Map of Nevaris with key points marked|link=]]
{{def|Stat|Str|noicon=1}}, {{def|Stat|Agi|noicon=1}}, {{def|Stat|Dex|noicon=1}}, {{def|Stat|Int|noicon=1}}, {{def|Stat|Vit|noicon=1}}, {{def|Stat|Luk|noicon=1}}.
</div>


== Points of Interest ==
=== Missing record sanity ===
This should render a visible “?” missing marker and NO popup data:
{{def|Stat|DefinitelyNotARealKey}}


=== Waypoint ===
=== Linked header smoke test (manual) ===
The Nevaris Waypoint is located in the **central square**, easily visible near the gathering of service NPCs.
This one does not depend on Definitions.json; it verifies the “header title is a link” behavior directly:
It provides instant fast travel once attuned and is permanently linked to the player’s Waystone.
<span class="sv-def" tabindex="0" data-sv-def-tip="Linked definition: header title should be a real link.\nHover/click behavior should still match Universal Popups." data-sv-def-link="Casting">Casting (manual link)</span>


<div style="text-align:center;">
=== List density test ===
<gallery heights="140">
* Core stats: {{def|Stat|Str}}, {{def|Stat|Vit}}, {{def|Stat|Agi}}, {{def|Stat|Dex}}, {{def|Stat|Int}}, {{def|Stat|Luk}}
File:Waypoint-Nevaris.png|'''[[Waypoints#Nevaris|Waypoint: Nevaris]]'''<br />Central square fast-travel hub linked to the Waystone.
* Combat: {{def|Stat|Atk}}, {{def|Stat|Matk}}, {{def|Stat|Hit}}, {{def|Stat|Flee}}
</gallery>
* Defense: {{def|Stat|Def}}, {{def|Stat|Mdef}}, {{def|Stat|Hp}}, {{def|Stat|Mp}}
</div>
* Types: {{def|Cast|Target}}, {{def|Cast|Ground}}, {{def|Cast|Toggle}}, {{def|Damage|Melee}}, {{def|Damage|Magic}}
* Elements: {{def|Element|Neutral}}, {{def|Element|Fire}}, {{def|Element|Water}}, {{def|Element|Wind}}, {{def|Element|Earth}}, {{def|Element|Shadow}}


=== Map Entrances ===
=== Table density test ===
These entrances connect Nevaris to surrounding areas:
{| class="wikitable"
! Scenario !! Cast !! Damage !! Element !! Notable stats
|-
| Basic strike || {{def|Cast|Target}} || {{def|Damage|Melee}} || {{def|Element|Neutral}} || {{def|Stat|Atk}}, {{def|Stat|Hit}}
|-
| Ground spell || {{def|Cast|Ground}} || {{def|Damage|Magic}} || {{def|Element|Fire}} || {{def|Stat|Matk}}, {{def|Stat|Int}}
|-
| Toggle buff || {{def|Cast|Toggle}} || {{def|Damage|Magic}} || {{def|Element|Holy}} || {{def|Stat|Mp}}, {{def|Stat|Vit}}
|-
| Defensive build || {{def|Cast|Target}} || {{def|Damage|Melee}} || {{def|Element|Shadow}} || {{def|Stat|Def}}, {{def|Stat|Mdef}}, {{def|Stat|Hp}}
|}


<div style="text-align:center;">
{{def|Damage|Healing}}
<gallery heights="140">
{{def|Damage|True}}
File:Sunny-Meadows-Entrance.png|'''[[Sunny Meadows]]'''<br />Early-game outdoor zone with starter monsters.
{{def|Damage|Status}}
File:Festering-Woods-Entrance.png|'''[[Festering Woods]]'''<br />A graveyard with Undead and Shadow monsters.
File:Arena-Entrance.png|'''[[Arena]]'''<br />Dedicated combat arena for Player vs. Player combat.
</gallery>
</div>
 
=== Services ===
The following NPCs provide essential functions in Nevaris:
 
<div style="text-align:center;">
<gallery heights="140">
File:NPC-Blacksmith.png|'''[[Non-Player_Character#Blacksmith|Blacksmith]]'''<br />Refines and upgrades equipment.
File:NPC-MaterialVendor.png|'''[[Non-Player_Character#Material_Vendor|Material Vendor]]'''<br />Sells refinement materials.
File:NPC-Mira.png|'''[[Non-Player_Character#Mira_(Storage)|Mira (Storage)]]'''<br />Grants access to bank-held storage.
File:NPC-Cardweaver.png|'''[[Non-Player_Character#Cardweaver|Cardweaver]]'''<br />Removes cards from equipment at a cost.
File:NPC-Stylist.png|'''[[Non-Player_Character#Stylist|Stylist]]'''<br />Allows players to change appearance.
File:NPC-Healer.png|'''[[Non-Player_Character#Healer|Healer]]'''<br />Restores HP/MP and cures status effects.
File:NPC-Waybinder.png|'''[[Non-Player_Character#Waybinder|Waybinder]]'''<br />Provides the Waystone and respec options.
</gallery>
</div>
 
=== Monsters ===
These monsters can be found here: 
 
<div style="text-align:center;">
<gallery heights="140">
File:Monster-Wisp-Yellow.png|'''[https://spiritvale.info/monsters/wisp-yellow Wisp Yellow]'''
File:Monster-Pollen.png|'''[https://spiritvale.info/monsters/pollen Pollen]'''
File:Monster-Hare.png|'''[https://spiritvale.info/monsters/hare Hare]'''
</gallery>
</div>
 
=== Landmarks ===
Important locations within here:
 
<div style="text-align:center;">
<gallery heights="140">
File:Nevaris-Central-Square.png|'''Central Square'''<br />Hub with service NPCs.
</gallery>
</div>
 
== Tips & Trivia ==
* After attuning the [[Waypoints#Nevaris|Nevaris Waypoint]], use the Waystone to return without consuming it.
* Visit town services before heading out: refine gear, respec, and stock consumables.
 
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<noinclude>[[Category:Maps]]</noinclude>