Update:SpiritVale Playtest 0.3.4: Difference between revisions
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Created page with "{{PatchNav | Prev = SpiritVale Playtest 0.3.2 | publishdate = September 17, 2025 | Next = SpiritVale Playtest 0.3.5 }} == [https://store.steampowered.com/news/app/3918510/view/510717896817639600 Update 0.3.4] == ''Posted: September 17, 2025 — Type: SMALL UPDATE / PATCH NOTES'' == Systems == * Implemented basic anti-ks system ** Monsters cannot be damaged by other players for 5 seconds after you damage or taunt them == PvP Arena == * Implemented experimental PvP Ar..." |
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| Prev = SpiritVale Playtest 0.3.2 | | Prev = SpiritVale Playtest 0.3.2 | ||
| publishdate = September 17, 2025 | | publishdate = September 17, 2025 | ||
| blurb = Systems & PvP Arena | |||
| Next = SpiritVale Playtest 0.3.5 | | Next = SpiritVale Playtest 0.3.5 | ||
}} | }} | ||
Latest revision as of 02:29, 2 October 2025
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Posted: September 17, 2025 — Type: SMALL UPDATE / PATCH NOTES
Systems
edit edit source- Implemented basic anti-ks system
- Monsters cannot be damaged by other players for 5 seconds after you damage or taunt them
PvP Arena
edit edit source- Implemented experimental PvP Arena (map by @Caelyn)
- Entrance located near the healer in Nevaris
- Summons disabled
- All damage and healing reduced by 75%
- All characters set to Lv100
- Notes: experimental / buggy, “for fun only”
Features
edit edit source- Implemented show/hide toggle on all gear slots (besides weapons)
Bug Fixes
edit edit source- Fixed auto attacks causing character to walk to target
- Improved dual wield animations at high ASPD
- Fixed dropped artifacts having no sprite
- Fixed dropped items sometimes not being pickable
- You can now rotate during casting without fast cast (better dodge roll control)
- Fixed Earthquake and Fireball dealing excess damage to grouped mobs
- Fixed being revived if leveling up while dead
- Fixed Vitality Aura
- Fixed summoned bosses dying instantly from AoE
- Reduced block sound volume by 50%
Balance Changes
edit edit source- Earthquake: Max range reduced (50 → 30)
- Fireball: Max range reduced (45 → 30)
- Hellfire Staff: Removed cooldown reduction
- Arrow Shower: Cast time reduced (1.5s → 0.75s)
- Stormburst Crossbow: Cooldown reduced further (-1 → -2)
- Iron Reaver: Cooldown reduced further (-1 → -2)