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| === Active === | | === Active === |
| <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0%;">
| | {{Skill}} |
| <div>[[File:Skill-arrow-shower.webp|75px|link=]]</div>
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| <div><b>Arrow Shower</b> — "Fires a flurry of arrows high into the air, raining down over a wide area. Enemies caught within suffer repeated strikes, forcing them to scatter."</div>
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| </div>
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| * '''Max Level:''' 10
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| * '''Requires:''' Ranged
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| * '''Damage:''' 30% ATK per level
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| * +1% ATK per [[File:Dexterity.png|15px]] [[Attributes#Dexterity_(DEX)|DEX]] per level
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| * '''Hits:''' 2
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| * '''Duration:''' 2.5 + 0.5 seconds per level
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| * '''Area:''' Medium
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| * '''Cast Time:''' 0.75 seconds
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| * '''Cooldown:''' 4 seconds
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| * '''Cost:''' 10 + 5 mana per level
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| * '''Combo Effect:''' Finisher
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| ** '''Effect:''' +50% damage (only while Combo Ready is active)
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| <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0%;">
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| <div>[[File:Skill-force-shot.webp|75px|link=]]</div>
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| <div><b>Force Shot</b> — "A powerful shot that knocks the target back on impact."</div>
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| </div>
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| * '''Max Level:''' 5
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| * '''Requires:''' Ranged
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| * '''Damage:''' 100% + 40% ATK per level
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| * +2% ATK per [[File:Dexterity.png|15px]] [[Attributes#Dexterity_(DEX)|DEX]] per level
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| * '''Area:''' Medium
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| * '''Cast Time:''' 0.5 seconds
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| * '''Cooldown:''' 1 second
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| * '''Cost:''' 3 + 1 mana per level
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| * '''Combo Effect:''' Finisher
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| ** '''Effect:''' +50% damage (only while Combo Ready is active)
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| * '''Debuff Applied:''' Knockback
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| <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0%;">
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| <div>[[File:Skill-mark-target.webp|75px|link=]]</div>
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| <div><b>Mark Target</b> — "Focus your aim on a single enemy, exposing their weak points. The target becomes Marked, reducing its ability to evade and resist critical strikes."</div>
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| </div>
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| * '''Max Level:''' 5
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| * '''Cost:''' 10 mana
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| * '''Debuff Applied:''' Marked
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| ** '''Crit Def:''' −10% −2% per level
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| ** '''Total Flee:''' −10% −2% per level
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| ** '''Duration:''' 10 + 2 seconds per level
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| <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0%;">
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| <div>[[File:Skill-slow-trap.webp|75px|link=]]</div>
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| <div><b>Slow Trap</b> — "Unleashes a seeping pool of violet energy that spreads across the ground. Enemies who enter its grasp find their movements dragged and dulled, as though wading through shadowed mire."</div>
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| </div>
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| * '''Max Level:''' 5
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| * '''Cost:''' 10 + 5 mana per level
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| * '''Cast Time:''' Instant
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| * '''Cooldown:''' 4 seconds
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| * '''Duration:''' 5 + 1 seconds per level
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| * '''Area:''' Medium
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| * '''Buff Applied:''' Combo Ready
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| ** '''Effect:''' Enables next Combo Finisher
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| ** '''Duration:''' 4 seconds
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| * '''Debuff Applied:''' Slow
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| ** '''Move Speed:''' −50%
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| ** '''Cast Speed:''' −25%
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| ** '''Attack Speed:''' −25%
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| ** '''Duration:''' 2 seconds
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| <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0%;">
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| <div>[[File:Skill-sniper's-nest.webp|75px|link=]]</div>
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| <div><b>Sniper’s Nest</b> — "Take a steady stance and ready your bow. While Sniper’s Nest is active, your attack speed, and critical power rise, but your movement is hindered. Casting requires brief preparation."</div>
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| </div>
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| * '''Max Level:''' 5
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| * '''Cost:''' 20 mana
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| * '''Cooldown:''' 5 seconds
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| * '''Duration:''' 5 seconds
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| * '''Buff Applied:''' Sniper’s Nest
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| ** '''Attack Speed:''' +4% per level
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| ** '''Ranged Damage:''' +4% per level
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| ** '''Move Speed:''' −75%
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| <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0%;">
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| <div>[[File:Skill-strafing-volley.webp|75px|link=]]</div>
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| <div><b>Strafing Volley</b> — "Fires a rapid sequence of arrows at a single target."</div>
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| </div>
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| * '''Max Level:''' 10
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| * '''Requires:''' Ranged
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| * '''Damage:''' 100% + 20% ATK per level
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| * +2% ATK per [[File:Agility.png|15px]] [[Attributes#Agility_(AGI)|AGI]] per level
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| * '''Hits:''' 1 + 0.35 per level
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| * '''Cost:''' 3 + 1 mana per level
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| * '''Buff Applied:''' Combo Ready
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| ** '''Effect:''' Enables next Combo Finisher
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| ** '''Duration:''' 4 seconds
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| <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0%;">
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| <div>[[File:Skill-volatile-bolt.webp|75px|link=]]</div>
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| <div><b>Volatile Bolt</b> — "An arrow that explodes on impact, dealing area damage around the target."</div>
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| </div>
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| * '''Max Level:''' 10
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| * '''Requires:''' Ranged
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| * '''Cost:''' 10 + 5 mana per level
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| * '''Cast Time:''' 0.75 seconds
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| * '''Cooldown:''' 4 seconds
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| * '''Damage:''' 75% ATK per level
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| * +4% ATK per [[File:Dexterity.png|15px]] [[Attributes#Dexterity_(DEX)|DEX]] per level
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| * '''Area:''' Medium
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| * '''Combo Effect:''' Finisher
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| ** '''Effect:''' +50% damage (only while Combo Ready is active)
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| === Passive === | | === Passive === |
| <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0%;">
| | {{Passive}} |
| <div>[[File:Skill-auto-strafe.webp|75px|link=]]</div>
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| <div><b>Auto Strafe</b> — "Grants a chance to automatically fire a volley when attacking, chaining ranged shots with fluid motion."</div>
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| </div>
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| * '''Max Level:''' 5
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| * '''Chance:''' +5% per level
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| <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0%;">
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| <div>[[File:Skill-precise-aim.webp|75px|link=]]</div>
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| <div><b>Precise Aim</b> — "Increases attack range and hit rate, enhancing precision with ranged weapons."</div>
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| </div>
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| * '''Max Level:''' 5
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| * '''Range:''' +1 per level
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| * '''Hit:''' +2 per level
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| <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0%;">
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| <div>[[File:Skill-steady-hands.webp|75px|link=]]</div>
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| <div><b>Steady Hands</b> — "Improves control and precision, enhancing dexterity-based actions."</div>
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| </div>
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| * '''Max Level:''' 10
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| * '''Bow ATK:''' +2 per level
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| * [[File:Dexterity.png|15px]] [[Attributes#Dexterity_(DEX)|DEX]]: +1 per level
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| == Attributes == | | == Attributes == |