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| {| class="infobox" style="float:left; width:100%; font-size:90%; border:2px solid #372b54; background:#f7f7fa; border-radius:12px; box-shadow:0 2px 6px rgba(0,0,0,0.25); margin:1em auto; text-align:left; border-collapse:separate; border-spacing:0;" | | == Definitions visual test == |
| |- | | |
| ! style="background:linear-gradient(180deg,#7a6fb0,#5a4e7c); color:white; text-align:center; padding:6px; font-size:105%; border-top-left-radius:8px; border-top-right-radius:8px;" |
| | This page tests {{def}} output and Universal Popups behavior. |
| '''{{{TITLE|Navigation}}}'''
| | |
| | === Inline prose (icons on) === |
| | Core stats show up constantly: {{def|Stat|Str}}, {{def|Stat|Agi}}, {{def|Stat|Dex}}, {{def|Stat|Int}}, {{def|Stat|Vit}}, and {{def|Stat|Luk}}. Combat stats like {{def|Stat|Atk}} and {{def|Stat|Matk}} pair with accuracy {{def|Stat|Hit}} and avoidance {{def|Stat|Flee}}. Defensive lines usually mention {{def|Stat|Def}}, {{def|Stat|Mdef}}, {{def|Stat|Hp}}, and {{def|Stat|Mp}}. |
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| | Casting types like {{def|Cast|Target}}, {{def|Cast|Ground}}, and {{def|Cast|Toggle}} control delivery, while damage can be {{def|Damage|Melee}} or {{def|Damage|Magic}}. Elements often rotate between {{def|Element|Fire}}, {{def|Element|Water}}, {{def|Element|Wind}}, {{def|Element|Earth}}, and {{def|Element|Shadow}}. |
| | |
| | === Inline prose (noicon=1 sanity) === |
| | These should behave the same as above, but without icons: |
| | {{def|Stat|Str|noicon=1}}, {{def|Stat|Agi|noicon=1}}, {{def|Stat|Dex|noicon=1}}, {{def|Stat|Int|noicon=1}}, {{def|Stat|Vit|noicon=1}}, {{def|Stat|Luk|noicon=1}}. |
| | |
| | === Missing record sanity === |
| | This should render a visible “?” missing marker and NO popup data: |
| | {{def|Stat|DefinitelyNotARealKey}} |
| | |
| | === Linked header smoke test (manual) === |
| | This one does not depend on Definitions.json; it verifies the “header title is a link” behavior directly: |
| | <span class="sv-def" tabindex="0" data-sv-def-tip="Linked definition: header title should be a real link.\nHover/click behavior should still match Universal Popups." data-sv-def-link="Casting">Casting (manual link)</span> |
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| |- | | === List density test === |
| ! style="background:#e6e3f0; padding:6px; font-weight:bold; border-top:1px solid #ddd; text-align:center;" | Base Classes
| | * Core stats: {{def|Stat|Str}}, {{def|Stat|Vit}}, {{def|Stat|Agi}}, {{def|Stat|Dex}}, {{def|Stat|Int}}, {{def|Stat|Luk}} |
| |- | | * Combat: {{def|Stat|Atk}}, {{def|Stat|Matk}}, {{def|Stat|Hit}}, {{def|Stat|Flee}} |
| | style="background:#f0eef6; padding:6px; border-top:1px solid #ddd;" | | | * Defense: {{def|Stat|Def}}, {{def|Stat|Mdef}}, {{def|Stat|Hp}}, {{def|Stat|Mp}} |
| {| style="width:100%; border-collapse:separate; border-spacing:0; table-layout:fixed; text-align:center;" | | * Types: {{def|Cast|Target}}, {{def|Cast|Ground}}, {{def|Cast|Toggle}}, {{def|Damage|Melee}}, {{def|Damage|Magic}} |
| |- | | * Elements: {{def|Element|Neutral}}, {{def|Element|Fire}}, {{def|Element|Water}}, {{def|Element|Wind}}, {{def|Element|Earth}}, {{def|Element|Shadow}} |
| | style="background:#ffffff; padding:6px; border-right:1px solid #ddd; width:14.2857%;" | [[Warrior]] | |
| | style="background:#ffffff; padding:6px; border-right:1px solid #ddd; width:14.2857%;" | [[Knight]]
| |
| | style="background:#ffffff; padding:6px; border-right:1px solid #ddd; width:14.2857%;" | [[Mage]] | |
| | style="background:#ffffff; padding:6px; border-right:1px solid #ddd; width:14.2857%;" | [[Rogue]] | |
| | style="background:#ffffff; padding:6px; border-right:1px solid #ddd; width:14.2857%;" | [[Scout]] | |
| | style="background:#ffffff; padding:6px; border-right:1px solid #ddd; width:14.2857%;" | [[Acolyte]] | |
| | style="background:#ffffff; padding:6px; width:14.2857%;" | [[Summoner]] | |
| |} | |
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|
| | === Table density test === |
| | {| class="wikitable" |
| | ! Scenario !! Cast !! Damage !! Element !! Notable stats |
| |- | | |- |
| ! style="background:#e6e3f0; padding:6px; font-weight:bold; border-top:1px solid #ddd; text-align:center;" | Advanced Classes
| | | Basic strike || {{def|Cast|Target}} || {{def|Damage|Melee}} || {{def|Element|Neutral}} || {{def|Stat|Atk}}, {{def|Stat|Hit}} |
| |- | | |- |
| | style="background:#f0eef6; padding:6px; border-top:1px solid #ddd; border-bottom-left-radius:8px; border-bottom-right-radius:8px;" | | | | Ground spell || {{def|Cast|Ground}} || {{def|Damage|Magic}} || {{def|Element|Fire}} || {{def|Stat|Matk}}, {{def|Stat|Int}} |
| {| style="width:100%; border-collapse:separate; border-spacing:0; table-layout:fixed; text-align:center;" | |
| |- | | |- |
| | style="background:#ffffff; padding:6px; border-right:1px solid #ddd; width:14.2857%;" | [[{{{ADV1|}}}]] | | | Toggle buff || {{def|Cast|Toggle}} || {{def|Damage|Magic}} || {{def|Element|Holy}} || {{def|Stat|Mp}}, {{def|Stat|Vit}} |
| | style="background:#ffffff; padding:6px; border-right:1px solid #ddd; width:14.2857%;" | [[{{{ADV2|}}}]] | |
| | style="background:#ffffff; padding:6px; border-right:1px solid #ddd; width:14.2857%;" | [[Wizard]]
| |
| | style="background:#ffffff; padding:6px; border-right:1px solid #ddd; width:14.2857%;" | [[Shinobi]]
| |
| | style="background:#ffffff; padding:6px; border-right:1px solid #ddd; width:14.2857%;" | [[{{{ADV5|}}}]] | |
| | style="background:#ffffff; padding:6px; border-right:1px solid #ddd; width:14.2857%;" | [[{{{ADV6|}}}]] | |
| | style="background:#ffffff; padding:6px; width:14.2857%;" | [[{{{ADV7|}}}]]
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| |- | | |- |
| | style="background:#ffffff; padding:6px; border-top:1px solid #ddd; border-right:1px solid #ddd; width:14.2857%;" | [[{{{ADV8|}}}]] | | | Defensive build || {{def|Cast|Target}} || {{def|Damage|Melee}} || {{def|Element|Shadow}} || {{def|Stat|Def}}, {{def|Stat|Mdef}}, {{def|Stat|Hp}} |
| | style="background:#ffffff; padding:6px; border-top:1px solid #ddd; border-right:1px solid #ddd; width:14.2857%;" | [[{{{ADV9|}}}]] | |
| | style="background:#ffffff; padding:6px; border-top:1px solid #ddd; border-right:1px solid #ddd; width:14.2857%;" | [[{{{ADV10|}}}]] | |
| | style="background:#ffffff; padding:6px; border-top:1px solid #ddd; border-right:1px solid #ddd; width:14.2857%;" | [[{{{ADV11|}}}]] | |
| | style="background:#ffffff; padding:6px; border-top:1px solid #ddd; border-right:1px solid #ddd; width:14.2857%;" | [[{{{ADV12|}}}]]
| |
| | style="background:#ffffff; padding:6px; border-top:1px solid #ddd; border-right:1px solid #ddd; width:14.2857%;" | [[{{{ADV13|}}}]]
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| | style="background:#ffffff; padding:6px; border-top:1px solid #ddd; width:14.2857%;" | [[{{{ADV14|}}}]]
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| |}
| |
| |} | | |} |
| | |
| | {{def|Damage|Healing}} |
| | {{def|Damage|True}} |
| | {{def|Damage|Status}} |