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{{Skill| | {{Skill|Absolution}} | ||
{{Skill| | {{Skill|Gryphon Riding}} | ||
{{Skill| | {{Skill|Venom Coating}} | ||
{{Skill| | {{Skill|Grand Cross}} | ||
{{Skill| | {{Skill|Consecration}} | ||
{{Skill| | {{Skill|Sanctuary}} | ||
Revision as of 19:47, 12 December 2025
Removes all buffs and harmful statuses from the target, returning them to a neutral state. Level 5 / 5 Target Any Cast Target Range 10 Area — Cost 60 MP Cast Time 2s Cooldown — Duration — No Special Mechanics | |
| Classes | Acolyte |
|---|---|
| Removes | Status – 60% / 70% / 80% / 90% / 100% |
Through divine bond and discipline, the Paladin earns the right to ride a holy gryphon. Together, they soar as beacon and blade of the heavens. +25% movement speed while mounted. Level 1 / 1 Target Self Range — Area — Cost 20 MP Cast Time — Cooldown — Duration — Mount Gryphon_B | |
| Classes | Paladin |
|---|---|
A venomous sheen coats the blade, each strike delivering a silent death. Level 5 / 5 Target Self Range — Area — Cost 20 MP Cast Time — Cooldown — Duration 300s Requires Weapon | |
| Classes | Rogue, Weaver |
|---|---|
| Applies | Target – Venom Coating (Chance: 100%) |
Unleash a radiant cross of holy light that expands outward, purging the battlefield in waves of divine power. Level 10 / 10 Damage Magic Element Holy Hits 3 Target Enemy Combo Finisher (50%) Modifier Hybrid Damage 100% Scaling 3% Intelligence 3% Strength Range — Area Large (7) Cost 110 MP Cast Time 0.75s Cooldown 3s Duration 3s No Special Mechanics | |
| Classes | Paladin |
|---|---|
| Monsters | Turtle Champion |
Sanctify the ground in divine light, healing allies and burning foes who stand within its glow. Level 10 / 10 Damage Healing Element Holy Target Ally Combo Ready (4s) Healing 100% Scaling 1% Vitality Range — Area Large (6) Cost 55 MP Cast Time — Cooldown 8s Duration 8s Skill Area Holy Light: 3 | |
| Classes | Paladin |
|---|---|
| Applies | Target – Consecration (Duration: 1s, Chance: 100%) |
| Triggers | On event → Consecrated Ground |
Raises a sacred tree that blesses the ground around it. Allies within its light steadily recover health, while undead that enter the sanctuary are repelled and harmed by its radiance. Level 10 / 10 Damage Healing Element Holy Target Ally Cast Ground Healing 100% Scaling 1% Intelligence 1% Vitality Range 10 Area Large (7) Cost 220 MP Cast Time 4.5s Cooldown 6s Duration 9s Knockback 6 Skill Area Sanctify: 7 | |
| Classes | Priest |
|---|---|
| Monsters | Angel Mage, Cosmic Entity |
| Applies | Target – Sanctuary (Duration: 1s, Chance: 100%) |