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{{Passive|Mace Mastery}} | {{Passive|Mace Mastery}} | ||
{{Passive |Ninjutsu Mastery}} | {{Passive|Ninjutsu Mastery}} | ||
{{Passive|Codex Mastery}} | |||
{{Passive|Twohand Parry}} | |||
Revision as of 20:04, 12 December 2025
Removes all buffs and harmful statuses from the target, returning them to a neutral state. Level 5 / 5 Target Any Cast Target Range 10 Area — Cost 60 MP Cast Time 2s Cooldown — Duration — No Special Mechanics | |
| Classes | Acolyte |
|---|---|
| Removes | Status – 60% / 70% / 80% / 90% / 100% |
Through divine bond and discipline, the Paladin earns the right to ride a holy gryphon. Together, they soar as beacon and blade of the heavens. +25% movement speed while mounted. Level 1 / 1 Target Self Range — Area — Cost 20 MP Cast Time — Cooldown — Duration — Mount Gryphon_B | |
| Classes | Paladin |
|---|---|
A venomous sheen coats the blade, each strike delivering a silent death. Level 5 / 5 Target Self Range — Area — Cost 20 MP Cast Time — Cooldown — Duration 300s Requires Weapon | |
| Classes | Rogue, Weaver |
|---|---|
| Applies | Target – Venom Coating (Chance: 100%) |
Unleash a radiant cross of holy light that expands outward, purging the battlefield in waves of divine power. Level 10 / 10 Damage Magic Element Holy Hits 3 Target Enemy Combo Finisher (50%) Modifier Hybrid Damage 100% Scaling 3% Intelligence 3% Strength Range — Area Large (7) Cost 110 MP Cast Time 0.75s Cooldown 3s Duration 3s No Special Mechanics | |
| Classes | Paladin |
|---|---|
| Monsters | Turtle Champion |
Sanctify the ground in divine light, healing allies and burning foes who stand within its glow. Level 10 / 10 Damage Healing Element Holy Target Ally Combo Ready (4s) Healing 100% Scaling 1% Vitality Range — Area Large (6) Cost 55 MP Cast Time — Cooldown 8s Duration 8s Skill Area Holy Light: 3 | |
| Classes | Paladin |
|---|---|
| Applies | Target – Consecration (Duration: 1s, Chance: 100%) |
| Triggers | On event → Consecrated Ground |
Raises a sacred tree that blesses the ground around it. Allies within its light steadily recover health, while undead that enter the sanctuary are repelled and harmed by its radiance. Level 10 / 10 Damage Healing Element Holy Target Ally Cast Ground Healing 100% Scaling 1% Intelligence 1% Vitality Range 10 Area Large (7) Cost 220 MP Cast Time 4.5s Cooldown 6s Duration 9s Knockback 6 Skill Area Sanctify: 7 | |
| Classes | Priest |
|---|---|
| Monsters | Angel Mage, Cosmic Entity |
| Applies | Target – Sanctuary (Duration: 1s, Chance: 100%) |
{{Skill|High Heal}
Blesses a weapon with holy light, converting its attacks to Holy element. Level 5 / 5 Target Self Range 10 Area — Cost 20 MP Cast Time — Cooldown — Duration 300s No Special Mechanics | |
| Classes | Priest |
|---|---|
| Applies | Target – Enchant Holy (Chance: 100%) |
Releases a focused ray of divine energy, dealing holy damage to a single enemy. Level 5 / 5 Damage Magic Element Holy Target Enemy Cast Target Modifier Magic Attack Damage 100% Scaling 2% Intelligence 2% Vitality Range 10 Area — Cost 30 MP Cast Time 1s Cooldown — Duration — Knockback 4 | |
| Classes | Acolyte |
|---|---|
| Monsters | Angel, Angel Mage, Archangel, Haunt, Soul, Soul Mage, Starflake |
Unknown Skill: Ice Shards
Unleashes a phoenix of lightning that streaks straight ahead, striking through all in its path. Level 10 / 10 Damage Magic Element Wind Hits 9 Target Enemy Cast Ground Modifier Magic Attack Damage 100% Scaling 3% Agility 3% Intelligence Range 9 Area Small (2.5) Cost 55 MP Cast Time 0.5s Cooldown 3s Duration 0.75s Pierce | |
| Classes | Shinobi |
|---|---|
| Summons | Cat Bolt |
| Monsters | Cat Bolt, Dragonfly Swift, Storm Turtle, Stormcoil |
| Applies | Self – Lightning Release (Duration: 10s, Chance: 100%) |
Purifies allies in the area, removing poison, blindness, curse, and silence with a touch of holy grace. Level 1 / 1 Target Ally Cast Target Range 10 Area Large (10) Cost 20 MP Cast Time 1s Cooldown — Duration 10s No Special Mechanics | |
| Classes | Acolyte |
|---|---|
| Applies | Target – Mass Cure (Chance: 100%) |
| Removes | Status – 100% |
Enhances attack power when using maces and books. Level 10 / 10 Weapon Attack 20 Weapon Attack 20 Weapon Attack 20 Attack Speed 10% |
Deepens control of hidden arts, sharpening spellcraft and weaving mana into deadlier techniques. Level 10 / 10 Magic Attack Multiplier 10% Mana Multiplier 20% |
Boosts magical attack when wielding a wand or book. Level 10 / 10 Weapon Magic Attack 20 Weapon Magic Attack 20 Weapon Magic Attack 20 Healing 10% |
Allows two-handed weapons to block attacks. Level 5 / 5 Block Chance 30% |