Update:SpiritVale Playtest 0.4.1: Difference between revisions
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| Prev = SpiritVale Playtest 0.4.0 | | Prev = SpiritVale Playtest 0.4.0 | ||
| publishdate = September 28, 2025 | | publishdate = September 28, 2025 | ||
| blurb = Mini update focused on bug fixes. Cause of invisible monsters and crashes is still under investigation. | |||
| Next = | | Next = | ||
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== [https://store.steampowered.com/news/app/3918510/view/510718530665055045 Update 0.4.1] == | == [https://store.steampowered.com/news/app/3918510/view/510718530665055045 Update 0.4.1] == | ||
Latest revision as of 02:30, 2 October 2025
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Posted: September 28, 2025 — Type: SMALL UPDATE / PATCH NOTES
- Mini update focused on bug fixes.
- Cause of invisible monsters and crashes is still under investigation.
Fixes & Improvements
edit edit source- Fixed job level not resetting when advancing
- Fixed movement animation issues (especially clones)
- Fixed clones/summons applying No KS and loot locking
- Fixed clones/summons not working in PvP
- Updated gear sprites (bows, crossbows)
- Reduced AFK disconnect time (10 min → 5 min)
- Added FX to summoner skill hits
- Reduced flinch duration (0.2s → 0.1s)
- Added MaxLv FX
- Added new Portal FX
Shinobi Changes
edit edit source- Reduced release cast time (1s → 0.5s)
- Reduced shuriken cast time (1s → 0s)
- Increased Shadow Release damage (1000% → 1200%)
- Clones:
- Halved autocast chance
- Clone spawns inherit buffs
- Despawn if below mana threshold
- Fix clone spawning dead
- Fix clones not despawning properly