Update:SpiritVale Playtest 0.5.5: Difference between revisions
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Created page with "{{PatchNav |Prev=SpiritVale Playtest 0.5.4 |publishdate=October 17, 2025 |blurb=Revamps Sunny Meadows and Treant Forest, balance adjustments, and multiple fixes. |Next= }} == [https://store.steampowered.com/news/app/3918510/view/577148613051810202 Update 0.5.5] - Sunny Meadows and Treant Forest == ''Posted: October 17, 2025 — Type: SMALL UPDATE / PATCH NOTES'' == Map Revamps == Sunny Meadows and Treant Forest Thanks @Map Creator team! == Improvements and Fixes ==..." |
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== [https://store.steampowered.com/news/app/3918510/view/ | == [https://store.steampowered.com/news/app/3918510/view/510719798925067611 Update 0.5.5] - Sunny Meadows and Treant Forest == | ||
''Posted: October 17, 2025 — Type: SMALL UPDATE / PATCH NOTES'' | ''Posted: October 17, 2025 — Type: SMALL UPDATE / PATCH NOTES'' | ||
== Map Revamps == | == Map Revamps == | ||
Sunny Meadows and Treant Forest | * Sunny Meadows and Treant Forest | ||
Thanks @Map Creator team! | * Thanks @Map Creator team! | ||
== Improvements and Fixes == | == Improvements and Fixes == | ||
Fixed issues with reapplying Bonds | * Fixed issues with reapplying Bonds | ||
Fixed Divine Grace not applying to allies | * Fixed Divine Grace not applying to allies | ||
Added NPC icons | * Added NPC icons | ||
Spell Reflect now reflects projectiles aswell (Arcanum Ward vs. Jellyfish) | * Spell Reflect now reflects projectiles aswell (Arcanum Ward vs. Jellyfish) | ||
Improved visibility of Mark Target debuff | * Improved visibility of Mark Target debuff | ||
Healing received now affects Leech | * Healing received now affects Leech | ||
Convert merchant sell UI to inventory setup | * Convert merchant sell UI to inventory setup | ||
Changing items in trade now disables Ready status | * Changing items in trade now disables Ready status | ||
== Balance Changes == | == Balance Changes == | ||
Revamp Novice/Pioneer sets, replacing +exp with some nice flat stats (regen!) - While +exp was good in theory, it became a 'how long can i afford to gimp myself and friends' kind of deal | * Revamp Novice/Pioneer sets, replacing +exp with some nice flat stats (regen!) - While +exp was good in theory, it became a 'how long can i afford to gimp myself and friends' kind of deal | ||
Removed ICD from leech and health on hit (autocast still has 0.1s ICD) | * Removed ICD from leech and health on hit (autocast still has 0.1s ICD) | ||
== Acolyte == | == Acolyte == | ||
Set all buff skill areas to match Divine Grace | * Set all buff skill areas to match Divine Grace | ||
== Warrior == | == Warrior == | ||
Health Scaling: 120% > 130% | * Health Scaling: 120% > 130% | ||
Added Natural Resistance passive: +15% all resists | * Added Natural Resistance passive: +15% all resists | ||
Increased Whirlwind damage by 50% | * Increased Whirlwind damage by 50% | ||
Wasteland Axe: slots 2 > 3, ATK 25 > 30 | * Wasteland Axe: slots 2 > 3, ATK 25 > 30 | ||
== Night Garden == | == Night Garden == | ||
Slight tweaks to ATK/MATK values on weapons, notably: | * Slight tweaks to ATK/MATK values on weapons, notably: | ||
Axe/Scythe: 45/25 | * Axe/Scythe: 45/25 | ||
Dagger: 35/35 | * Dagger: 35/35 | ||
<noinclude>[[Category:Patch Notes]]</noinclude> | <noinclude>[[Category:Patch Notes]]</noinclude> | ||
Revision as of 20:56, 17 October 2025
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Update 0.5.5 - Sunny Meadows and Treant Forest
Posted: October 17, 2025 — Type: SMALL UPDATE / PATCH NOTES
Map Revamps
- Sunny Meadows and Treant Forest
- Thanks @Map Creator team!
Improvements and Fixes
- Fixed issues with reapplying Bonds
- Fixed Divine Grace not applying to allies
- Added NPC icons
- Spell Reflect now reflects projectiles aswell (Arcanum Ward vs. Jellyfish)
- Improved visibility of Mark Target debuff
- Healing received now affects Leech
- Convert merchant sell UI to inventory setup
- Changing items in trade now disables Ready status
Balance Changes
- Revamp Novice/Pioneer sets, replacing +exp with some nice flat stats (regen!) - While +exp was good in theory, it became a 'how long can i afford to gimp myself and friends' kind of deal
- Removed ICD from leech and health on hit (autocast still has 0.1s ICD)
Acolyte
- Set all buff skill areas to match Divine Grace
Warrior
- Health Scaling: 120% > 130%
- Added Natural Resistance passive: +15% all resists
- Increased Whirlwind damage by 50%
- Wasteland Axe: slots 2 > 3, ATK 25 > 30
Night Garden
- Slight tweaks to ATK/MATK values on weapons, notably:
- Axe/Scythe: 45/25
- Dagger: 35/35