Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Join the Playtest on Steam Now: SpiritVale

Update:SpiritVale Playtest 0.3.0

From SpiritVale Wiki
Revision as of 02:44, 1 October 2025 by Eviand (talk | contribs) (Created page with "{{PatchNav | Prev = SpiritVale Playtest 0.2.4 | publishdate = September 12, 2025 | Next = SpiritVale Playtest 0.3.1 }} == [https://store.steampowered.com/news/app/3918510/view/760667222802694480 Update 0.3.0] — Wizard == ''Posted: September 12, 2025 — Type: SMALL UPDATE / PATCH NOTES'' == Overview == * SpiritVale's first advanced class arrives: the '''Wizard'''! * Mage max job level reduced to 50. * “Let me know when you find the master!” == New Content ==...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Previous
SpiritVale Playtest 0.2.4
29 August 2025

Update:SpiritVale Playtest 0.3.0
September 12, 2025

Next
SpiritVale Playtest 0.3.1
13 September 2025


Update 0.3.0 — Wizard

Posted: September 12, 2025 — Type: SMALL UPDATE / PATCH NOTES

Overview

  • SpiritVale's first advanced class arrives: the Wizard!
  • Mage max job level reduced to 50.
  • “Let me know when you find the master!”

New Content

  • Advanced Class: Wizard
  • Added Training Dummies around Nevaris
  • Implemented item Favoriting (brings items to the top of the inventory and prevents them being sold)

Features & Improvements

  • Items with cards or refines will now have a warning popup when selling
  • Implemented Camera Tilting (shift + right-click drag)
  • Fixed being able to enter more than 1 trade
  • Fixed long bow range
  • Fixed summons and monsters getting stuck on corners/stairs
  • Fixed Heal appearing 7× more often on artifacts
  • Fixed minimap in Festering Woods
  • Adjusted timing of flee penalty (3s → 1s)
  • Increased loot locking (5s → 15s)
  • Reduced Sunny Meadows brightness (150% → 125%)
  • Improved Goblin Village and Forgotten Depths navmeshes
  • Implemented bow and crossbow models/sprites

New Equipment

  • Added 2 new bows
  • Added 1 new staff
  • Balance pass on weapon slots (some gained slots, some lost slots; notably autocast weapons 4 → 3 slots)
  • Improved some underused weapons

Class Balance

  • Warrior: Twohand Parry improved (20% → 40%)