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Update:SpiritVale Playtest 0.4.1

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Revision as of 18:41, 1 October 2025 by Eviand (talk | contribs) (Created page with "{{PatchNav | Prev = SpiritVale Playtest 0.4.0 | publishdate = September 28, 2025 | Next = }} == [https://store.steampowered.com/news/app/3918510/view/510718530665055045 Update 0.4.1] == ''Posted: September 28, 2025 — Type: SMALL UPDATE / PATCH NOTES'' == Overview == * Mini update focused on bug fixes. * Cause of invisible monsters and crashes is still under investigation. == Fixes & Improvements == * Fixed job level not resetting when advancing * Fixed movemen...")
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SpiritVale Playtest 0.4.0
24 September 2025

Update:SpiritVale Playtest 0.4.1
September 28, 2025

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Posted: September 28, 2025 — Type: SMALL UPDATE / PATCH NOTES

Overview

  • Mini update focused on bug fixes.
  • Cause of invisible monsters and crashes is still under investigation.

Fixes & Improvements

  • Fixed job level not resetting when advancing
  • Fixed movement animation issues (especially clones)
  • Fixed clones/summons applying No KS and loot locking
  • Fixed clones/summons not working in PvP
  • Updated gear sprites (bows, crossbows)
  • Reduced AFK disconnect time (10 min → 5 min)
  • Added FX to summoner skill hits
  • Reduced flinch duration (0.2s → 0.1s)
  • Added MaxLv FX
  • Added new Portal FX

Shinobi Changes

  • Reduced release cast time (1s → 0.5s)
  • Reduced shuriken cast time (1s → 0s)
  • Increased Shadow Release damage (1000% → 1200%)
  • Clones:
    • Halved autocast chance
    • Clone spawns inherit buffs
    • Despawn if below mana threshold
    • Fix clone spawning dead
    • Fix clones not despawning properly