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Update:SpiritVale Playtest 0.3.4

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Revision as of 18:05, 2 October 2025 by Eviand (talk | contribs) (Created page with "{{PatchNav | Prev = SpiritVale Playtest 0.3.2 | publishdate = September 17, 2025 | blurb = Systems & PvP Arena | Next = SpiritVale Playtest 0.3.5 }} == [https://store.steampowered.com/news/app/3918510/view/510717896817639600 Update 0.3.4] == ''Posted: September 17, 2025 — Type: SMALL UPDATE / PATCH NOTES'' == Systems == * Implemented basic anti-ks system ** Monsters cannot be damaged by other players for 5 seconds after you damage or taunt them == PvP Arena == * I...")
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{{#if:SpiritVale Playtest 0.3.2|SpiritVale Playtest 0.3.2
{{#if:{{#show:Update:SpiritVale Playtest 0.3.2|?Publish date}}|{{#show:Update:SpiritVale Playtest 0.3.2|?Publish date}}|Release date: Unknown}}|No Previous Updates}}
SpiritVale Playtest 0.3.4
{{#if:September 17, 2025|{{#set: Publish date={{#time:Y-m-d|September 17, 2025}} }}{{#if:Systems & PvP Arena|{{#set: Patch blurb=Systems & PvP Arena }}|}}September 17, 2025|Release date: Unknown}}
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Posted: September 17, 2025 — Type: SMALL UPDATE / PATCH NOTES

Systems

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  • Implemented basic anti-ks system
    • Monsters cannot be damaged by other players for 5 seconds after you damage or taunt them

PvP Arena

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  • Implemented experimental PvP Arena (map by @Caelyn)
  • Entrance located near the healer in Nevaris
  • Summons disabled
  • All damage and healing reduced by 75%
  • All characters set to Lv100
  • Notes: experimental / buggy, “for fun only”

Features

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  • Implemented show/hide toggle on all gear slots (besides weapons)

Bug Fixes

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  • Fixed auto attacks causing character to walk to target
  • Improved dual wield animations at high ASPD
  • Fixed dropped artifacts having no sprite
  • Fixed dropped items sometimes not being pickable
  • You can now rotate during casting without fast cast (better dodge roll control)
  • Fixed Earthquake and Fireball dealing excess damage to grouped mobs
  • Fixed being revived if leveling up while dead
  • Fixed Vitality Aura
  • Fixed summoned bosses dying instantly from AoE
  • Reduced block sound volume by 50%

Balance Changes

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  • Earthquake: Max range reduced (50 → 30)
  • Fireball: Max range reduced (45 → 30)
  • Hellfire Staff: Removed cooldown reduction
  • Arrow Shower: Cast time reduced (1.5s → 0.75s)
  • Stormburst Crossbow: Cooldown reduced further (-1 → -2)
  • Iron Reaver: Cooldown reduced further (-1 → -2)