Update:SpiritVale Playtest 0.5.1
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SpiritVale Playtest 0.5.1
{{#if:October 5, 2025|{{#set: Publish date={{#time:Y-m-d|October 5, 2025}} }}{{#if:A few adjustments to new maps, gear and changes to promote party play.|{{#set: Patch blurb=A few adjustments to new maps, gear and changes to promote party play. }}|}}October 5, 2025|Release date: Unknown}}
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Update 0.5.1
editPosted: October 5, 2025 — Type: PATCH NOTES
A few adjustments to new maps, gear and changes to promote party play. QOL changes for Wizard and Scout.
Improvements and Fixes
edit- Implemented +20% increased drop and EXP rate per party member
- Reverted monster density to before patch
- Disabled hit FX from clones
- Added a few new cards
Goblin Warcamp
edit- Set monster damage / reduction to 10%
- Reduced Fog
Night Garden
edit- Set monster damage / reduction to 15%
- Fixed many terrain and visibility issues
Forge
edit- Set monster damage / reduction to 15%
Abyss Library
edit- Set monster damage / reduction to 7%
- Removed Codex First Hymn and Codex Binding Light (Codex Umbra/Vitae now drop from more monsters)
Item Changes
editNight Garden Shop
edit- Reduced item costs: 300 → 200
- Added Bow
- Many item improvements
Forge Gauntlets
edit- Slight bump in stats
Iron Reaver / Stormpiercer
edit- Removed bonus damage
Class Changes
edit- Added Scythe to Warrior/Knight skills
Wizard
edit- Arcane Sigil — Cooldown: 10s → 6s; Status: 2s → 4s
Scout
edit- Slow Trap — Removed cast time; Cooldown: 10s → 4s
- Snipers Nest — Now reduces movement speed by 75% instead of stopping all movement (can dodge)
- Volatile Bolt — Cast time: 1s → 0.75s