Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Join the Playtest on Steam Now: SpiritVale

Guides:Acolyte (Holy Light) – Leveling & Progression Guide

From SpiritVale Wiki
Revision as of 21:21, 4 September 2025 by 189.5.70.192 (talk) (Adding Acolyte (Holy Light) guide)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)


{{#if:|[[File:|100px]]
|}} Acolyte (Holy Light) — Leveling & Progression Guide


== Introduction == This progression guide for the Acolyte class focuses on the **Holy Light** skill. The goal is a fast leveling process with high performance in specific maps, ensuring a smooth path to the end-game. == Early Game Leveling == === Levels 1–10 === * **Location**: Sunny Meadows * **Objective**: Grind until you obtain all artifacts to increase EXP gain. * **Exit**: Leave when Heal and Mass Heal reach Lv 5. === Levels 10–30 === * **Location**: Festering Woods * **Skill Priority**:    * **Benediction** — Lv 5    * **Faith** — Lv 5 (prevents one-shot)    * **Holy Light** — Lv 10    * **Codex** — Lv 10 * **Farming Goals**:    * 3× Eye Ball Bat Blue Card (+12% Holy Light Damage each). === Levels 30–40 === * **Location**: Goblin Cave * **Key Skills for This Zone**:    * **Exorcism** (Exo) — Lv 5    * **Sacred Aegis** — Lv 5    * **Sanctuary** — Lv 5 * **Objective**: Farm your current best weapon, which drops from Zombie Goblin Giant. * **Strategy**:    * **Standard**: Use **Heal** + **Mass Heal** + **Holy Light** to kill mobs.    * **Recommended rotation**: After learning Sanctuary, use **Sanctuary** → **Exorcism** → **Holy Light** (spam). === Recommended Low-Level Gear === 
Main Hand / Off-Hand
Type Item Map Attribute Modifiers Cards
Main Hand {{#if:Weapon ("book")|Weapon ("book")|​}} {{#if:Goblin Cave|Goblin Cave|​}} {{#if:Drops from Zombie Goblin Giant|Drops from Zombie Goblin Giant|​}} {{#if:|{{#if:|
}}|​}}
{{#if:|{{#if:|{{{WeaponOneCard1}}}}}{{#if:|{{#if:|
}}{{{WeaponOneCard2}}}}}{{#if:|{{#if:|
}}{{{WeaponOneCard3}}}}}{{#if:|{{#if:|
}}{{{WeaponOneCard4}}}}}| ​ }}
Off-Hand {{#if:|{{{WeaponTwoName}}}|​}} {{#if:|[[Maps#{{{WeaponTwoMap}}}|{{{WeaponTwoMap}}}]]|​}} {{#if:|{{{WeaponTwoAttribute}}}|​}} {{#if:|{{#if:|
}}|​}}
{{#if:|{{#if:|{{{WeaponTwoCard1}}}}}{{#if:|{{#if:|
}}{{{WeaponTwoCard2}}}}}{{#if:|{{#if:|
}}{{{WeaponTwoCard3}}}}}{{#if:|{{#if:|
}}{{{WeaponTwoCard4}}}}}| ​ }}
Armor
Piece Item Map Attribute Modifiers Cards
Chest {{#if:Armor|Armor|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:+3 INT|+3 INT{{#if:+3 INT|
}}|​}}
{{#if:|{{#if:|{{{ChestCard1}}}}}{{#if:|{{#if:|
}}{{{ChestCard2}}}}}| ​ }}
Legwear {{#if:|[1]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:+3 INT|+3 INT{{#if:+3 INT|
}}|​}}
{{#if:|{{#if:|{{{LegwearCard1}}}}}{{#if:|{{#if:|
}}{{{LegwearCard2}}}}}| ​ }}
Shoes {{#if:|[2]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:+3 INT|+3 INT{{#if:+3 INT|
}}|​}}
{{#if:|{{#if:|{{{ShoeCard1}}}}}{{#if:|{{#if:|
}}{{{ShoeCard2}}}}}| ​ }}
Headgear / Face / Utility / Accessories
Slot Item Map Attribute Modifiers Cards
Headgear {{#if:|[3]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:|{{#if:|{{{HeadgearCard1}}}}}{{#if:|{{#if:|
}}{{{HeadgearCard2}}}}}| ​ }}
Face {{#if:|{{{FaceName}}}|​}} {{#if:|[[Maps#{{{FaceMap}}}|{{{FaceMap}}}]]|​}} {{#if:|{{{FaceAttribute}}}|​}} {{#if:|{{#if:|{{{FaceCard1}}}}}{{#if:|{{#if:|
}}{{{FaceCard2}}}}}| ​ }}
Utility {{#if:|{{{UtilityName}}}|​}} {{#if:|[[Maps#{{{UtilityMap}}}|{{{UtilityMap}}}]]|​}} {{#if:|{{{UtilityAttribute}}}|​}} {{#if:|{{#if:|{{{UtilityCard1}}}}}{{#if:|{{#if:|
}}{{{UtilityCard2}}}}}| ​ }}
Accessory 1 {{#if:|[4]|​}} {{#if:Festering Woods|Festering Woods|​}} {{#if: ​}} {{#if:|{{#if:|{{{AccessoryOneCard1}}}}}{{#if:|{{#if:|
}}{{{AccessoryOneCard2}}}}}| ​ }}
Accessory 2 {{#if:|[5]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:|{{#if:|{{{AccessoryTwoCard1}}}}}{{#if:|{{#if:|
}}{{{AccessoryTwoCard2}}}}}| ​ }}
Artifact
Type Item Map Attribute Modifiers Cards
Artifact {{#if:Artifacts|Artifacts|​}} {{#if:Sunny Meadows|Sunny Meadows|​}} {{#if:EXP gain|EXP gain|​}} {{#if: ​}}

== Mid Game Leveling == === Levels 40–60 === * **Location**: Desert * **Objective**: Farm **Obsidian Loop** from Scorpions and complete the accessory combo with **Scroll Charm**. === Levels 60–80 === * **Location**: Fairy Glen * **Note**: Even mobs being Holy element, you can kill them with 2 Holy Lights here. It's a very easy grind! * **Objective**: Stay here until you are fully geared, targeting a full set of gear with +3 INT and the BiS stats. === Recommended Mid-Level Gear ===

Main Hand / Off-Hand
Type Item Map Attribute Modifiers Cards
Main Hand {{#if:|[6]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:|{{#if:|
}}|​}}
{{#if:|{{#if:|{{{WeaponOneCard1}}}}}{{#if:|{{#if:|
}}{{{WeaponOneCard2}}}}}{{#if:|{{#if:|
}}{{{WeaponOneCard3}}}}}{{#if:|{{#if:|
}}{{{WeaponOneCard4}}}}}| ​ }}
Off-Hand {{#if:|[7]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:|{{#if:|
}}|​}}
{{#if:|{{#if:|{{{WeaponTwoCard1}}}}}{{#if:|{{#if:|
}}{{{WeaponTwoCard2}}}}}{{#if:|{{#if:|
}}{{{WeaponTwoCard3}}}}}{{#if:|{{#if:|
}}{{{WeaponTwoCard4}}}}}| ​ }}
Armor
Piece Item Map Attribute Modifiers Cards
Chest {{#if:Armor|Armor|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:+3 INTHP%, Healing Received|+3 INT{{#if:+3 INTHP%, Healing Received|
}}HP%, Healing Received|​}}
{{#if:|{{#if:|{{{ChestCard1}}}}}{{#if:|{{#if:|
}}{{{ChestCard2}}}}}| ​ }}
Legwear {{#if:Pants|Pants|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:+3 INTHealing, Healing Received|+3 INT{{#if:+3 INTHealing, Healing Received|
}}Healing, Healing Received|​}}
{{#if:|{{#if:|{{{LegwearCard1}}}}}{{#if:|{{#if:|
}}{{{LegwearCard2}}}}}| ​ }}
Shoes {{#if:Boots|Boots|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:+3 INTCast Speed, Move Speed|+3 INT{{#if:+3 INTCast Speed, Move Speed|
}}Cast Speed, Move Speed|​}}
{{#if:|{{#if:|{{{ShoeCard1}}}}}{{#if:|{{#if:|
}}{{{ShoeCard2}}}}}| ​ }}
Headgear / Face / Utility / Accessories
Slot Item Map Attribute Modifiers Cards
Headgear {{#if:Healing Hat|Healing Hat|​}} {{#if:Purchased from NPC|Purchased from NPC|​}} {{#if:+3 INT|+3 INT|​}} {{#if:|{{#if:|{{{HeadgearCard1}}}}}{{#if:|{{#if:|
}}{{{HeadgearCard2}}}}}| ​ }}
Face {{#if:|[8]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:|{{#if:|{{{FaceCard1}}}}}{{#if:|{{#if:|
}}{{{FaceCard2}}}}}| ​ }}
Utility {{#if:|[9]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:|{{#if:|{{{UtilityCard1}}}}}{{#if:|{{#if:|
}}{{{UtilityCard2}}}}}| ​ }}
Accessory 1 {{#if:Obsidian Loop|Obsidian Loop|​}} {{#if:Desert|Desert|​}} {{#if: ​}} {{#if:|{{#if:|{{{AccessoryOneCard1}}}}}{{#if:|{{#if:|
}}{{{AccessoryOneCard2}}}}}| ​ }}
Accessory 2 {{#if:Scroll Charm|Scroll Charm|​}} {{#if:Festering Woods|Festering Woods|​}} {{#if: ​}} {{#if:|{{#if:|{{{AccessoryTwoCard1}}}}}{{#if:|{{#if:|
}}{{{AccessoryTwoCard2}}}}}| ​ }}
Artifact
Type Item Map Attribute Modifiers Cards
Artifact {{#if:Sun Emblem Shield|Sun Emblem Shield|​}} {{#if:Fairy Glen|Fairy Glen|​}} {{#if: ​}} {{#if:3 INT / HP% / damage from magic -%|3 INT / HP% / damage from magic -%|​}}

== Late Game Leveling == === Levels 80–100 === Content here. Stat Priority: * === Levels 100+ === Content here. Stat Priority: * === Recommended High-Level Gear ===

Main Hand / Off-Hand
Type Item Map Attribute Modifiers Cards
Main Hand {{#if:|[10]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:|{{#if:|
}}|​}}
{{#if:|{{#if:|{{{WeaponOneCard1}}}}}{{#if:|{{#if:|
}}{{{WeaponOneCard2}}}}}{{#if:|{{#if:|
}}{{{WeaponOneCard3}}}}}{{#if:|{{#if:|
}}{{{WeaponOneCard4}}}}}| ​ }}
Off-Hand {{#if:|[11]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:|{{#if:|
}}|​}}
{{#if:|{{#if:|{{{WeaponTwoCard1}}}}}{{#if:|{{#if:|
}}{{{WeaponTwoCard2}}}}}{{#if:|{{#if:|
}}{{{WeaponTwoCard3}}}}}{{#if:|{{#if:|
}}{{{WeaponTwoCard4}}}}}| ​ }}
Armor
Piece Item Map Attribute Modifiers Cards
Chest {{#if:|[12]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:|{{#if:|
}}|​}}
{{#if:|{{#if:|{{{ChestCard1}}}}}{{#if:|{{#if:|
}}{{{ChestCard2}}}}}| ​ }}
Legwear {{#if:|[13]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:|{{#if:|
}}|​}}
{{#if:|{{#if:|{{{LegwearCard1}}}}}{{#if:|{{#if:|
}}{{{LegwearCard2}}}}}| ​ }}
Shoes {{#if:|[14]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:|{{#if:|
}}|​}}
{{#if:|{{#if:|{{{ShoeCard1}}}}}{{#if:|{{#if:|
}}{{{ShoeCard2}}}}}| ​ }}
Headgear / Face / Utility / Accessories
Slot Item Map Attribute Modifiers Cards
Headgear {{#if:|[15]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:|{{#if:|{{{HeadgearCard1}}}}}{{#if:|{{#if:|
}}{{{HeadgearCard2}}}}}| ​ }}
Face {{#if:|[16]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:|{{#if:|{{{FaceCard1}}}}}{{#if:|{{#if:|
}}{{{FaceCard2}}}}}| ​ }}
Utility {{#if:|[17]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:|{{#if:|{{{UtilityCard1}}}}}{{#if:|{{#if:|
}}{{{UtilityCard2}}}}}| ​ }}
Accessory 1 {{#if:|[18]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:|{{#if:|{{{AccessoryOneCard1}}}}}{{#if:|{{#if:|
}}{{{AccessoryOneCard2}}}}}| ​ }}
Accessory 2 {{#if:|[19]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:|{{#if:|{{{AccessoryTwoCard1}}}}}{{#if:|{{#if:|
}}{{{AccessoryTwoCard2}}}}}| ​ }}
Artifact
Type Item Map Attribute Modifiers Cards
Artifact {{#if:|[20]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if: ​}}

== Endgame Overview == Content here. === Recommended End Game Gear ===

Main Hand / Off-Hand
Type Item Map Attribute Modifiers Cards
Main Hand {{#if:|[21]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:|{{#if:|
}}|​}}
{{#if:|{{#if:|{{{WeaponOneCard1}}}}}{{#if:|{{#if:|
}}{{{WeaponOneCard2}}}}}{{#if:|{{#if:|
}}{{{WeaponOneCard3}}}}}{{#if:|{{#if:|
}}{{{WeaponOneCard4}}}}}| ​ }}
Off-Hand {{#if:|[22]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:|{{#if:|
}}|​}}
{{#if:|{{#if:|{{{WeaponTwoCard1}}}}}{{#if:|{{#if:|
}}{{{WeaponTwoCard2}}}}}{{#if:|{{#if:|
}}{{{WeaponTwoCard3}}}}}{{#if:|{{#if:|
}}{{{WeaponTwoCard4}}}}}| ​ }}
Armor
Piece Item Map Attribute Modifiers Cards
Chest {{#if:|[23]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:|{{#if:|
}}|​}}
{{#if:|{{#if:|{{{ChestCard1}}}}}{{#if:|{{#if:|
}}{{{ChestCard2}}}}}| ​ }}
Legwear {{#if:|[24]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:|{{#if:|
}}|​}}
{{#if:|{{#if:|{{{LegwearCard1}}}}}{{#if:|{{#if:|
}}{{{LegwearCard2}}}}}| ​ }}
Shoes {{#if:|[25]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:|{{#if:|
}}|​}}
{{#if:|{{#if:|{{{ShoeCard1}}}}}{{#if:|{{#if:|
}}{{{ShoeCard2}}}}}| ​ }}
Headgear / Face / Utility / Accessories
Slot Item Map Attribute Modifiers Cards
Headgear {{#if:|[26]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:|{{#if:|{{{HeadgearCard1}}}}}{{#if:|{{#if:|
}}{{{HeadgearCard2}}}}}| ​ }}
Face {{#if:|[27]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:|{{#if:|{{{FaceCard1}}}}}{{#if:|{{#if:|
}}{{{FaceCard2}}}}}| ​ }}
Utility {{#if:|[28]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:|{{#if:|{{{UtilityCard1}}}}}{{#if:|{{#if:|
}}{{{UtilityCard2}}}}}| ​ }}
Accessory 1 {{#if:|[29]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:|{{#if:|{{{AccessoryOneCard1}}}}}{{#if:|{{#if:|
}}{{{AccessoryOneCard2}}}}}| ​ }}
Accessory 2 {{#if:|[30]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:|{{#if:|{{{AccessoryTwoCard1}}}}}{{#if:|{{#if:|
}}{{{AccessoryTwoCard2}}}}}| ​ }}
Artifact
Type Item Map Attribute Modifiers Cards
Artifact {{#if:|[31]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if: ​}}

== Tips and Tricks == Content here.