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Guides:Acolyte (Holy Light) – Leveling & Progression Guide

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Revision as of 22:25, 4 September 2025 by 189.5.70.192 (talk) (parte 1 of acolyte holylight guide)


{{#if:|[[File:|100px]]
|}} Acolyte (Holy Light) — Leveling & Progression Guide



== Introduction ==

This progression guide for the Acolyte class focuses on the **Holy Light** skill. The goal is a fast leveling process with high performance in specific maps, ensuring a smooth path to the end-game.

== Early Game Leveling ==

=== Levels 1–10 ===

* **Location**: Sunny Meadows

* **Objective**: Grind until you obtain all artifacts to increase EXP gain.

* **Exit**: Leave when Heal and Mass Heal reach Lv 5.

=== Levels 10–40 ===

* **Location**: Festering Woods

* **Skill Priority**:

* **Benediction** — Lv 5

* **Faith** — Lv 5 (prevents one-shot)

* **Holy Light** — Lv 10

* **Codex** — Lv 10

* **Farming Goals**: * 3× Eye Ball Bat Blue Card (+12% Holy Light Damage each).

Main Hand / Off-Hand
Type Item Map Attribute Modifiers Cards
Main Hand {{#if:Tome|Tome|​}} {{#if:Festering Woods|Festering Woods|​}} {{#if:Grants Lv. 5 Heal, Cast Spd: +10%|Grants Lv. 5 Heal, Cast Spd: +10%|​}} {{#if:+3 INTMATK%, Magic Damage%|+3 INT{{#if:+3 INTMATK%, Magic Damage%|
}}MATK%, Magic Damage%|​}}
{{#if:|{{#if:|{{{WeaponOneCard1}}}}}{{#if:|{{#if:|
}}{{{WeaponOneCard2}}}}}{{#if:|{{#if:|
}}{{{WeaponOneCard3}}}}}{{#if:|{{#if:|
}}{{{WeaponOneCard4}}}}}| ​ }}
Off-Hand {{#if:|{{{WeaponTwoName}}}|​}} {{#if:|[[Maps#{{{WeaponTwoMap}}}|{{{WeaponTwoMap}}}]]|​}} {{#if:|{{{WeaponTwoAttribute}}}|​}} {{#if:|{{#if:|
}}|​}}
{{#if:|{{#if:|{{{WeaponTwoCard1}}}}}{{#if:|{{#if:|
}}{{{WeaponTwoCard2}}}}}{{#if:|{{#if:|
}}{{{WeaponTwoCard3}}}}}{{#if:|{{#if:|
}}{{{WeaponTwoCard4}}}}}| ​ }}
Armor
Piece Item Map Attribute Modifiers Cards
Chest {{#if:Cleric Chest|Cleric Chest|​}} {{#if:Festering Woods|Festering Woods|​}} {{#if:Def: 5, Mdef: 20, Mp: 20%, Healing: +10%|Def: 5, Mdef: 20, Mp: 20%, Healing: +10%|​}} {{#if:+3 INT|+3 INT{{#if:+3 INT|
}}|​}}
{{#if:|{{#if:|{{{ChestCard1}}}}}{{#if:|{{#if:|
}}{{{ChestCard2}}}}}| ​ }}
Legwear {{#if:Cleric Legs|Cleric Legs|​}} {{#if:Festering Woods|Festering Woods|​}} {{#if:Def: 2, Mdef: 10, Mp Regen: 20%, VIT: +5|Def: 2, Mdef: 10, Mp Regen: 20%, VIT: +5|​}} {{#if:+3 INT, Healing, Healing Received|+3 INT, Healing, Healing Received{{#if:+3 INT, Healing, Healing Received|
}}|​}}
{{#if:|{{#if:|{{{LegwearCard1}}}}}{{#if:|{{#if:|
}}{{{LegwearCard2}}}}}| ​ }}
Shoes {{#if:Cleric Shoes|Cleric Shoes|​}} {{#if:Festering Woods|Festering Woods|​}} {{#if:Def: 2, Mdef: 10, Move Spd: 10%, Mp Regen: +10%|Def: 2, Mdef: 10, Move Spd: 10%, Mp Regen: +10%|​}} {{#if:+3 INT, Cast Speed, Move Speed|+3 INT, Cast Speed, Move Speed{{#if:+3 INT, Cast Speed, Move Speed|
}}|​}}
{{#if:|{{#if:|{{{ShoeCard1}}}}}{{#if:|{{#if:|
}}{{{ShoeCard2}}}}}| ​ }}
Headgear / Face / Utility / Accessories
Slot Item Map Attribute Modifiers Cards
Headgear {{#if:|[1]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:|{{#if:|{{{HeadgearCard1}}}}}{{#if:|{{#if:|
}}{{{HeadgearCard2}}}}}| ​ }}
Face {{#if:|{{{FaceName}}}|​}} {{#if:|[[Maps#{{{FaceMap}}}|{{{FaceMap}}}]]|​}} {{#if:|{{{FaceAttribute}}}|​}} {{#if:|{{#if:|{{{FaceCard1}}}}}{{#if:|{{#if:|
}}{{{FaceCard2}}}}}| ​ }}
Utility {{#if:|{{{UtilityName}}}|​}} {{#if:|[[Maps#{{{UtilityMap}}}|{{{UtilityMap}}}]]|​}} {{#if:|{{{UtilityAttribute}}}|​}} {{#if:|{{#if:|{{{UtilityCard1}}}}}{{#if:|{{#if:|
}}{{{UtilityCard2}}}}}| ​ }}
Accessory 1 {{#if:Scroll Charm|Scroll Charm|​}} {{#if:Festering Woods|Festering Woods|​}} {{#if:Cast cannot be interrupted|Cast cannot be interrupted|​}} {{#if:|{{#if:|{{{AccessoryOneCard1}}}}}{{#if:|{{#if:|
}}{{{AccessoryOneCard2}}}}}| ​ }}
Accessory 2 {{#if:|[2]|​}} {{#if:|[[Maps#|]]|​}} {{#if: ​}} {{#if:|{{#if:|{{{AccessoryTwoCard1}}}}}{{#if:|{{#if:|
}}{{{AccessoryTwoCard2}}}}}| ​ }}
Artifact
Type Item Map Attribute Modifiers Cards
Artifact {{#if:Pioneer Rune|Pioneer Rune|​}} {{#if:|[[Maps#|]]|​}} {{#if:Per Piece: Exp Rate: +2%|Per Piece: Exp Rate: +2%|​}} {{#if:Full Set: All Stats: +1, Exp Rate: +2%
Per Refine: Exp Rate: +0,25%|Full Set: All Stats: +1, Exp Rate: +2%
Per Refine: Exp Rate: +0,25%|​}}