== Early Game Leveling ==
=== Levels 1–10 ===
Location: Sunny Meadows
Objective: Grind until you obtain all artifacts to increase EXP gain.
Leave when you got the spells: Heal, Mass Heal Lv 5 and Haste.
Stats: all points in INT till 99, then start VIT till 99.
=== Levels 10–40 ===
Location: Festering Woods
Skill Priority:
Benediction — Lv 5
Faith — Lv 5 (prevents one-shot)
Holy Light — Lv 10
Codex — Lv 10
Farming Goals: 3x Eye Ball Bat Blue Card (+12% Holy Light Damage each).
In Festering Woods, you'll focus your Heal and Mass Heal on the Skeletons and Eye Balls. In the early game, you will die if you get the aggro of the Wolf. If this happens, use haste and try to run around a tree to get him off your trail.
| Main Hand / Off-Hand
|
| Type |
Item |
Map |
Attribute |
Modifiers |
Cards
|
| Main Hand |
{{#if:Tome|Tome|}} |
{{#if:Festering Woods|Festering Woods|}} |
{{#if:+3 INT|+3 INT|}} |
{{#if:Grants Lv. 5 Heal, Cast Spd: +10%|Grants Lv. 5 Heal, Cast Spd: +10%{{#if:Grants Lv. 5 Heal, Cast Spd: +10%| }}|}} |
{{#if:|{{#if:|{{{WeaponOneCard1}}}}}{{#if:|{{#if:| }}{{{WeaponOneCard2}}}}}{{#if:|{{#if:| }}{{{WeaponOneCard3}}}}}{{#if:|{{#if:| }}{{{WeaponOneCard4}}}}}| }}
|
| Off-Hand |
{{#if:|[1]|}} |
{{#if:|[[Maps#|]]|}} |
{{#if: |
}} |
{{#if:|{{#if:| }}|}} |
{{#if:|{{#if:|{{{WeaponTwoCard1}}}}}{{#if:|{{#if:| }}{{{WeaponTwoCard2}}}}}{{#if:|{{#if:| }}{{{WeaponTwoCard3}}}}}{{#if:|{{#if:| }}{{{WeaponTwoCard4}}}}}| }}
|
| Piece |
Item |
Map |
Attribute |
Modifiers |
Cards
|
| Chest |
{{#if:Cleric Chest|Cleric Chest|}} |
{{#if:Festering Woods|Festering Woods|}} |
{{#if:+3 INT|+3 INT|}} |
{{#if:Mp: 20%, Def: 5, Mdef: 20, Healing: +10%|Mp: 20%, Def: 5, Mdef: 20, Healing: +10%{{#if:Mp: 20%, Def: 5, Mdef: 20, Healing: +10%| }}|}} |
{{#if:|{{#if:|{{{ChestCard1}}}}}{{#if:|{{#if:| }}{{{ChestCard2}}}}}| }}
|
| Legwear |
{{#if:Cleric Legs|Cleric Legs|}} |
{{#if:Festering Woods|Festering Woods|}} |
{{#if:+3 INT|+3 INT|}} |
{{#if:Mp Regen: 20%, Def: 2, Mdef: 10, VIT: +5|Mp Regen: 20%, Def: 2, Mdef: 10, VIT: +5{{#if:Mp Regen: 20%, Def: 2, Mdef: 10, VIT: +5| }}|}} |
{{#if:|{{#if:|{{{LegwearCard1}}}}}{{#if:|{{#if:| }}{{{LegwearCard2}}}}}| }}
|
| Shoes |
{{#if:Cleric Shoes|Cleric Shoes|}} |
{{#if:Festering Woods|Festering Woods|}} |
{{#if:+3 INT|+3 INT|}} |
{{#if:Def: 2, Mdef: 10, Move Spd: 10%, Mp Regen: +10%|Def: 2, Mdef: 10, Move Spd: 10%, Mp Regen: +10%{{#if:Def: 2, Mdef: 10, Move Spd: 10%, Mp Regen: +10%| }}|}} |
{{#if:|{{#if:|{{{ShoeCard1}}}}}{{#if:|{{#if:| }}{{{ShoeCard2}}}}}| }}
|
| Slot |
Item |
Map |
Attribute |
Modifiers |
Cards
|
| Headgear |
{{#if:|[2]|}} |
{{#if:|[[Maps#|]]|}} |
{{#if: |
}} |
|
{{#if:|{{#if:|{{{HeadgearCard1}}}}}{{#if:|{{#if:| }}{{{HeadgearCard2}}}}}| }}
|
| Face |
{{#if:|[3]|}} |
{{#if:|[[Maps#|]]|}} |
{{#if: |
}} |
|
{{#if:|{{#if:|{{{FaceCard1}}}}}{{#if:|{{#if:| }}{{{FaceCard2}}}}}| }}
|
| Utility |
{{#if:|[4]|}} |
{{#if:|[[Maps#|]]|}} |
{{#if: |
}} |
|
{{#if:|{{#if:|{{{UtilityCard1}}}}}{{#if:|{{#if:| }}{{{UtilityCard2}}}}}| }}
|
| Accessory 1 |
{{#if:Scroll Charm|Scroll Charm|}} |
{{#if:Festering Woods|Festering Woods|}} |
{{#if:+3 INT, Cast cannot be interrupted|+3 INT, Cast cannot be interrupted|}} |
|
{{#if:|{{#if:|{{{AccessoryOneCard1}}}}}{{#if:|{{#if:| }}{{{AccessoryOneCard2}}}}}| }}
|
| Accessory 2 |
{{#if:|[5]|}} |
{{#if:|[[Maps#|]]|}} |
{{#if: |
}} |
|
{{#if:|{{#if:|{{{AccessoryTwoCard1}}}}}{{#if:|{{#if:| }}{{{AccessoryTwoCard2}}}}}| }}
|
| Type |
Item |
Map |
Attribute |
Modifiers |
Cards
|
| Artifact |
{{#if:Pioneer Rune|Pioneer Rune|}} |
{{#if:|[[Maps#|]]|}} |
{{#if:Per Piece: Exp Rate: +2%|Per Piece: Exp Rate: +2%|}} |
{{#if:Full Set:      All Stats: +1, Exp Rate: +2% Per Refine: Exp Rate: +0,25%|Full Set:      All Stats: +1, Exp Rate: +2% Per Refine: Exp Rate: +0,25%|}} |
|
Weapon farm at Goblin Cave
In this map, we get our first shield.
- Entry Note: If you are Lv 40+, proceed to Goblin Cave.
- Key Skills for This Zone:
- Exorcism (Exo) — Lv 5 (no more than that for now)
- Sacred Aegis — Lv 5
- Sanctuary — Lv 5
- Objective: Farm your current best weapon, which drops from Zombie Goblin Giant. (Book Binding of Light int / matk% / dmg magic %)
- How to Fight:
- Standard: Use Heal + Mass Heal + Holy Light to kill mobs.
- If facing multiple mobs: add Exorcism.
- After you learn Sanctuary, use the rotation below.
- Recommended Rotation: Sanctuary → Exorcism → Holy Light (spam)