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Update:SpiritVale Playtest 0.3.4

From SpiritVale Wiki

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SpiritVale Playtest 0.3.4
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Posted: September 17, 2025 — Type: SMALL UPDATE / PATCH NOTES

Systems

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  • Implemented basic anti-ks system
    • Monsters cannot be damaged by other players for 5 seconds after you damage or taunt them

PvP Arena

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  • Implemented experimental PvP Arena (map by @Caelyn)
  • Entrance located near the healer in Nevaris
  • Summons disabled
  • All damage and healing reduced by 75%
  • All characters set to Lv100
  • Notes: experimental / buggy, “for fun only”

Features

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  • Implemented show/hide toggle on all gear slots (besides weapons)

Bug Fixes

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  • Fixed auto attacks causing character to walk to target
  • Improved dual wield animations at high ASPD
  • Fixed dropped artifacts having no sprite
  • Fixed dropped items sometimes not being pickable
  • You can now rotate during casting without fast cast (better dodge roll control)
  • Fixed Earthquake and Fireball dealing excess damage to grouped mobs
  • Fixed being revived if leveling up while dead
  • Fixed Vitality Aura
  • Fixed summoned bosses dying instantly from AoE
  • Reduced block sound volume by 50%

Balance Changes

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  • Earthquake: Max range reduced (50 → 30)
  • Fireball: Max range reduced (45 → 30)
  • Hellfire Staff: Removed cooldown reduction
  • Arrow Shower: Cast time reduced (1.5s → 0.75s)
  • Stormburst Crossbow: Cooldown reduced further (-1 → -2)
  • Iron Reaver: Cooldown reduced further (-1 → -2)