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{{Template:PageHeader | PageImage = class-priest.webp | PageHeader = Priest }} {{ClassInfoBox | Role = Healing<br />Support<br />Melee Holy | Weapons = Staff<br/>Mace<br/>Book | STR = 1 | AGI = 9 | VIT = 12 | INT = 12 | DEX = 9 | LUK = 1 }} <div style="margin:1em 0; padding:1em; border-left:4px solid #7a6fb0; font-style:italic; font-size:105%; line-height:1.6; border-radius:8px; box-shadow:0 1px 3px rgba(0,0,0,0.15);">β''Anointed guardians who mend wounds, shield allies, and smite darkness with sacred light.''β</div> [[Acolyte|Acolytes]] who devote themselves to the sacred arts may advance to the '''Priest''', masters of restorative and protective magic who wield divine power to heal allies and banish darkness. Priests excel at supporting their party through blessings, healing, and Holy damage that devastates Undead and Shadow foes. They may also fight in close range using maces imbued with divine energy. <div style="clear:both;"></div> == How to Job Change == <div style="float:right; border:2px solid #372b54; border-radius:10px; box-shadow:0 2px 6px rgba(0,0,0,0.25); overflow:hidden; max-width:260px; margin:0 auto 1em auto;"> <div style="background:linear-gradient(180deg,#7a6fb0,#5a4e7c); color:#fff; text-align:center; padding:6px; font-weight:bold;">Priest Master</div> <div style="text-align:center; padding:8px;"> [[File:Priest-Master.png|100px|link=Non-Player_Character#Priest Master]] <div style="font-size:90%; color:#333; margin-top:6px;"><span style="color:#372b54;">'''[[Maps#Sanctum_of_Light|Port Town]]''' </span></div> </div> </div> To advance into the '''Priest''' class, you must first meet the following requirements: * '''Job Level 50''' as an Acolyte Once these requirements are met, speak to the Priest Master to permanently upgrade your character to Priest. '''Where to find the [[Non-Player_Character#Priest Master|Priest Master]]''' * <span style="color:#372b54;">[[Maps#Sanctum_of_Light|Port Town ]]</span>, southeast of the map, in front of the church. <div style="clear:both;"></div> == Priest Skills == These skills are unique to the Priest class. === Active === {{Skill}} === Passive === {{Passive}} == Attributes == ''Priest is the advanced upgrade of Acolyte; healing scales equally with INT and VIT.'' {| class="infobox custom-table" style="float:none; width:100%; max-width:500px; font-size:90%; margin:1em auto; text-align:left;" |- ! colspan="2" | '''Primary Attributes''' |- | style="font-weight:bold; width:20%; padding:6px; text-align:center;" | [[File:Intelligence.png|25px]] [[Attributes#Intelligence_(INT)|INT]] || style="padding:6px; text-align:left;" | Core stat for spell power and mana pool.<br />Increases MATK and MDEF; significantly improves healing potency. |- | style="font-weight:bold; padding:6px; text-align:center;" | [[File:Vitality.png|25px]] [[Attributes#Vitality_(VIT)|VIT]] || style="padding:6px; text-align:left;" | Just as important as INT for healing output.<br />Raises HP, defenses, and contributes directly to Priest healing power. |- | style="font-weight:bold; padding:6px; text-align:center;" | [[File:Dexterity.png|25px]] [[Attributes#Dexterity_(DEX)|DEX]] || style="padding:6px; text-align:left;" | Improves casting responsiveness.<br />Reduces cast time (CTR) and slightly increases attack speed (ASPD) for smoother spell or melee rotations. |- class="middle-header" ! colspan="2" | '''Secondary Attributes''' |- | style="font-weight:bold; padding:6px; text-align:center;" | [[File:Agility.png|25px]] [[Attributes#Agility_(AGI)|AGI]] || style="padding:6px; text-align:left;" | Excellent for melee-oriented Priests.<br />Boosts ASPD, FLEE, and post-cast recovery speed for close-range combat builds. |- | style="font-weight:bold; padding:6px; text-align:center;" | [[File:Strength.png|25px]] [[Attributes#Strength_(STR)|STR]] || style="padding:6px; text-align:left;" | Increases melee ATK; enhances Priestβs mace combat effectiveness when fighting up close. |- | style="font-weight:bold; padding:6px; text-align:center;" | [[File:Luck.png|25px]] [[Attributes#Luck_(LUK)|LUK]] || style="padding:6px; text-align:left;" | General crit chance/damage.<br />May influence Turn Undead success chance and secondary melee builds. |} == Additional Guides == {{:Guides:Priest Builds}} == See Also == {{Template:Navbox}} <noinclude> [[Category:Classes]] </noinclude>
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