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{{Template:PageHeader | PageImage = class-priest.webp | PageHeader = Priest }} {{ClassInfoBox | Role = Healing<br />Support<br />Melee Holy | Weapons = Staff<br/>Mace<br/>Book | STR = 1 | AGI = 9 | VIT = 12 | INT = 12 | DEX = 9 | LUK = 1 }} <div style="margin:1em 0; padding:1em; border-left:4px solid #7a6fb0; font-style:italic; font-size:105%; line-height:1.6; border-radius:8px; box-shadow:0 1px 3px rgba(0,0,0,0.15);">β''Anointed guardians who mend wounds, shield allies, and smite darkness with sacred light.''β</div> [[Acolyte|Acolytes]] who devote themselves to the sacred arts may advance to the '''Priest''', masters of restorative and protective magic who wield divine power to heal allies and banish darkness. Priests excel at supporting their party through blessings, healing, and Holy damage that devastates Undead and Shadow foes. They may also fight in close range using maces imbued with divine energy. <div style="clear:both;"></div> == How to Job Change == <div style="float:right; border:2px solid #372b54; border-radius:10px; box-shadow:0 2px 6px rgba(0,0,0,0.25); overflow:hidden; max-width:260px; margin:0 auto 1em auto;"> <div style="background:linear-gradient(180deg,#7a6fb0,#5a4e7c); color:#fff; text-align:center; padding:6px; font-weight:bold;">Priest Master</div> <div style="text-align:center; padding:8px;"> [[File:Priest-Master.png|100px|link=Non-Player_Character#Priest Master]] <div style="font-size:90%; color:#333; margin-top:6px;"><span style="color:#372b54;">'''[[Maps#Sanctum_of_Light|Port Town]]''' </span></div> </div> </div> To advance into the '''Priest''' class, you must first meet the following requirements: * '''Job Level 50''' as an Acolyte Once these requirements are met, speak to the Priest Master to permanently upgrade your character to Priest. '''Where to find the [[Non-Player_Character#Priest Master|Priest Master]]''' * <span style="color:#372b54;">[[Maps#Sanctum_of_Light|Port Town ]]</span>, southeast of the map, in front of the church. <div style="clear:both;"></div> == Priest Skills == These skills are unique to the Priest class. === Active === <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> <div>[[File:Skill-damnation.webp|75px|link=]]</div> <div><b>Damnation</b> β "Calls down divine judgment upon the wicked, stripping away their defenses and leaving them vulnerable."</div> </div> * '''Element:''' [[File:HolyIcon.png|15px]] [[Elements#Holy|Holy]] * '''Damage:''' 100% MATK per level * '''Scaling:''' +3% MATK per Int; +1% MATK per Vit * '''Area:''' Medium * '''Cooldown:''' 3 seconds * '''Cost:''' 20 + 10 mana per level * '''Debuff Applied:''' Damnation ** '''Damage From Melee:''' +5% + 2% per level ** '''Damage From Ranged:''' +5% + 2% per level ** '''Damage From Magic:''' +5% + 2% per level ** '''Duration:''' 5 seconds <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> <div>[[File:Skill-divinity.webp|75px|link=]]</div> <div><b>Divinity</b> β "Enters a transcendent state of grace, amplifying the priestβs healing and protective power for a short duration."</div> </div> * '''Cast Time:''' 3 seconds * '''Cost:''' 60 + 30 mana per level * '''Buff Applied:''' Divinity ** '''Healing:''' +5% per level ** '''MP Cost:''' +20% per level ** '''Duration:''' 60 seconds per level * '''Buff Applied:''' Divine Protection β "Blesses nearby allies with a radiant shield of faith, fortifying body and spirit against harm." ** '''Area:''' Large ** '''VIT:''' +2 per level ** '''Duration:''' 60 seconds per level <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> <div>[[File:Skill-exorcism.webp|75px|link=]]</div> <div><b>Exorcism</b> β "Calls down sacred radiance upon an area, banishing cursed beings and striking foes with holy wrath."</div> </div> * '''Element:''' [[File:HolyIcon.png|15px]] [[Elements#Holy|Holy]] * '''Damage:''' 37.5% MATK per level * '''Scaling:''' +2% MATK per Int; +1% MATK per Vit * '''Hits:''' 2 * '''Duration:''' 2 + 1 seconds per level * '''Area:''' Large * '''Cast Time:''' 0.5 seconds per level * '''Cooldown:''' 8 seconds * '''Cost:''' 40 + 20 mana per level <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> <div>[[File:Skill-fanaticism.webp|75px|link=]]</div> <div><b>Fanaticism</b> β "Fills the priest with unshakable zeal, each strike grows swifter and more relentless, guided by divine wrath."</div> </div> * '''Requires:''' Mace, Book, Sword * '''Cost:''' 20 + 10 mana per level * '''Buff Applied:''' Fanaticism ** '''Attack Speed:''' +5% per level ** '''Crit:''' +5 per level ** '''Chance to autocast Smite when attacking:''' +5% per level ** '''Duration:''' 60 seconds per level <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> <div>[[File:Skill-high-heal.webp|75px|link=]]</div> <div><b>High Heal</b> β "Channels an intense surge of divine power to fully restore an allyβs vitality, at great mana cost."</div> </div> * '''Element:''' [[File:HolyIcon.png|15px]] [[Elements#Holy|Holy]] * '''Healing:''' 100% per level * '''Scaling:''' +5% per Int [+610%]; +1% per Vit [+135%] * '''Cast Time:''' 2 seconds * '''Cooldown:''' 10 seconds * '''Cost:''' 60 + 30 mana per level <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> <div>[[File:Skill-radiance.webp|75px|link=]]</div> <div><b>Radiance</b> β "Blesses a weapon with holy light, converting its attacks to Holy element."</div> </div> * '''Cost:''' 40 + 20 mana per level * '''Buff Applied:''' Radiance ** '''Effect:''' Enchant weapon with Holy element ** '''Duration:''' 60 seconds per level <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> <div>[[File:Skill-sacred-ground.webp|75px|link=]]</div> <div><b>Sacred Ground</b> β "Hallow the earth itself, purging corruption and shielding those who stand within the sanctified circle."</div> </div> * '''Element:''' [[File:HolyIcon.png|15px]] [[Elements#Holy|Holy]] * '''Duration:''' 2 + 1 seconds per level * '''Area:''' Large * '''Cast Time:''' 1 seconds per level * '''Cooldown:''' 8 seconds * '''Cost:''' 40 + 20 mana per level * '''Buff Applied:''' Sacred Ground ** '''Damage From Ground:''' β50% ** '''Duration:''' 1 seconds <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> <div>[[File:Skill-salvation.webp|75px|link=]]</div> <div><b>Salvation</b> β "Calls forth celestial light to return all fallen allies to life, restoring a small portion of their strength and spirit."</div> </div> * '''Revive with health/mana:''' 20% * '''Area:''' Large * '''Cast Time:''' 5 seconds * '''Cooldown:''' 60 seconds * '''Cost:''' 400 mana <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> <div>[[File:Skill-sanctuary.webp|75px|link=]]</div> <div><b>Sanctuary</b> β "Raises a sacred tree that blesses the ground around it. Allies within its light steadily recover health, while undead that enter the sanctuary are repelled and harmed by its radiance."</div> </div> * '''Element:''' [[File:HolyIcon.png|15px]] [[Elements#Holy|Holy]] * '''Healing:''' 12.5% per level * '''Scaling:''' +1% per Int; +1% per Vit * '''Effect:''' Knockback * '''Duration:''' 2 + 1 seconds per level * '''Area:''' Large * '''Cast Time:''' 0.5 seconds per level * '''Cooldown:''' 8 seconds * '''Cost:''' 40 + 20 mana per level <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> <div>[[File:Skill-smite.webp|75px|link=]]</div> <div><b>Smite</b> β "Strikes the target with a blessed blow, dealing holy physical damage and a chance to stun enemies with divine force."</div> </div> * '''Requires:''' Mace, Book, Sword * '''Element:''' [[File:HolyIcon.png|15px]] [[Elements#Holy|Holy]] * '''Damage:''' 50% per level ATK + MATK * '''Scaling:''' +2% ATK + MATK per Int; +2% ATK + MATK per Str * '''Area:''' Medium * '''Cooldown:''' 3 seconds * '''Cost:''' 20 + 10 mana per level * '''Status:''' Stun ** '''Cannot Attack or Move''' ** '''Flee Disabled''' ** '''Block Disabled''' ** '''Duration:''' 1.5 seconds ** '''Chance:''' 3% per level * '''Debuff Applied:''' Smite ** '''Holy Resistance:''' β5% β 2% per level ** '''Duration:''' 10 seconds <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> <div>[[File:Skill-status-recovery.webp|75px|link=]]</div> <div><b>Status Recovery</b> β "Channels divine clarity to free an ally from paralysis or frozen bindings, restoring movement and control."</div> </div> * '''Cooldown:''' 3 seconds * '''Cost:''' 40 + 20 mana per level * '''Effect:''' Cures Stun; Cures Frozen <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> <div>[[File:Skill-turn-undead.webp|75px|link=]]</div> <div><b>Turn Undead</b> β "Chance to deal 777% damage to Undead and Shadow. Chance = 2% per Lv + INT/5 + LUK/5 + MonsterMissingHealth% * 20"</div> </div> * '''Element:''' [[File:HolyIcon.png|15px]] [[Elements#Holy|Holy]] * '''Damage:''' 50% MATK per level * '''Scaling:''' +3% MATK per Int; +1% MATK per Vit * '''Cast Time:''' 1 seconds * '''Cooldown:''' 3 seconds * '''Cost:''' 40 + 20 mana per level <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> <div>[[File:Skill-zeal.webp|75px|link=]]</div> <div><b>Zeal</b> β "Inspires an ally with fervent conviction, boosting all damage for a duration."</div> </div> * '''Cost:''' 60 + 30 mana per level * '''Buff Applied:''' Zeal ** '''ATK:''' +3 per level ** '''MATK:''' +3 per level ** '''Duration:''' 60 seconds per level === Passive === <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;"> <div>[[File:Skill-mace-mastery.webp|75px|link=]]</div> <div><b>Mace Mastery</b> β "Enhances attack power when using maces and books."</div> </div> * '''Mace ATK:''' +2 per level * '''Book ATK:''' +2 per level * '''Attack Speed:''' +1% per level == Attributes == ''Priest is the advanced upgrade of Acolyte; healing scales equally with INT and VIT.'' {| class="infobox custom-table" style="float:none; width:100%; max-width:500px; font-size:90%; margin:1em auto; text-align:left;" |- ! colspan="2" | '''Primary Attributes''' |- | style="font-weight:bold; width:20%; padding:6px; text-align:center;" | [[File:Intelligence.png|25px]] [[Attributes#Intelligence_(INT)|INT]] || style="padding:6px; text-align:left;" | Core stat for spell power and mana pool.<br />Increases MATK and MDEF; significantly improves healing potency. |- | style="font-weight:bold; padding:6px; text-align:center;" | [[File:Vitality.png|25px]] [[Attributes#Vitality_(VIT)|VIT]] || style="padding:6px; text-align:left;" | Just as important as INT for healing output.<br />Raises HP, defenses, and contributes directly to Priest healing power. |- | style="font-weight:bold; padding:6px; text-align:center;" | [[File:Dexterity.png|25px]] [[Attributes#Dexterity_(DEX)|DEX]] || style="padding:6px; text-align:left;" | Improves casting responsiveness.<br />Reduces cast time (CTR) and slightly increases attack speed (ASPD) for smoother spell or melee rotations. |- class="middle-header" ! colspan="2" | '''Secondary Attributes''' |- | style="font-weight:bold; padding:6px; text-align:center;" | [[File:Agility.png|25px]] [[Attributes#Agility_(AGI)|AGI]] || style="padding:6px; text-align:left;" | Excellent for melee-oriented Priests.<br />Boosts ASPD, FLEE, and post-cast recovery speed for close-range combat builds. |- | style="font-weight:bold; padding:6px; text-align:center;" | [[File:Strength.png|25px]] [[Attributes#Strength_(STR)|STR]] || style="padding:6px; text-align:left;" | Increases melee ATK; enhances Priestβs mace combat effectiveness when fighting up close. |- | style="font-weight:bold; padding:6px; text-align:center;" | [[File:Luck.png|25px]] [[Attributes#Luck_(LUK)|LUK]] || style="padding:6px; text-align:left;" | General crit chance/damage.<br />May influence Turn Undead success chance and secondary melee builds. |} == Additional Guides == {{:Guides:Priest Builds}} == See Also == {{Template:Navbox}} <noinclude> [[Category:Classes]] </noinclude>
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