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Update:SpiritVale Playtest 0.4.1: Difference between revisions

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Created page with "{{PatchNav | Prev = SpiritVale Playtest 0.4.0 | publishdate = September 28, 2025 | blurb = Mini update focused on bug fixes. Cause of invisible monsters and crashes is still under investigation. | Next = }} == [https://store.steampowered.com/news/app/3918510/view/510718530665055045 Update 0.4.1] == ''Posted: September 28, 2025 — Type: SMALL UPDATE / PATCH NOTES'' * Mini update focused on bug fixes. * Cause of invisible monsters and crashes is still under investigat..."
 
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| publishdate = September 28, 2025
| publishdate = September 28, 2025
| blurb = Mini update focused on bug fixes. Cause of invisible monsters and crashes is still under investigation.
| blurb = Mini update focused on bug fixes. Cause of invisible monsters and crashes is still under investigation.
| Next =
| Next = SpiritVale Playtest 0.5.0
}}
}}



Latest revision as of 16:34, 3 October 2025

Previous
SpiritVale Playtest 0.4.0
24 September 2025

SpiritVale Playtest 0.4.1
September 28, 2025

Next
SpiritVale Playtest 0.5.0
3 October 2025


Posted: September 28, 2025 — Type: SMALL UPDATE / PATCH NOTES

  • Mini update focused on bug fixes.
  • Cause of invisible monsters and crashes is still under investigation.

Fixes & Improvements

edit edit source
  • Fixed job level not resetting when advancing
  • Fixed movement animation issues (especially clones)
  • Fixed clones/summons applying No KS and loot locking
  • Fixed clones/summons not working in PvP
  • Updated gear sprites (bows, crossbows)
  • Reduced AFK disconnect time (10 min → 5 min)
  • Added FX to summoner skill hits
  • Reduced flinch duration (0.2s → 0.1s)
  • Added MaxLv FX
  • Added new Portal FX

Shinobi Changes

edit edit source
  • Reduced release cast time (1s → 0.5s)
  • Reduced shuriken cast time (1s → 0s)
  • Increased Shadow Release damage (1000% → 1200%)
  • Clones:
    • Halved autocast chance
    • Clone spawns inherit buffs
    • Despawn if below mana threshold
    • Fix clone spawning dead
    • Fix clones not despawning properly