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Update:SpiritVale Playtest 0.3.5: Difference between revisions

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| Next = SpiritVale Playtest 0.4.0
| Next = SpiritVale Playtest 0.4.0
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[[Publish date::September 17, 2025]]
== [https://store.steampowered.com/news/app/3918510/view/510717896817639772 Update 0.3.5] ==
== [https://store.steampowered.com/news/app/3918510/view/510717896817639772 Update 0.3.5] ==
''Posted: September 17, 2025 — Type: SMALL UPDATE / PATCH NOTES''
''Posted: September 17, 2025 — Type: SMALL UPDATE / PATCH NOTES''

Revision as of 21:32, 1 October 2025

Previous
SpiritVale Playtest 0.3.4
17 September 2025

Update:SpiritVale Playtest 0.3.5
September 17, 2025

Next
SpiritVale Playtest 0.4.0
24 September 2025

September 17, 2025

Posted: September 17, 2025 — Type: SMALL UPDATE / PATCH NOTES

Bug Fixes

  • Fixed crash caused by PvP
  • Fixed: attacks and skill usage now exit cloaking

Balance Changes

  • Survivability of some classes adjusted
  • Evergreen card: 25% → 15% HP regen per refine
  • Autocast on-hit effects: cooldown set to 1s (e.g., Sun Emblem Shield)
  • Autocast on-attack effects: cooldown reduced (0.1s → 0.05s)
  • Block no longer scales with DEX
  • Stun, Freeze, and Air Cutter now disable Block
  • Warrior Parry: 30% → 25%
  • Health on hit now scales with multi-hit (boosting Rogue survivability)
  • Fixed bug where Life Leech was reduced by multi-hit (boosting Warrior survivability)
  • HP regen reduced by 75% in PvP

NoKS System Changes

  • Taunt does not apply NoKS
  • You cannot Taunt a monster already under NoKS
  • You cannot apply NoKS to a Taunted monster, unless you are the Taunter