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Update:SpiritVale Playtest 0.6.1: Difference between revisions

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Created page with "{{PatchNav |Prev=SpiritVale Playtest 0.6.0 |publishdate=October 28, 2025 |blurb=New Swamp Wilderness map, Halloween content, and gear/balance updates. |Next= }} == [https://store.steampowered.com/news/app/3918510/view/534364965583196166 Update 0.6.1] - Swamp Wilderness == ''Posted: October 28, 2025 — Type: SMALL UPDATE / PATCH NOTES'' == New Maps by @Map Creator ! == * Festering Woods (revamped) @Polliwagon * Crystal Cave (revamped) @Pardow * Swamp Wilderness (new ma..."
 
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|publishdate=October 28, 2025
|publishdate=October 28, 2025
|blurb=New Swamp Wilderness map, Halloween content, and gear/balance updates.
|blurb=New Swamp Wilderness map, Halloween content, and gear/balance updates.
|Next=
|Next=SpiritVale Playtest 0.6.2
}}
}}



Latest revision as of 15:12, 6 November 2025

Previous
SpiritVale Playtest 0.6.0
25 October 2025

SpiritVale Playtest 0.6.1
October 28, 2025

Next
SpiritVale Playtest 0.6.2
6 November 2025


Posted: October 28, 2025 — Type: SMALL UPDATE / PATCH NOTES

New Maps by @Map Creator !

edit edit source
  • Festering Woods (revamped) @Polliwagon
  • Crystal Cave (revamped) @Pardow
  • Swamp Wilderness (new map Lv60-65) @Polliwagon
  • (Also cleaned up all map nav meshes and did a bit of optimisation, let me know if you still fall through the ground or if lag improved at all)

Happy Halloween!

edit edit source
  • Very mini Halloween themed extras
  • Added two cute hats, you can gather pumpkins in specific maps and craft them in Festering Woods
  • New NG Book
  • Revamped NG Mace
  • 11 Hats
  • 3 Staves
  • 1 Mace
  • 1 Artifact Set

Improvements/Fixes

edit edit source
  • Moved Priest Master to Sanctum

Balance Changes

edit edit source
  • Removed crit def from monsters (buff/consistency for crit builds)
  • Shinobi clone cost: 50 > 75 MP% (testing)
  • Reduced cast times of Zeal, Smite, Sacred Aegis, Radiance
  • Changed Kunais to ranged substats / autoattacks should be ranged now