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Update:SpiritVale Playtest 0.3.5

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Revision as of 18:33, 1 October 2025 by Eviand (talk | contribs) (Created page with "{{PatchNav | Prev = SpiritVale Playtest 0.3.4 | publishdate = September 17, 2025 | Next = SpiritVale Playtest 0.4.0 }} == Update 0.3.5 == ''Posted: September 17, 2025 — Type: SMALL UPDATE / PATCH NOTES'' == Bug Fixes == * Fixed crash caused by PvP * Fixed: attacks and skill usage now exit cloaking == Balance Changes == * Survivability of some classes adjusted * Evergreen card: 25% → 15% HP regen per refine * Autocast on-hit effects: cooldown set to 1s (e.g., Sun E...")
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SpiritVale Playtest 0.3.4
17 September 2025

Update:SpiritVale Playtest 0.3.5
September 17, 2025

Next
SpiritVale Playtest 0.4.0
24 September 2025


Update 0.3.5

Posted: September 17, 2025 — Type: SMALL UPDATE / PATCH NOTES

Bug Fixes

  • Fixed crash caused by PvP
  • Fixed: attacks and skill usage now exit cloaking

Balance Changes

  • Survivability of some classes adjusted
  • Evergreen card: 25% → 15% HP regen per refine
  • Autocast on-hit effects: cooldown set to 1s (e.g., Sun Emblem Shield)
  • Autocast on-attack effects: cooldown reduced (0.1s → 0.05s)
  • Block no longer scales with DEX
  • Stun, Freeze, and Air Cutter now disable Block
  • Warrior Parry: 30% → 25%
  • Health on hit now scales with multi-hit (boosting Rogue survivability)
  • Fixed bug where Life Leech was reduced by multi-hit (boosting Warrior survivability)
  • HP regen reduced by 75% in PvP

NoKS System Changes

  • Taunt does not apply NoKS
  • You cannot Taunt a monster already under NoKS
  • You cannot apply NoKS to a Taunted monster, unless you are the Taunter