Update:SpiritVale Playtest 0.3.5
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SpiritVale Playtest 0.3.5
{{#if:September 17, 2025|{{#set: Publish date={{#time:Y-m-d|September 17, 2025}} }}{{#if:Bug Fixes & Balance Changes|{{#set: Patch blurb=Bug Fixes & Balance Changes }}|}}September 17, 2025|Release date: Unknown}}
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Posted: September 17, 2025 — Type: SMALL UPDATE / PATCH NOTES
Bug Fixes
edit- Fixed crash caused by PvP
- Fixed: attacks and skill usage now exit cloaking
Balance Changes
edit- Survivability of some classes adjusted
- Evergreen card: 25% → 15% HP regen per refine
- Autocast on-hit effects: cooldown set to 1s (e.g., Sun Emblem Shield)
- Autocast on-attack effects: cooldown reduced (0.1s → 0.05s)
- Block no longer scales with DEX
- Stun, Freeze, and Air Cutter now disable Block
- Warrior Parry: 30% → 25%
- Health on hit now scales with multi-hit (boosting Rogue survivability)
- Fixed bug where Life Leech was reduced by multi-hit (boosting Warrior survivability)
- HP regen reduced by 75% in PvP
NoKS System Changes
edit- Taunt does not apply NoKS
- You cannot Taunt a monster already under NoKS
- You cannot apply NoKS to a Taunted monster, unless you are the Taunter