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Update:SpiritVale Playtest 0.6.1

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Revision as of 15:12, 6 November 2025 by Eviand (talk | contribs)
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{{#if:SpiritVale Playtest 0.6.0|SpiritVale Playtest 0.6.0
{{#if:{{#show:Update:SpiritVale Playtest 0.6.0|?Publish date}}|{{#show:Update:SpiritVale Playtest 0.6.0|?Publish date}}|Release date: Unknown}}|No Previous Updates}}
SpiritVale Playtest 0.6.1
{{#if:October 28, 2025|{{#set: Publish date={{#time:Y-m-d|October 28, 2025}} }}{{#if:New Swamp Wilderness map, Halloween content, and gear/balance updates.|{{#set: Patch blurb=New Swamp Wilderness map, Halloween content, and gear/balance updates. }}|}}October 28, 2025|Release date: Unknown}}
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Update 0.6.1 - Swamp Wilderness

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Posted: October 28, 2025 — Type: SMALL UPDATE / PATCH NOTES

New Maps by @Map Creator !

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  • Festering Woods (revamped) @Polliwagon
  • Crystal Cave (revamped) @Pardow
  • Swamp Wilderness (new map Lv60-65) @Polliwagon
  • (Also cleaned up all map nav meshes and did a bit of optimisation, let me know if you still fall through the ground or if lag improved at all)

Happy Halloween!

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  • Very mini Halloween themed extras
  • Added two cute hats, you can gather pumpkins in specific maps and craft them in Festering Woods

New Gear

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  • New NG Book
  • Revamped NG Mace
  • 11 Hats
  • 3 Staves
  • 1 Mace
  • 1 Artifact Set

Improvements/Fixes

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  • Moved Priest Master to Sanctum

Balance Changes

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  • Removed crit def from monsters (buff/consistency for crit builds)
  • Shinobi clone cost: 50 > 75 MP% (testing)
  • Reduced cast times of Zeal, Smite, Sacred Aegis, Radiance
  • Changed Kunais to ranged substats / autoattacks should be ranged now