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Summoner: Difference between revisions

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  | LUK = 1
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<div style="margin:1em 0; padding:1em; background:#f7f7fa; border-left:4px solid #7a6fb0; font-style:italic; font-size:105%; line-height:1.6; border-radius:8px; box-shadow:0 1px 3px rgba(0,0,0,0.15);">“''A mystical conjurer who fights alongside summoned companions. Ideal for players who enjoy flexible support, strategic positioning, and empowering allies through magical bonds.''”</div>
<div style="margin:1em 0; padding:1em; border-left:4px solid #7a6fb0; font-style:italic; font-size:105%; line-height:1.6; border-radius:8px; box-shadow:0 1px 3px rgba(0,0,0,0.15);">“''A mystical conjurer who fights alongside summoned companions. Ideal for players who enjoy flexible support, strategic positioning, and empowering allies through magical bonds.''”</div>


Summoners call forth mystical companions, blending offensive magic with supportive utility. For players who enjoy flexible, strategic gameplay, the Summoner provides a unique experience by balancing personal power with the strength of their summons.   
Summoners call forth mystical companions, blending offensive magic with supportive utility. For players who enjoy flexible, strategic gameplay, the Summoner provides a unique experience by balancing personal power with the strength of their summons.   
Line 27: Line 27:
These skills are unique to the Summoner class.
These skills are unique to the Summoner class.


=== Summon Skills ===
=== Summon Commands ===
These skills are unique to the Summoner class, allowing them to call forth companions or command them directly.
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
  <div>[[File:Skill-summon-attack.webp|75px|link=]]</div>
  <div><b>Summon Attack</b> — Commands all active summons to converge on the chosen enemy, forcing them to attack your target.</div>
</div>
* '''Max Level:''' 1


<span id="Summon-Attack"></span> [[File:Skill-summon-attack.webp|75px|link=]] '''Summon Attack''' Commands all active summons to converge on the chosen enemy, forcing them to attack your target.
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
* '''Max Level: 1'''
  <div>[[File:Skill-summon-recall.webp|75px|link=]]</div>
  <div><b>Summon Recall</b> Calls all active summons back to your side, halting their current actions and returning them to you.</div>
</div>
* '''Max Level:''' 1


<span id="Summon-Recall"></span> [[File:Skill-summon-recall.webp|75px|link=]] '''Summon Recall''' — Calls all active summons back to your side, halting their current actions and returning them to you.
=== Summon Skills ===
* '''Max Level: 1''' 
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
 
  <div>[[File:Skill-summon-angel.webp|75px|link=]]</div>
<span id="Summon-Angel"></span> [[File:Skill-summon-angel.webp|75px|link=]] '''Summon Angel''' — A radiant healer who channels light into soothing magic and soul-searing strikes.
  <div><b>Summon Angel</b> — A radiant healer who channels light into soothing magic and soul-searing strikes.</div>
* '''Max Level: 1'''
</div>
* '''Max Level:''' 1
* '''Cast Time:''' 2 seconds
* '''Cast Time:''' 2 seconds
* '''Cooldown:''' 30 seconds
* '''Cooldown:''' 30 seconds
Line 51: Line 59:
** Lv. 1: Angel
** Lv. 1: Angel
** Lv. 25: Archangel
** Lv. 25: Archangel
** Lv. 50: Angel Mage
** Lv. 50: Angel Mage


<span id="Summon-Cat"></span> [[File:Skill-summon-cat.webp|75px|link=]] '''Summon Cat''' — A nimble caster that darts between foes, blasting with lightning and wild flair.
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
* '''Max Level: 1'''
  <div>[[File:Skill-summon-cactus.webp|75px|link=]]</div>
  <div><b>Summon Cactus</b> — A spiny sentinel that soaks up hits and punishes attackers without flinching.</div>
</div>
* '''Max Level:''' 1
* '''Cast Time:''' 2 seconds
* '''Cooldown:''' 30 seconds
* '''Cost:''' 30 mana
* '''Restrictions:''' Cannot be used with Summon Angel, Summon Cat, Summon Wolf
* '''Skills:'''
** Lv. 5: Taunt
** Lv. 15: Impale
** Lv. 30: Fortify
** Lv. 40: Stomp
** Lv. 50: Reinforce
* '''Stages:'''
** Lv. 1: Cacti
** Lv. 25: Cactus
** Lv. 50: Cactus King
 
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
  <div>[[File:Skill-summon-cat.webp|75px|link=]]</div>
  <div><b>Summon Cat</b> — A nimble caster that darts between foes, blasting lightning with wild flair.</div>
</div>
* '''Max Level:''' 1
* '''Cast Time:''' 2 seconds
* '''Cast Time:''' 2 seconds
* '''Cooldown:''' 30 seconds
* '''Cooldown:''' 30 seconds
Line 64: Line 95:
** Lv. 30: Lightning Reflexes
** Lv. 30: Lightning Reflexes
** Lv. 40: Thunder Storm
** Lv. 40: Thunder Storm
** Lv. 50: Spell Echo
** Lv. 50: Lightning Release
* '''Stages:'''
* '''Stages:'''
** Lv. 1: Cat Meow
** Lv. 1: Cat Meow
** Lv. 25: Cat Lightning
** Lv. 25: Cat Lightning
** Lv. 50: Cat Bolt
** Lv. 50: Cat Bolt


<span id="Summon-Cactus"></span> [[File:Skill-summon-cactus.webp|75px|link=]] '''Summon Cactus''' — A spiny sentinel that soaks up hits and punishes attackers without flinching.
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
* '''Max Level: 1'''
  <div>[[File:Skill-summon-wolf.webp|75px|link=]]</div>
* '''Cast Time:''' 2 seconds
  <div><b>Summon Wolf</b> — A fast, feral brawler that tears into enemies with raw strength and speed.</div>
* '''Cooldown:''' 30 seconds
</div>
* '''Cost:''' 30 mana
* '''Max Level:''' 1
* '''Restrictions:''' Cannot be used with Summon Angel, Summon Cat, Summon Wolf
* '''Skills:'''
** Lv. 5: Piercing Flurry
** Lv. 15: Stomp
** Lv. 30: Fortify
** Lv. 40: Reflect Shield
** Lv. 50: Taunt
* '''Stages:'''
** Lv. 1: Cacti
** Lv. 25: Cactus
** Lv. 50: Cactus King 
 
<span id="Summon-Wolf"></span> [[File:Skill-summon-wolf.webp|75px|link=]] '''Summon Wolf''' — A fast, feral brawler that tears into enemies with raw strength and speed.
* '''Max Level: 1'''
* '''Cast Time:''' 2 seconds
* '''Cast Time:''' 2 seconds
* '''Cooldown:''' 30 seconds
* '''Cooldown:''' 30 seconds
Line 98: Line 115:
** Lv. 30: Axe Quicken
** Lv. 30: Axe Quicken
** Lv. 40: Twin Cleave
** Lv. 40: Twin Cleave
** Lv. 50: Blade Dance
** Lv. 50: Shadow Release
* '''Stages:'''
* '''Stages:'''
** Lv. 1: Wolf Pup
** Lv. 1: Wolf Pup
** Lv. 25: Wolf
** Lv. 25: Wolf
** Lv. 50: Werewolf
** Lv. 50: Werewolf
 
=== Active ===


<span id="Banishment-Field"></span> [[File:Skill-banishment-field.webp|75px|link=]] '''Banishment Field''' — Radiant spirits descend in silent judgment, severing the soul from grace. The afflicted find their healing turned against them, their essence exposed to the full weight of magical assault.
=== Active Skills ===
* '''Max Level: 5'''
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
* '''Damage:''' 60% ATK + MATK per level
  <div>[[File:Skill-banishment-field.webp|75px|link=]]</div>
* [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]] Scaling: +2% ATK + MATK
  <div><b>Banishment Field</b> — Radiant spirits descend in silent judgment, severing the soul from grace. The afflicted find their healing turned against them, their essence exposed to the full weight of magical assault.</div>
* [[File:Strength.png|15px]] [[Attributes#Strength_(STR)|STR]] Scaling: +1% ATK + MATK
</div>
* '''Max Level:''' 5
* '''Damage:''' 100% ATK + MATK per level
* +2% ATK + MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* +2% ATK + MATK per [[File:Strength.png|15px]] [[Attributes#Strength_(STR)|STR]]
* '''Hits:''' 1 per level
* '''Hits:''' 1 per level
* '''Area:''' Medium
* '''Area:''' Medium
* '''Cast Time:''' 0.75 seconds
* '''Cast Time:''' 0.75 seconds
* '''Cooldown:''' 3 seconds
* '''Cooldown:''' 2 seconds
* '''Cost:''' 10 + 5 mana per level
* '''Cost:''' 10 + 5 mana per level
* '''Effect:''' Knockback
* '''Effect:''' Knockback
* '''Debuff Applied:''' Curse
* '''Debuff:''' Curse
** '''Healing Effects:''' Converted to damage
** ''Effect:'' Healing effects converted to damage
** '''Damage from Magic:''' +15%
** ''Damage from Magic:'' +15%
** '''Duration:''' 3 seconds per level
** ''Duration:'' 2 seconds
** '''Chance:''' 10% per level
** ''Chance:'' 20% per level


<span id="Dissonance-Well"></span> [[File:Skill-dissonance-well.webp|75px|link=]] '''Dissonance Well''' — A field of spiritual interference thrums with jagged tension, stalling thought, movement, and will.
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
* '''Max Level: 5'''
  <div>[[File:Skill-dissonance-well.webp|75px|link=]]</div>
* '''Damage:''' 60% ATK + MATK per level
  <div><b>Dissonance Well</b> — A field of spiritual interference thrums with jagged tension, stalling thought, movement, and will. Those within find their bodies sluggish, their instincts dulled, as if time itself resists them.</div>
* [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]] Scaling: +2% ATK + MATK
</div>
* [[File:Strength.png|15px]] [[Attributes#Strength_(STR)|STR]] Scaling: +1% ATK + MATK
* '''Max Level:''' 10
* '''Damage:''' 50% ATK + MATK per level
* +1% ATK + MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* +1% ATK + MATK per [[File:Strength.png|15px]] [[Attributes#Strength_(STR)|STR]]
* '''Area:''' Medium
* '''Area:''' Medium
* '''Duration:''' 2.5 + 0.5 seconds per level
* '''Duration:''' 1 + 0.5 seconds per level
* '''Cast Time:''' 1.5 seconds
* '''Cast Time:''' 1 second
* '''Cooldown:''' 4 seconds
* '''Cooldown:''' 4 seconds
* '''Cost:''' 15 + 7 mana per level
* '''Cost:''' 15 + 7 mana per level
* '''Debuff Applied:''' Slow
* '''Debuff:''' Slow
** '''Move Speed:''' -50%
** ''Move Speed:'' −50%
** '''Cast Speed:''' -25%
** ''Cast Speed:'' −25%
** '''Attack Speed:''' -25%
** ''Attack Speed:'' −25%
** '''Duration:''' 2 seconds
** ''Duration:'' 2 seconds


<span id="Fury-Bond"></span> [[File:Skill-fury-bond.webp|75px|link=]] '''Fury Bond''' — You share a volatile surge of energy with your bonded ally. The world around you blurs with speed, but at the cost of lowered defenses.
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
* '''Max Level: 5'''
  <div>[[File:Skill-fury-bond.webp|75px|link=]]</div>
  <div><b>Fury Bond</b> — You share a volatile surge of energy with your bonded ally. The world around you blurs with speed, but at the cost of lowered defenses.</div>
</div>
* '''Max Level:''' 5
* '''Cast Time:''' 1 second
* '''Cast Time:''' 1 second
* '''Cooldown:''' 10 seconds
* '''Cooldown:''' 10 seconds
* '''Cost:''' 20 mana
* '''Cost:''' 20 mana
* '''Buff Applied:''' Fury Bond
* '''Buff:''' Fury Bond
** '''Attack Speed:''' +5% per level
** ''ATK:'' +2% per level
** '''Cast Speed:''' +5% per level
** ''MATK:'' +2% per level
** '''Duration:''' 60 seconds per level
** ''Duration:'' 60 seconds per level


<span id="Guardian-Bond"></span> [[File:Skill-guardian-bond.webp|75px|link=]] '''Guardian Bond''' — You and your companion become a shield for one another. While linked, a protective aura surrounds you both, mending wounds and hardening resolve, so long as you remain close.
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
* '''Max Level: 5'''
  <div>[[File:Skill-guardian-bond.webp|75px|link=]]</div>
  <div><b>Guardian Bond</b> — You and your companion become a shield for one another. While linked, a protective aura surrounds you both, mending wounds and hardening resolve, so long as you remain close.</div>
</div>
* '''Max Level:''' 5
* '''Cast Time:''' 1 second
* '''Cast Time:''' 1 second
* '''Cooldown:''' 10 seconds
* '''Cooldown:''' 10 seconds
* '''Cost:''' 20 mana
* '''Cost:''' 20 mana
* '''Buff Applied:''' Guardian Bond
* '''Buff:''' Guardian Bond
** '''Block:''' +5% per level
** ''Healing Received:'' +5% per level
** '''Defense:''' +5% per level
** ''HP:'' +5% per level
** '''Magic Defense:''' +5% per level
** ''Duration:'' 60 seconds per level
** '''Duration:''' 60 seconds per level


<span id="Resonance-Well"></span> [[File:Skill-resonance-well.webp|75px|link=]] '''Resonance Well''' — A tranquil hum radiates outward, harmonizing body and spirit. Beneath its gentle shimmer, vitality stirs and clarity takes root.
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
* '''Max Level: 5'''
  <div>[[File:Skill-resonance-well.webp|75px|link=]]</div>
  <div><b>Resonance Well</b> — A tranquil hum radiates outward, harmonizing body and spirit. Beneath its gentle shimmer, vitality stirs and clarity takes root.</div>
</div>
* '''Max Level:''' 10
* '''Element:''' [[File:HolyIcon.png|15px]] [[Elements#Holy|Holy]]
* '''Element:''' [[File:HolyIcon.png|15px]] [[Elements#Holy|Holy]]
* '''Damage:''' 20% ATK + MATK per level + 20 per level
* '''Healing:''' 10% MATK per level + 20 per level
* [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]] Scaling: +1% ATK + MATK
* +1% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* [[File:Strength.png|15px]] [[Attributes#Strength_(STR)|STR]] Scaling: +1% ATK + MATK
* +1% MATK per [[File:Strength.png|15px]] [[Attributes#Strength_(STR)|STR]]
* '''Area:''' Medium
* '''Area:''' Medium
* '''Duration:''' 2.5 + 0.5 seconds per level
* '''Duration:''' 1 + 0.5 seconds per level
* '''Cast Time:''' 1.5 seconds
* '''Cast Time:''' 1 second
* '''Cooldown:''' 4 seconds
* '''Cooldown:''' 4 seconds
* '''Cost:''' 15 + 7 mana per level
* '''Cost:''' 15 + 7 mana per level
* '''Effect:''' Knockback
* '''Effect:''' Knockback


<span id="Soul-Strike"></span> [[File:Skill-soul-strike.webp|75px|link=]] '''Soul Strike''' — Launches a shard of sanctified essence that pierces the veil between life and death, striking a single enemy with spectral force.
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
* '''Max Level: 10'''
  <div>[[File:Skill-soul-strike.webp|75px|link=]]</div>
  <div><b>Soul Strike</b> — Launches a shard of sanctified essence that pierces the veil between life and death, striking a single enemy with spectral force.</div>
</div>
* '''Max Level:''' 10
* '''Damage:''' 50% ATK + MATK per level
* '''Damage:''' 50% ATK + MATK per level
* [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]] Scaling: +3% ATK + MATK
* +2% ATK + MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* [[File:Strength.png|15px]] [[Attributes#Strength_(STR)|STR]] Scaling: +1% ATK + MATK
* +2% ATK + MATK per [[File:Strength.png|15px]] [[Attributes#Strength_(STR)|STR]]
* '''Hits:''' 0.5 + 0.5 per level
* '''Hits:''' 0.5 + 0.5 per level
* '''Cast Time:''' 0.5 seconds
* '''Cast Time:''' 0.5 seconds
* '''Cooldown:''' 1 second
* '''Cooldown:''' 1 second
* '''Cost:''' 10 + 5 mana per level
* '''Cost:''' 10 + 5 mana per level


<span id="Suppression-Field"></span> [[File:Skill-suppression-field.webp|75px|link=]] '''Suppression Field''' — A ghostly presence descends in silence. Within its reach, the air thickens and thought falters, all sound swallowed by stillness.
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
* '''Max Level: 5'''
  <div>[[File:Skill-suppression-field.webp|75px|link=]]</div>
* '''Damage:''' 60% ATK + MATK per level
  <div><b>Suppression Field</b> — A ghostly presence descends in silence. Within its reach, the air thickens and thought falters, all sound swallowed by stillness.</div>
* [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]] Scaling: +2% ATK + MATK
</div>
* [[File:Strength.png|15px]] [[Attributes#Strength_(STR)|STR]] Scaling: +1% ATK + MATK
* '''Max Level:''' 5
* '''Damage:''' 100% ATK + MATK per level
* +2% ATK + MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* +2% ATK + MATK per [[File:Strength.png|15px]] [[Attributes#Strength_(STR)|STR]]
* '''Area:''' Medium
* '''Area:''' Medium
* '''Cast Time:''' 0.75 seconds
* '''Cast Time:''' 0.75 seconds
* '''Cooldown:''' 3 seconds
* '''Cooldown:''' 2 seconds
* '''Cost:''' 10 + 5 mana per level
* '''Cost:''' 10 + 5 mana per level
* '''Effect:''' Pull
* '''Effect:''' Pull
* '''Debuff Applied:''' Silence
* '''Debuff:''' Silence
** '''Effect:''' Cannot cast skills
** ''Effect:'' Cannot cast skills
** '''Duration:''' 3 seconds per level
** ''Duration:'' 2 seconds per level
** '''Chance:''' 10% per level
** ''Chance:'' 20% per level
 
=== Passive Skills ===
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
  <div>[[File:Arcane Surge.png|75px|link=]]</div>
  <div><b>Arcane Surge</b> — Your summons are infused with magical energy, gaining faster attacks and stronger spells.</div>
</div>
* '''Max Level:''' 10
* '''Summon MATK:''' +3% per level
* '''Summon Attack Speed:''' +3% per level
* '''Skills gain''' [[File:Agility.png|15px]] [[Attributes#Agility_(AGI)|AGI]] '''scaling:''' +0.1% per level


=== Passive ===
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
<span id="Essence-Flow"></span> [[File:Skill-essence-flow.webp|75px|link=]] '''Essence Flow''' — Your healing flows with the essence of life, soothing both flesh and soul.
  <div>[[File:Bestial Wrath.png|75px|link=]]</div>
* '''Max Level: 5'''
  <div><b>Bestial Wrath</b> — Your summons are driven into a primal frenzy, attacking with savage force and sharpened instincts.</div>
* '''Summon Health Regen:''' +10% per level
</div>
* '''Summon Healing Received:''' +10% per level
* '''Max Level:''' 10
* '''Summon ATK:''' +3% per level
* '''Summon Crit:''' +3% per level
* '''Skills gain''' [[File:Strength.png|15px]] [[Attributes#Strength_(STR)|STR]] '''scaling:''' +0.1% per level


<span id="Soul-Resonance"></span> [[File:Skill-soul-resonance.webp|75px|link=]] '''Soul Resonance''' — Your attacks stir echoes from beyond, releasing spectral force on impact.
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
* '''Max Level: 5'''
  <div>[[File:Guardian Oath.png|75px|link=]]</div>
* '''Chance to Autocast Soul Strike:''' +10% per level
  <div><b>Guardian Oath</b> — A vow of protection binds your summons, granting them vitality and endurance.</div>
* '''Soul Strike Damage:''' +2% per level
</div>
* '''Max Level:''' 10
* '''Summon HP:''' +3% per level
* '''Summon Health Regen:''' +5% per level
* '''Skills gain''' [[File:Vitality.png|15px]] [[Attributes#Vitality_(VIT)|VIT]] '''scaling:''' +0.1% per level


<span id="Summoners-Pact"></span> [[File:Skill-summoner's-pact.webp|75px|link=]] '''Summoner’s Pact''' — Strengthens the link between summoner and summon. All summons inherit a portion of your power.
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
* '''Max Level: 5'''
  <div>[[File:Sacred Vow.png|75px|link=]]</div>
* '''All Stats Shared to Summons:''' +10% per level
  <div><b>Sacred Vow</b> — Your summons channel greater healing essence, amplifying restorative effects.</div>
</div>
* '''Max Level:''' 10
* '''Summon Healing:''' +3% per level
* '''Summon Healing Received:''' +3% per level
* '''Skills gain''' [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]] '''scaling:''' +0.1% per level


== Attributes ==
== Attributes ==


{| class="infobox" style="float:none; width:100%; max-width:500px; font-size:90%; border:2px solid #372b54; background:#f7f7fa; border-radius:12px; box-shadow:0 2px 6px rgba(0,0,0,0.25); margin:1em auto; text-align:left;"
{| class="infobox custom-table" style="float:none; width:100%; max-width:500px; font-size:90%; margin:1em auto; text-align:left;"
|-
! colspan="2" style="background:linear-gradient(180deg,#7a6fb0,#5a4e7c); color:white; text-align:center; padding:6px; font-size:110%; border-top-left-radius:10px; border-top-right-radius:10px;" |
'''Primary Attributes'''
|-
|-
| style="background:#e6e3f0; font-weight:bold; width:20%; padding:6px; border-bottom:1px solid #ccc;" | [[File:Intelligence.png|25px]] [[Attributes#Intelligence_(INT)|INT]]
! colspan="2" | '''Primary Attributes'''
| style="background:#ffffff; padding:6px; border-bottom:1px solid #ccc; text-align:left;" | The most common offensive stat for Summoners.<br />Increases magic attack, improves scaling for many summons, raises MP, and boosts magic defense.
|-
|-
| style="background:#e6e3f0; font-weight:bold; padding:6px; border-bottom:1px solid #ccc;" | [[File:Dexterity.png|25px]] [[Attributes#Dexterity_(DEX)|DEX]]
| style="font-weight:bold; width:20%; padding:6px; text-align:center;" | [[File:Intelligence.png|25px]] [[Attributes#Intelligence_(INT)|INT]] || style="padding:6px; text-align:left;" | The core offensive stat for Summoners.<br />Boosts magic attack, increases MP pool, and enhances scaling for many summons, making it the most reliable damage source in caster-focused builds.
| style="background:#ffffff; padding:6px; border-bottom:1px solid #ccc; text-align:left;" | Provides attack speed and accuracy, and contributes to Block for pets.<br />Important for smoother pet commands and reducing downtime between skills.
|-
|-
| style="background:#e6e3f0; font-weight:bold; padding:6px;" | [[File:Vitality.png|25px]] [[Attributes#Vitality_(VIT)|VIT]]
| style="font-weight:bold; padding:6px; text-align:center;" | [[File:Strength.png|25px]] [[Attributes#Strength_(STR)|STR]] || style="padding:6px; text-align:left;" | A key damage stat that fuels Summoner skill power.<br />Scales strongly with abilities such as '''Soul Strike''', which increases both Summoner and pet damage output, making STR essential in hybrid builds.
| style="background:#ffffff; padding:6px; text-align:left;" | Increases HP and physical defense.<br />Valuable for survivability, especially in tougher encounters where the Summoner may draw aggro while managing pets.
|-
|-
! colspan="2" style="background:linear-gradient(180deg,#7a6fb0,#5a4e7c); color:white; text-align:center; padding:6px; font-size:110%;" |
| style="font-weight:bold; padding:6px; text-align:center;" | [[File:Agility.png|25px]] [[Attributes#Agility_(AGI)|AGI]] || style="padding:6px; text-align:left;" | Vital for enhancing pet performance.<br />Raises ASPD, allowing pets to attack faster and trigger effects more frequently, which directly increases sustained DPS.
'''Secondary Attributes'''
|-
|-
| style="background:#e6e3f0; font-weight:bold; padding:6px; border-bottom:1px solid #ccc;" | [[File:Agility.png|25px]] [[Attributes#Agility_(AGI)|AGI]]
| style="font-weight:bold; padding:6px; text-align:center;" | [[File:Vitality.png|25px]] [[Attributes#Vitality_(VIT)|VIT]] || style="padding:6px; text-align:left;" | The foundation of Summoner durability.<br />Increases HP and physical defense, helping Summoners survive while keeping their pets active in extended battles.
| style="background:#ffffff; padding:6px; border-bottom:1px solid #ccc; text-align:left;" | Increases attack speed and dodge rate.<br />Occasionally used in builds aiming for faster command input or pet synergy, but less central overall.
|- class="middle-header"
! colspan="2" | '''Secondary Attributes'''
|-
|-
| style="background:#e6e3f0; font-weight:bold; padding:6px; border-bottom:1px solid #ccc;" | [[File:Strength.png|25px]] [[Attributes#Strength_(STR)|STR]]
| style="font-weight:bold; padding:6px; text-align:center;" | [[File:Dexterity.png|25px]] [[Attributes#Dexterity_(DEX)|DEX]] || style="padding:6px; text-align:left;" | Provides accuracy and contributes slightly to block chance through synergy with pets.<br />Usually a dump stat, but sometimes raised to reach block thresholds when using '''Guardian Bond'''.
| style="background:#ffffff; padding:6px; border-bottom:1px solid #ccc; text-align:left;" | Governs physical attack power.<br />Rarely prioritized, though some hybrid or experimental Summoner builds consider it for niche scaling interactions.
|-
|-
| style="background:#e6e3f0; font-weight:bold; padding:6px;" | [[File:Luck.png|25px]] [[Attributes#Luck_(LUK)|LUK]]
| style="font-weight:bold; padding:6px; text-align:center;" | [[File:Luck.png|25px]] [[Attributes#Luck_(LUK)|LUK]] || style="padding:6px; text-align:left;" | Increases critical chance and critical damage, which pets can also benefit from in theory.<br />Not commonly built for Summoners, but can appear in experimental crit-based pet setups.
| style="background:#ffffff; padding:6px; text-align:left;" | Boosts critical chance and damage.<br />Has limited application to most Summoner builds, but can appear in crit/ASPD pet variants.
|}
|}


== Early Game Leveling ==
=== Levels 1–10 ===
Content here.
Recommended Maps:
*
Stat Priority:
*
----
=== Levels 10–30 ===
Content here.
Recommended Maps:
*


Stat Priority:
<!--
*
== Job Advancement ==


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{{JobAdvancementBox
 
| FirstClass = Warlock
=== Levels 30–40 ===
| SecondClass = Druid
Content here.
| ThirdClass = Necromancer
 
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-->
== Mid Game Leveling ==
 
=== Levels 40–60 ===
Content here.
 
Recommended Map:
*
 
Stat Priority:
*
 
=== Levels 60–80 ===
Content here.
 
Recommended Map:
*
 
Stat Priority:
*
 
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=== Levels 80–100 ===
Content here.
 
Stat Priority:
*
 
=== Levels 100+ ===
Content here.
 
Stat Priority:
This should be the final stat allocation section, where every possible stat has been put into place.
 
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}}
 
== Endgame Overview ==
[[Placeholder]]
 
== Tips and Tricks ==
[[Placeholder]]


== Additional Guides ==
== Additional Guides ==

Latest revision as of 20:06, 25 September 2025

Join the Playtest on Steam Now: SpiritVale


Summoner


Class Overview
Role Summoning
Dark Magic
Weapons Mace
Attributes
STR 1
AGI 9
VIT 9
INT 12
DEX 1
LUK 1




A mystical conjurer who fights alongside summoned companions. Ideal for players who enjoy flexible support, strategic positioning, and empowering allies through magical bonds.

Summoners call forth mystical companions, blending offensive magic with supportive utility. For players who enjoy flexible, strategic gameplay, the Summoner provides a unique experience by balancing personal power with the strength of their summons.

Their ability to bond with magical creatures makes them adaptable, able to empower allies, weaken enemies, or control the battlefield indirectly. While not as offensively overwhelming as a Mage, their versatility ensures they remain impactful in a wide range of encounters.

As a Base Class, the Summoner introduces players to a hybrid style of combat where success depends on careful positioning, timing, and managing both their own skills and those of their companions.

General Skills

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These are skills that every class has access to, and can be leveled by all players.

Active


Heal
Active

  • Max Level: 1
  • Element: Holy
  • Healing: 50% MATK per level
    (+ 100 +100 per level)
  • INT Scaling: +1% MATK
  • VIT Scaling: +1% MATK
  • Cooldown: 3s
  • Cost: 10 + 5 MP/level


Haste
Active

  • Max Level: 1
  • Cost: 20 MP
  • Removes Slow (100%)
  • Buff Applied: Haste
    • AGI: +2/level
    • ASPD: +2%/level
    • Move Speed: +25%
    • Duration: 60s/level


Cure
Active

  • Max Level: 1
  • Removes: Poison, Blind, Curse, Silence (100%)
  • Cost: 10 MP


Passive


Free Cast
Passive

  • Max Level: 1
  • Move while casting (reduced speeds)
  • Move Speed: 15% + 10%/level
  • Attack Speed: 50% + 10%/level


Increased Health
Passive

  • Max Level: 5
  • HP: +100/level


Increased Mana
Passive

  • Max Level: 5
  • MP: +40/level


Increased Recovery
Passive

  • Max Level: 5
  • MP Regen: +2/level
  • Max MP/sec: +0.2%/level


Increased Flee
Passive

  • Max Level: 5
  • Flee: +8/level


Summoner Skills

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These skills are unique to the Summoner class.

Summon Commands

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Summon Attack — Commands all active summons to converge on the chosen enemy, forcing them to attack your target.
  • Max Level: 1
Summon Recall — Calls all active summons back to your side, halting their current actions and returning them to you.
  • Max Level: 1
Summon Angel — A radiant healer who channels light into soothing magic and soul-searing strikes.
  • Max Level: 1
  • Cast Time: 2 seconds
  • Cooldown: 30 seconds
  • Cost: 30 mana
  • Restrictions: Cannot be used with Summon Cat, Summon Cactus, Summon Wolf
  • Skills:
    • Lv. 5: Heal
    • Lv. 15: Holy Light
    • Lv. 30: Dissonance Well
    • Lv. 40: Resonance Well
    • Lv. 50: Sacred Aegis
  • Stages:
    • Lv. 1: Angel
    • Lv. 25: Archangel
    • Lv. 50: Angel Mage
Summon Cactus — A spiny sentinel that soaks up hits and punishes attackers without flinching.
  • Max Level: 1
  • Cast Time: 2 seconds
  • Cooldown: 30 seconds
  • Cost: 30 mana
  • Restrictions: Cannot be used with Summon Angel, Summon Cat, Summon Wolf
  • Skills:
    • Lv. 5: Taunt
    • Lv. 15: Impale
    • Lv. 30: Fortify
    • Lv. 40: Stomp
    • Lv. 50: Reinforce
  • Stages:
    • Lv. 1: Cacti
    • Lv. 25: Cactus
    • Lv. 50: Cactus King
Summon Cat — A nimble caster that darts between foes, blasting lightning with wild flair.
  • Max Level: 1
  • Cast Time: 2 seconds
  • Cooldown: 30 seconds
  • Cost: 30 mana
  • Restrictions: Cannot be used with Summon Angel, Summon Cactus, Summon Wolf
  • Skills:
    • Lv. 5: Thunderbolt
    • Lv. 15: Lightning Strike
    • Lv. 30: Lightning Reflexes
    • Lv. 40: Thunder Storm
    • Lv. 50: Lightning Release
  • Stages:
    • Lv. 1: Cat Meow
    • Lv. 25: Cat Lightning
    • Lv. 50: Cat Bolt
Summon Wolf — A fast, feral brawler that tears into enemies with raw strength and speed.
  • Max Level: 1
  • Cast Time: 2 seconds
  • Cooldown: 30 seconds
  • Cost: 30 mana
  • Restrictions: Cannot be used with Summon Angel, Summon Cat, Summon Cactus
  • Skills:
    • Lv. 5: Bash
    • Lv. 15: Shadow Step
    • Lv. 30: Axe Quicken
    • Lv. 40: Twin Cleave
    • Lv. 50: Shadow Release
  • Stages:
    • Lv. 1: Wolf Pup
    • Lv. 25: Wolf
    • Lv. 50: Werewolf
Banishment Field — Radiant spirits descend in silent judgment, severing the soul from grace. The afflicted find their healing turned against them, their essence exposed to the full weight of magical assault.
  • Max Level: 5
  • Damage: 100% ATK + MATK per level
  • +2% ATK + MATK per INT
  • +2% ATK + MATK per STR
  • Hits: 1 per level
  • Area: Medium
  • Cast Time: 0.75 seconds
  • Cooldown: 2 seconds
  • Cost: 10 + 5 mana per level
  • Effect: Knockback
  • Debuff: Curse
    • Effect: Healing effects converted to damage
    • Damage from Magic: +15%
    • Duration: 2 seconds
    • Chance: 20% per level
Dissonance Well — A field of spiritual interference thrums with jagged tension, stalling thought, movement, and will. Those within find their bodies sluggish, their instincts dulled, as if time itself resists them.
  • Max Level: 10
  • Damage: 50% ATK + MATK per level
  • +1% ATK + MATK per INT
  • +1% ATK + MATK per STR
  • Area: Medium
  • Duration: 1 + 0.5 seconds per level
  • Cast Time: 1 second
  • Cooldown: 4 seconds
  • Cost: 15 + 7 mana per level
  • Debuff: Slow
    • Move Speed: −50%
    • Cast Speed: −25%
    • Attack Speed: −25%
    • Duration: 2 seconds
Fury Bond — You share a volatile surge of energy with your bonded ally. The world around you blurs with speed, but at the cost of lowered defenses.
  • Max Level: 5
  • Cast Time: 1 second
  • Cooldown: 10 seconds
  • Cost: 20 mana
  • Buff: Fury Bond
    • ATK: +2% per level
    • MATK: +2% per level
    • Duration: 60 seconds per level
Guardian Bond — You and your companion become a shield for one another. While linked, a protective aura surrounds you both, mending wounds and hardening resolve, so long as you remain close.
  • Max Level: 5
  • Cast Time: 1 second
  • Cooldown: 10 seconds
  • Cost: 20 mana
  • Buff: Guardian Bond
    • Healing Received: +5% per level
    • HP: +5% per level
    • Duration: 60 seconds per level
Resonance Well — A tranquil hum radiates outward, harmonizing body and spirit. Beneath its gentle shimmer, vitality stirs and clarity takes root.
  • Max Level: 10
  • Element: Holy
  • Healing: 10% MATK per level + 20 per level
  • +1% MATK per INT
  • +1% MATK per STR
  • Area: Medium
  • Duration: 1 + 0.5 seconds per level
  • Cast Time: 1 second
  • Cooldown: 4 seconds
  • Cost: 15 + 7 mana per level
  • Effect: Knockback
Soul Strike — Launches a shard of sanctified essence that pierces the veil between life and death, striking a single enemy with spectral force.
  • Max Level: 10
  • Damage: 50% ATK + MATK per level
  • +2% ATK + MATK per INT
  • +2% ATK + MATK per STR
  • Hits: 0.5 + 0.5 per level
  • Cast Time: 0.5 seconds
  • Cooldown: 1 second
  • Cost: 10 + 5 mana per level
Suppression Field — A ghostly presence descends in silence. Within its reach, the air thickens and thought falters, all sound swallowed by stillness.
  • Max Level: 5
  • Damage: 100% ATK + MATK per level
  • +2% ATK + MATK per INT
  • +2% ATK + MATK per STR
  • Area: Medium
  • Cast Time: 0.75 seconds
  • Cooldown: 2 seconds
  • Cost: 10 + 5 mana per level
  • Effect: Pull
  • Debuff: Silence
    • Effect: Cannot cast skills
    • Duration: 2 seconds per level
    • Chance: 20% per level

Passive Skills

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Arcane Surge — Your summons are infused with magical energy, gaining faster attacks and stronger spells.
  • Max Level: 10
  • Summon MATK: +3% per level
  • Summon Attack Speed: +3% per level
  • Skills gain AGI scaling: +0.1% per level
Bestial Wrath — Your summons are driven into a primal frenzy, attacking with savage force and sharpened instincts.
  • Max Level: 10
  • Summon ATK: +3% per level
  • Summon Crit: +3% per level
  • Skills gain STR scaling: +0.1% per level
Guardian Oath — A vow of protection binds your summons, granting them vitality and endurance.
  • Max Level: 10
  • Summon HP: +3% per level
  • Summon Health Regen: +5% per level
  • Skills gain VIT scaling: +0.1% per level
Sacred Vow — Your summons channel greater healing essence, amplifying restorative effects.
  • Max Level: 10
  • Summon Healing: +3% per level
  • Summon Healing Received: +3% per level
  • Skills gain INT scaling: +0.1% per level
Primary Attributes
INT The core offensive stat for Summoners.
Boosts magic attack, increases MP pool, and enhances scaling for many summons, making it the most reliable damage source in caster-focused builds.
STR A key damage stat that fuels Summoner skill power.
Scales strongly with abilities such as Soul Strike, which increases both Summoner and pet damage output, making STR essential in hybrid builds.
AGI Vital for enhancing pet performance.
Raises ASPD, allowing pets to attack faster and trigger effects more frequently, which directly increases sustained DPS.
VIT The foundation of Summoner durability.
Increases HP and physical defense, helping Summoners survive while keeping their pets active in extended battles.
Secondary Attributes
DEX Provides accuracy and contributes slightly to block chance through synergy with pets.
Usually a dump stat, but sometimes raised to reach block thresholds when using Guardian Bond.
LUK Increases critical chance and critical damage, which pets can also benefit from in theory.
Not commonly built for Summoners, but can appear in experimental crit-based pet setups.


Additional Guides

edit edit source

Here is a full list of all build guides currently for the Summoner Class:


Classes
Base KnightWarriorMageSummonerRogueAcolyteScout
Advanced I WizardShinobi
Game Systems
Character ClassesAttributesSkillsStorageCoin
Items ConsumablesEquipmentCardsArtifactsMaterials
Combat Dodge RollElementsMonstersArena
World WaypointsMapsNon-Player CharactersRefinementCrafting