Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Join the Playtest on Steam Now: SpiritVale

Join the Playtest on Steam Now: SpiritVale


Summoner


Class Overview
Role Summoning
Dark Magic
Weapons Mace
Attributes
STR 1
AGI 9
VIT 9
INT 12
DEX 1
LUK 1




A mystical conjurer who fights alongside summoned companions. Ideal for players who enjoy flexible support, strategic positioning, and empowering allies through magical bonds.

Summoners call forth mystical companions, blending offensive magic with supportive utility. For players who enjoy flexible, strategic gameplay, the Summoner provides a unique experience by balancing personal power with the strength of their summons.

Their ability to bond with magical creatures makes them adaptable, able to empower allies, weaken enemies, or control the battlefield indirectly. While not as offensively overwhelming as a Mage, their versatility ensures they remain impactful in a wide range of encounters.

As a Base Class, the Summoner introduces players to a hybrid style of combat where success depends on careful positioning, timing, and managing both their own skills and those of their companions.

General Skills

edit edit source

These skills are available to all classes.

Cure — "Channels purifying energy to dispel harmful afflictions, restoring clarity where corruption once lingered."
  • Max Level: 1
  • Cost: 10 mana
  • Cures: Poison
  • Cures: Blind
  • Cures: Silence
Haste — "A surge of energy rushes through the limbs, quickening reflexes and footwork."
  • Max Level: 1
  • Cost: 20 mana
  • Buff Applied: Haste
    • Agi: +2 per level
    • Atk Spd: +2% per level
    • Move Spd: +25%
    • Duration: 60 seconds per level
  • Cures: Slow
Heal — "Channels holy energy to restore health to a target ally."
  • Max Level: 1
  • Element: Holy
  • Healing: 50% per level
  • +1% per INT
  • +1% per VIT
  • Cooldown: 3 seconds
  • Cost: 10 + 5 mana per level
Free Cast — "Allows the caster to move and attack while casting, at the cost of reduced casting and attack speed."
  • Max Level: 1
  • Move speed: 15% + 10% per level
  • Attack speed: 50% + 10% per level
Increased Flee — "Improves evasion against physical attacks."
  • Max Level: 5
  • Flee: +8 per level
Increased Health — "Increases maximum health."
  • Max Level: 5
  • HP: +100 per level
Increased Mana — "Expands total mana capacity."
  • Max Level: 5
  • MP: +40 per level
Increased Recovery — "Accelerates mana regeneration."
  • Max Level: 5
  • MP Regen: +2 per level
  • Max MP recovered per second: +0.2% per level

Summoner Skills

edit edit source

These skills are unique to the Summoner class.

Summon Commands

edit edit source
Summon Attack — "Commands all active summons to converge on the chosen enemy, forcing them to attack your target."
  • Max Level: 1
Summon Recall — "Calls all active summons back to your side, halting their current actions and returning them to you."
  • Max Level: 1
Summon Angel — "A radiant healer who channels light into soothing magic and soul-searing strikes."
  • Max Level: 1
  • Cast Time: 2 seconds
  • Cooldown: 30 seconds
  • Cost: 30 mana
  • Restrictions: Cannot be used with Summon Cat, Summon Cactus, Summon Wolf
  • Skills Learned:
    • Lv. 5: Heal
    • Lv. 15: Holy Light
    • Lv. 30: Dissonance Well
    • Lv. 40: Resonance Well
    • Lv. 50: Sacred Aegis
  • Summon Stages:
    • Lv. 1: Angel
    • Lv. 25: Archangel
    • Lv. 50: Angel Mage
Summon Cactus — "A spiny sentinel that soaks up hits and punishes attackers without flinching."
  • Max Level: 1
  • Cast Time: 2 seconds
  • Cooldown: 30 seconds
  • Cost: 30 mana
  • Restrictions: Cannot be used with Summon Angel, Summon Cat, Summon Wolf
  • Skills Learned:
    • Lv. 5: Taunt
    • Lv. 15: Impale
    • Lv. 30: Fortify
    • Lv. 40: Stomp
    • Lv. 50: Reinforce
  • Summon Stages:
    • Lv. 1: Cacti
    • Lv. 25: Cactus
    • Lv. 50: Cactus King
Summon Cat — "A nimble caster that darts between foes, blasting lightning with wild flair."
  • Max Level: 1
  • Cast Time: 2 seconds
  • Cooldown: 30 seconds
  • Cost: 30 mana
  • Restrictions: Cannot be used with Summon Angel, Summon Cactus, Summon Wolf
  • Skills Learned:
    • Lv. 5: Thunderbolt
    • Lv. 15: Lightning Strike
    • Lv. 30: Lightning Reflexes
    • Lv. 40: Thunder Storm
    • Lv. 50: Lightning Release
  • Summon Stages:
    • Lv. 1: Cat Meow
    • Lv. 25: Cat Lightning
    • Lv. 50: Cat Bolt
Summon Wolf — "A fast, feral brawler that tears into enemies with raw strength and speed."
  • Max Level: 1
  • Cast Time: 2 seconds
  • Cooldown: 30 seconds
  • Cost: 30 mana
  • Restrictions: Cannot be used with Summon Angel, Summon Cat, Summon Cactus
  • Skills Learned:
    • Lv. 5: Shadow Step
    • Lv. 15: Twin Cleave
    • Lv. 30: Axe Quicken
    • Lv. 40: Blood Lust
    • Lv. 50: Shadow Release
  • Summon Stages:
    • Lv. 1: Wolf Pup
    • Lv. 25: Wolf
    • Lv. 50: Werewolf
Banishment Field — "Radiant spirits descend in silent judgment, severing the soul from grace. The afflicted find their healing turned against them, their essence exposed to the full weight of magical assault."
  • Max Level: 5
  • Damage: 75% ATK + MATK per level
  • +2% ATK + MATK per INT
  • +2% ATK + MATK per STR
  • Hits: 1 per level
  • Area: Medium
  • Cast Time: 0.75 seconds
  • Cooldown: 2 seconds
  • Cost: 10 + 5 mana per level
  • Effect: Knockback
  • Debuff Applied: Curse
    • Healing Effects: Converted to damage
    • Damage from Magic: +15%
    • Duration: 2 seconds per level
    • Chance: 15% per level
Dissonance Well — "A field of spiritual interference thrums with jagged tension, stalling thought, movement, and will. Those within find their bodies sluggish, their instincts dulled, as if time itself resists them."
  • Max Level: 10
  • Damage: 50% ATK + MATK per level
  • +1% ATK + MATK per INT
  • +1% ATK + MATK per STR
  • Area: Medium
  • Duration: 1 + 0.5 seconds per level
  • Cast Time: 1 second
  • Cooldown: 4 seconds
  • Cost: 15 + 7 mana per level
  • Debuff Applied: Slow
    • Move Speed: −50%
    • Cast Speed: −25%
    • Attack Speed: −25%
    • Duration: 2 seconds
Fury Bond — "You share a volatile surge of energy with your bonded ally. The world around you blurs with speed, but at the cost of lowered defenses."
  • Max Level: 5
  • Cast Time: 1 second
  • Cooldown: 10 seconds
  • Cost: 20 mana
  • Buff Applied: Fury Bond
    • ATK: +2% per level
    • MATK: +2% per level
    • Duration: 60 seconds per level
Guardian Bond — "You and your companion become a shield for one another, mending wounds and hardening resolve."
  • Max Level: 5
  • Cast Time: 1 second
  • Cooldown: 10 seconds
  • Cost: 20 mana
  • Buff Applied: Guardian Bond
    • Healing Received: +5% per level
    • HP: +5% per level
    • Duration: 60 seconds per level
Resonance Well — "A tranquil hum radiates outward, harmonizing body and spirit. Beneath its gentle shimmer, vitality stirs and clarity takes root."
  • Max Level: 10
  • Element: Holy
  • Healing: 10% per level
  • +1% per INT
  • +1% per STR
  • Effect: Knockback
  • Area: Medium
  • Duration: 1 + 0.5 seconds per level
  • Cast Time: 1 second
  • Cooldown: 4 seconds
  • Cost: 15 + 7 mana per level
Soul Strike — "Launches a shard of sanctified essence that pierces the veil between life and death, striking a single enemy with spectral force."
  • Max Level: 10
  • Damage: 100% ATK + MATK per level
  • +2% ATK + MATK per INT
  • +2% ATK + MATK per STR
  • Hits: 1 per level
  • Cast Time: 0.5 seconds
  • Cooldown: 1 second
  • Cost: 10 + 5 mana per level
Suppression Field — "A ghostly presence descends in silence. Within its reach, the air thickens and thought falters, all sound swallowed by stillness."
  • Max Level: 5
  • Damage: 75% ATK + MATK per level
  • +2% ATK + MATK per INT
  • +2% ATK + MATK per STR
  • Area: Medium
  • Cast Time: 0.75 seconds
  • Cooldown: 2 seconds
  • Cost: 10 + 5 mana per level
  • Effect: Pull
  • Debuff Applied: Silence
    • Effect: Cannot cast skills
    • Duration: 2 seconds per level
    • Chance: 15% per level

Passive Skills

edit edit source
Arcane Surge — "Empowers your magical summons, amplifying their spell damage and attack speed through shared arcane focus."
  • Max Level: 10
  • Summon MATK: +3% per level
  • Summon Attack Speed: +3% per level
  • Skills gain INT scaling: +0.1% per level
Bestial Wrath — "Increases the attack power and ferocity of your summons, letting them strike with greater might and precision."
  • Max Level: 10
  • Summon ATK: +3% per level
  • Summon Crit: +3% per level
  • Skills gain STR scaling: +0.1% per level
Guardian Oath — "Fortifies your summons with divine protection, increasing their maximum health and regeneration."
  • Max Level: 10
  • Summon HP: +3% per level
  • Summon Health Regen: +5% per level
  • Skills gain VIT scaling: +0.1% per level
Sacred Vow — "Strengthens the restorative power of your healing summons and improves the recovery they receive."
  • Max Level: 10
  • Summon Healing: +2% per level
  • Summon Healing Received: +2% per level
  • Skills gain DEX scaling: +0.1% per level
Primary Attributes
INT The core offensive stat for Summoners.
Boosts magic attack, increases MP pool, and enhances scaling for many summons, making it the most reliable damage source in caster-focused builds.
STR A key damage stat that fuels Summoner skill power.
Scales strongly with abilities such as Soul Strike, which increases both Summoner and pet damage output, making STR essential in hybrid builds.
AGI Vital for enhancing pet performance.
Raises ASPD, allowing pets to attack faster and trigger effects more frequently, which directly increases sustained DPS.
VIT The foundation of Summoner durability.
Increases HP and physical defense, helping Summoners survive while keeping their pets active in extended battles.
Secondary Attributes
DEX Provides accuracy and contributes slightly to block chance through synergy with pets.
Usually a dump stat, but sometimes raised to reach block thresholds when using Guardian Bond.
LUK Increases critical chance and critical damage, which pets can also benefit from in theory.
Not commonly built for Summoners, but can appear in experimental crit-based pet setups.


Additional Guides

edit edit source

Here is a full list of all build guides currently for the Summoner Class:


Classes
Base KnightWarriorMageSummonerRogueAcolyteScout
Advanced I WizardShinobiPriestPaladin
Game Systems
Character ClassesAttributesSkillsStorageCoin
Items ConsumablesEquipmentCardsArtifactsMaterials
Combat Dodge RollElementsMonstersArena
World WaypointsMapsNon-Player CharactersRefinementCrafting