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=== Active ===
=== Active ===
<span id="Earthbolt"></span> [[File:Skill-earthbolt.webp|75px|link=]] '''Earthbolt''' — Harnesses the pulse of the earth to strike a single foe with crushing, earthen might.
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
  <div>[[File:Skill-earthbolt.webp|75px|link=]]</div>
  <div><b>Earthbolt</b> — Harnesses the pulse of the earth to strike a single foe with crushing, earthen might.</div>
</div>
* '''Max Level:''' 10
* '''Max Level:''' 10
* '''Element:''' [[File:EarthIcon.png|15px]] [[Elements#Earth|Earth]]
* '''Element:''' [[File:EarthIcon.png|15px]] [[Elements#Earth|Earth]]
Line 38: Line 41:
* '''Cost:''' 5 + 5 mana per level
* '''Cost:''' 5 + 5 mana per level
* '''Buff Applied:''' Earth Attunement
* '''Buff Applied:''' Earth Attunement
** '''Earth Damage:''' +3% per level
** ''Earth Damage:'' +3% per level
** '''Duration:''' 10 seconds
** ''Duration:'' 10 seconds


<span id="Earth-Spikes"></span> [[File:Skill-earth-spikes.webp|75px|link=]] '''Earth Spikes''' — The ground erupts in a burst of jagged stone, impaling enemies from below.
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
  <div>[[File:Skill-earth-spikes.webp|75px|link=]]</div>
  <div><b>Earth Spikes</b> — The ground erupts in a burst of jagged stone, impaling enemies from below.</div>
</div>
* '''Max Level:''' 10
* '''Max Level:''' 10
* '''Element:''' [[File:EarthIcon.png|15px]] [[Elements#Earth|Earth]]
* '''Element:''' [[File:EarthIcon.png|15px]] [[Elements#Earth|Earth]]
Line 52: Line 58:
* '''Cost:''' 20 + 10 mana per level
* '''Cost:''' 20 + 10 mana per level
* '''Debuff Applied:''' Stone
* '''Debuff Applied:''' Stone
** '''Fire Resistance:''' −25%
** ''Fire Resistance:'' −25%
** '''Duration:''' 2 + 0.5 seconds per level
** ''Duration:'' 2 + 0.5 seconds per level
* '''Debuff Applied:''' Slow
* '''Debuff Applied:''' Slow
** '''Move Speed:''' −50%
** ''Move Speed:'' −50%
** '''Cast Speed:''' −25%
** ''Cast Speed:'' −25%
** '''Attack Speed:''' −25%
** ''Attack Speed:'' −25%
** '''Duration:''' 2 + 0.5 seconds per level
** ''Duration:'' 2 + 0.5 seconds per level
** '''Chance:''' 50% + 5% per level
** ''Chance:'' 50% + 5% per level


<span id="Energy-Shield"></span> [[File:Skill-energy-shield.webp|75px|link=]] '''Energy Shield''' — A shimmering arcane barrier absorbs harm until its energy fades, redirecting a portion of incoming damage to MP instead of HP.
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
  <div>[[File:Skill-energy-shield.webp|75px|link=]]</div>
  <div><b>Energy Shield</b> — A shimmering arcane barrier absorbs harm until its energy fades, redirecting a portion of incoming damage to MP instead of HP.</div>
</div>
* '''Max Level:''' 5
* '''Max Level:''' 5
* '''Cost:''' 20 mana
* '''Cost:''' 20 mana
* '''Buff Applied:''' Energy Shield
* '''Buff Applied:''' Energy Shield
** '''Damage Reduction:''' +10% per level
** ''Damage Reduction:'' +10% per level
** '''Duration:''' 60 seconds per level
** ''Duration:'' 60 seconds per level


<span id="Fireball"></span> [[File:Skill-fireball.webp|75px|link=]] '''Fireball''' — Casts a fiery orb that explodes on impact, leaving behind a firewall at the impact zone.
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
  <div>[[File:Skill-fireball.webp|75px|link=]]</div>
  <div><b>Fireball</b> — Casts a fiery orb that explodes on impact, leaving behind a firewall at the impact zone.</div>
</div>
* '''Max Level:''' 10
* '''Max Level:''' 10
* '''Element:''' [[File:FireIcon.png|15px]] [[Elements#Fire|Fire]]
* '''Element:''' [[File:FireIcon.png|15px]] [[Elements#Fire|Fire]]
Line 77: Line 89:
* '''Cooldown:''' 1 second
* '''Cooldown:''' 1 second
* '''Cost:''' 20 + 10 mana per level
* '''Cost:''' 20 + 10 mana per level
* '''Effect:''' Knockback
* ''Effect:'' Knockback
* '''Ground AoE:''' Firewall
* '''Ground AoE:''' Firewall
** '''Element:''' [[File:FireIcon.png|15px]] [[Elements#Fire|Fire]]
** '''Element:''' [[File:FireIcon.png|15px]] [[Elements#Fire|Fire]]
** '''Damage:''' 100% MATK
** ''Damage:'' 100% MATK
** +2% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
** +2% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
** '''Hit Limit:''' 2 + 1 per level
** ''Hit Limit:'' 2 + 1 per level
** '''Area:''' Small
** ''Area:'' Small
** '''Duration:''' 2 + 1 seconds per level
** ''Duration:'' 2 + 1 seconds per level
** '''Effect:''' Knockback
** ''Effect:'' Knockback


<span id="Firebolt"></span> [[File:Skill-firebolt.webp|75px|link=]] '''Firebolt''' — Launches a concentrated flame that scorches a single enemy with fire-element magical damage.
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
  <div>[[File:Skill-firebolt.webp|75px|link=]]</div>
  <div><b>Firebolt</b> — Launches a concentrated flame that scorches a single enemy with fire-element magical damage.</div>
</div>
* '''Max Level:''' 10
* '''Max Level:''' 10
* '''Element:''' [[File:FireIcon.png|15px]] [[Elements#Fire|Fire]]
* '''Element:''' [[File:FireIcon.png|15px]] [[Elements#Fire|Fire]]
Line 97: Line 112:
* '''Cost:''' 5 + 5 mana per level
* '''Cost:''' 5 + 5 mana per level
* '''Buff Applied:''' Fire Attunement
* '''Buff Applied:''' Fire Attunement
** '''Fire Damage:''' +3% per level
** ''Fire Damage:'' +3% per level
** '''Duration:''' 10 seconds
** ''Duration:'' 10 seconds


<span id="Icebolt"></span> [[File:Skill-icebolt.webp|75px|link=]] '''Icebolt''' — Hurls a shard of ice to deal water-element magical damage to a single enemy.
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
  <div>[[File:Skill-icebolt.webp|75px|link=]]</div>
  <div><b>Icebolt</b> — Hurls a shard of ice to deal water-element magical damage to a single enemy.</div>
</div>
* '''Max Level:''' 10
* '''Max Level:''' 10
* '''Element:''' [[File:WaterIcon.png|15px]] [[Elements#Water|Water]]
* '''Element:''' [[File:WaterIcon.png|15px]] [[Elements#Water|Water]]
Line 110: Line 128:
* '''Cost:''' 5 + 5 mana per level
* '''Cost:''' 5 + 5 mana per level
* '''Buff Applied:''' Water Attunement
* '''Buff Applied:''' Water Attunement
** '''Water Damage:''' +3% per level
** ''Water Damage:'' +3% per level
** '''Duration:''' 10 seconds
** ''Duration:'' 10 seconds


<span id="Ice-Shard"></span> [[File:Skill-ice-shard.webp|75px|link=]] '''Ice Shard''' — Fires a fast-moving ice projectile that shatters on impact, damaging and potentially freezing enemies.
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
  <div>[[File:Skill-ice-shard.webp|75px|link=]]</div>
  <div><b>Ice Shard</b> — Fires a fast-moving ice projectile that shatters on impact, damaging and potentially freezing enemies.</div>
</div>
* '''Max Level:''' 10
* '''Max Level:''' 10
* '''Element:''' [[File:WaterIcon.png|15px]] [[Elements#Water|Water]]
* '''Element:''' [[File:WaterIcon.png|15px]] [[Elements#Water|Water]]
Line 123: Line 144:
* '''Cost:''' 20 + 10 mana per level
* '''Cost:''' 20 + 10 mana per level
* '''Debuff Applied:''' Soak
* '''Debuff Applied:''' Soak
** '''Wind Resistance:''' −25%
** ''Wind Resistance:'' −25%
** '''Duration:''' 2 + 1 seconds per level
** ''Duration:'' 2 + 1 seconds per level
* '''Debuff Applied:''' Frozen
* '''Debuff Applied:''' Frozen
** '''Effect:''' Cannot Attack or Move, Flee Disabled
** ''Effect:'' Cannot Attack or Move, Flee Disabled
** '''Duration:''' 2 + 1 seconds per level
** ''Duration:'' 2 + 1 seconds per level
** '''Chance:''' 50% + 5% per level
** ''Chance:'' 50% + 5% per level


<span id="Thunderbolt"></span> [[File:Skill-thunderbolt.webp|75px|link=]] '''Thunderbolt''' — Calls down a high-voltage bolt that strikes a single enemy, dealing wind-element magical damage.
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
  <div>[[File:Skill-thunderbolt.webp|75px|link=]]</div>
  <div><b>Thunderbolt</b> — Calls down a high-voltage bolt that strikes a single enemy, dealing wind-element magical damage.</div>
</div>
* '''Max Level:''' 10
* '''Max Level:''' 10
* '''Element:''' [[File:WindIcon.png|15px]] [[Elements#Wind|Wind]]
* '''Element:''' [[File:WindIcon.png|15px]] [[Elements#Wind|Wind]]
Line 140: Line 164:
* '''Cost:''' 5 + 5 mana per level
* '''Cost:''' 5 + 5 mana per level
* '''Buff Applied:''' Wind Attunement
* '''Buff Applied:''' Wind Attunement
** '''Wind Damage:''' +3% per level
** ''Wind Damage:'' +3% per level
** '''Duration:''' 10 seconds
** ''Duration:'' 10 seconds


<span id="Thunder-Storm"></span> [[File:Skill-thunder-storm.webp|75px|link=]] '''Thunder Storm''' — Calls down a storm of lightning over a target area, striking all enemies within.
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
  <div>[[File:Skill-thunder-storm.webp|75px|link=]]</div>
  <div><b>Thunder Storm</b> — Calls down a storm of lightning over a target area, striking all enemies within.</div>
</div>
* '''Max Level:''' 10
* '''Max Level:''' 10
* '''Element:''' [[File:WindIcon.png|15px]] [[Elements#Wind|Wind]]
* '''Element:''' [[File:WindIcon.png|15px]] [[Elements#Wind|Wind]]
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* '''Cast Time:''' 0.7 seconds per level
* '''Cast Time:''' 0.7 seconds per level
* '''Cooldown:''' 2 seconds
* '''Cooldown:''' 2 seconds
* '''Cost:''' 25 + 12 mana per level
* '''Cost:''' 25 + 12 mana per level


=== Passive ===
=== Passive ===
<span id="Wand-Mastery"></span> [[File:Skill-wand-mastery.webp|75px|link=]] '''Wand Mastery''' — Boosts magical attack when wielding a wand or book.
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
  <div>[[File:Skill-wand-mastery.webp|75px|link=]]</div>
  <div><b>Wand Mastery</b> — Boosts magical attack when wielding a wand or book.</div>
</div>
* '''Max Level:''' 10
* '''Max Level:''' 10
* '''Wand MATK:''' +2 per level
* '''Wand MATK:''' +2 per level
Line 163: Line 193:
== Attributes ==
== Attributes ==


{| class="infobox" style="float:none; width:100%; max-width:500px; font-size:90%; border:2px solid #372b54; border-radius:12px; box-shadow:0 2px 6px rgba(0,0,0,0.25); margin:1em auto; text-align:left;"
{| class="infobox custom-table" style="float:none; width:100%; max-width:500px; font-size:90%; margin:1em auto; text-align:left;"
|-
|-
! colspan="2" style="background:linear-gradient(180deg,#7a6fb0,#5a4e7c); color:white; text-align:center; padding:6px; font-size:110%; border-top-left-radius:10px; border-top-right-radius:10px;" |
! colspan="2" | '''Primary Attributes'''
'''Primary Attributes'''
|-
|-
| style="font-weight:bold; width:20%; padding:6px; border-bottom:1px solid #555; text-align:center;" | [[File:Intelligence.png|25px]] [[Attributes#Intelligence_(INT)|INT]]
| style="font-weight:bold; width:20%; padding:6px; text-align:center;" | [[File:Intelligence.png|25px]] [[Attributes#Intelligence_(INT)|INT]] || style="padding:6px; text-align:left;" | The core damage stat for Mages.<br />Raises MATK, MP, and MDEF, cleanly scaling the power and efficiency of nearly all spells.
| style="padding:6px; border-bottom:1px solid #555; text-align:left;" | The core damage stat for Mages.<br />Raises MATK, MP, and MDEF, cleanly scaling the power and efficiency of nearly all spells.
|-
|-
| style="font-weight:bold; padding:6px; border-bottom:1px solid #555; text-align:center;" | [[File:Dexterity.png|25px]] [[Attributes#Dexterity_(DEX)|DEX]]
| style="font-weight:bold; padding:6px; text-align:center;" | [[File:Dexterity.png|25px]] [[Attributes#Dexterity_(DEX)|DEX]] || style="padding:6px; text-align:left;" | Essential for casting responsiveness.<br />Reduces cast time (CTR) for smoother rotations; also contributes to Block when using shields.
| style="padding:6px; border-bottom:1px solid #555; text-align:left;" | Essential for casting responsiveness.<br />Reduces cast time (CTR) for smoother rotations; also contributes to Block when using shields.
|-
|-
| style="font-weight:bold; padding:6px; border-bottom:1px solid #555; text-align:center;" | [[File:Vitality.png|25px]] [[Attributes#Vitality_(VIT)|VIT]]
| style="font-weight:bold; padding:6px; text-align:center;" | [[File:Vitality.png|25px]] [[Attributes#Vitality_(VIT)|VIT]] || style="padding:6px; text-align:left;" | The backbone of Mage survivability.<br />Increases HP and physical defense, offsetting the class’s naturally low health pool.
| style="padding:6px; border-bottom:1px solid #555; text-align:left;" | The backbone of Mage survivability.<br />Increases HP and physical defense, offsetting the class’s naturally low health pool.
|-
|-
| style="font-weight:bold; padding:6px; text-align:center;" | [[File:Agility.png|25px]] [[Attributes#Agility_(AGI)|AGI]]
| style="font-weight:bold; padding:6px; text-align:center;" | [[File:Agility.png|25px]] [[Attributes#Agility_(AGI)|AGI]] || style="padding:6px; text-align:left;" | Key to faster spell chaining.<br />Reduces post-cast delay so multiple spells can be linked more quickly; ASPD/FLEE gains are incidental for casters.
| style="padding:6px; text-align:left;" | Key to faster spell chaining.<br />Reduces post-cast delay so multiple spells can be linked more quickly; ASPD/FLEE gains are incidental for casters.
|- class="middle-header"
! colspan="2" | '''Secondary Attributes'''
|-
|-
! colspan="2" style="background:linear-gradient(180deg,#7a6fb0,#5a4e7c); color:white; text-align:center; padding:6px; font-size:110%;" |
| style="font-weight:bold; padding:6px; text-align:center;" | [[File:Strength.png|25px]] [[Attributes#Strength_(STR)|STR]] || style="padding:6px; text-align:left;" | Increases melee ATK for physical hits.<br />Not relevant to Mage damage, which is spell-based.
'''Secondary Attributes'''
|-
|-
| style="font-weight:bold; padding:6px; border-bottom:1px solid #555; text-align:center;" | [[File:Strength.png|25px]] [[Attributes#Strength_(STR)|STR]]
| style="font-weight:bold; padding:6px; text-align:center;" | [[File:Luck.png|25px]] [[Attributes#Luck_(LUK)|LUK]] || style="padding:6px; text-align:left;" | Raises critical chance and critical damage in general.<br />Mage spells cannot crit, so LUK doesn’t boost spell damage.
| style="padding:6px; border-bottom:1px solid #555; text-align:left;" | Increases melee ATK for physical hits.<br />Not relevant to Mage damage, which is spell-based.
|-
| style="font-weight:bold; padding:6px; text-align:center;" | [[File:Luck.png|25px]] [[Attributes#Luck_(LUK)|LUK]]
| style="padding:6px; text-align:left;" | Raises critical chance and critical damage in general.<br />Mage spells cannot crit, so LUK doesn’t boost spell damage.
|}
|}



Latest revision as of 20:25, 25 September 2025

Join the Playtest on Steam Now: SpiritVale


Mage


Class Overview
Role Elemental Magic
Weapons Staff
Attributes
STR 1
AGI 9
VIT 1
INT 12
DEX 9
LUK 1




A student of elemental magic, capable of casting destructive spells from a distance. Ideal for players who enjoy powerful ranged damage and skilled timing.

Mages channel elemental forces, specializing in destructive spells cast from a distance. Ideal for players who prefer ranged combat, the Mage excels at overwhelming enemies with powerful area-of-effect attacks and precise elemental strikes.

The class emphasizes timing and positioning, as spellcasting requires careful management of cast times and mana. Though physically fragile, Mages make up for it with high burst damage and battlefield control, shaping the flow of combat with fire, ice, lightning, and earth magic.

As a Base Class, the Mage offers players a foundation in ranged magical combat, rewarding those who value strategic play and the thrill of unleashing devastating spells.

General Skills

edit edit source

These are skills that every class has access to, and can be leveled by all players.

Active


Heal
Active

  • Max Level: 1
  • Element: Holy
  • Healing: 50% MATK per level
    (+ 100 +100 per level)
  • INT Scaling: +1% MATK
  • VIT Scaling: +1% MATK
  • Cooldown: 3s
  • Cost: 10 + 5 MP/level


Haste
Active

  • Max Level: 1
  • Cost: 20 MP
  • Removes Slow (100%)
  • Buff Applied: Haste
    • AGI: +2/level
    • ASPD: +2%/level
    • Move Speed: +25%
    • Duration: 60s/level


Cure
Active

  • Max Level: 1
  • Removes: Poison, Blind, Curse, Silence (100%)
  • Cost: 10 MP


Passive


Free Cast
Passive

  • Max Level: 1
  • Move while casting (reduced speeds)
  • Move Speed: 15% + 10%/level
  • Attack Speed: 50% + 10%/level


Increased Health
Passive

  • Max Level: 5
  • HP: +100/level


Increased Mana
Passive

  • Max Level: 5
  • MP: +40/level


Increased Recovery
Passive

  • Max Level: 5
  • MP Regen: +2/level
  • Max MP/sec: +0.2%/level


Increased Flee
Passive

  • Max Level: 5
  • Flee: +8/level


These skills are unique to the Mage class.

Earthbolt — Harnesses the pulse of the earth to strike a single foe with crushing, earthen might.
  • Max Level: 10
  • Element: Earth
  • Damage: 100% MATK per level
  • +5% MATK per INT
  • Hits: 1 per level
  • Cast Time: 0.4 seconds per level
  • Cooldown: 1 second
  • Cost: 5 + 5 mana per level
  • Buff Applied: Earth Attunement
    • Earth Damage: +3% per level
    • Duration: 10 seconds
Earth Spikes — The ground erupts in a burst of jagged stone, impaling enemies from below.
  • Max Level: 10
  • Element: Earth
  • Damage: 50% MATK per level
  • +3% MATK per INT
  • Hits: 0.5 + 0.5 per level
  • Area: Medium
  • Cast Time: 0.75 seconds
  • Cooldown: 1 second
  • Cost: 20 + 10 mana per level
  • Debuff Applied: Stone
    • Fire Resistance: −25%
    • Duration: 2 + 0.5 seconds per level
  • Debuff Applied: Slow
    • Move Speed: −50%
    • Cast Speed: −25%
    • Attack Speed: −25%
    • Duration: 2 + 0.5 seconds per level
    • Chance: 50% + 5% per level
Energy Shield — A shimmering arcane barrier absorbs harm until its energy fades, redirecting a portion of incoming damage to MP instead of HP.
  • Max Level: 5
  • Cost: 20 mana
  • Buff Applied: Energy Shield
    • Damage Reduction: +10% per level
    • Duration: 60 seconds per level
Fireball — Casts a fiery orb that explodes on impact, leaving behind a firewall at the impact zone.
  • Max Level: 10
  • Element: Fire
  • Damage: 50% MATK per level
  • +3% MATK per INT
  • Area: Medium
  • Cast Time: 0.75 seconds
  • Cooldown: 1 second
  • Cost: 20 + 10 mana per level
  • Effect: Knockback
  • Ground AoE: Firewall
    • Element: Fire
    • Damage: 100% MATK
    • +2% MATK per INT
    • Hit Limit: 2 + 1 per level
    • Area: Small
    • Duration: 2 + 1 seconds per level
    • Effect: Knockback
Firebolt — Launches a concentrated flame that scorches a single enemy with fire-element magical damage.
  • Max Level: 10
  • Element: Fire
  • Damage: 100% MATK per level
  • +5% MATK per INT
  • Hits: 1 per level
  • Cast Time: 0.4 seconds per level
  • Cooldown: 1 second
  • Cost: 5 + 5 mana per level
  • Buff Applied: Fire Attunement
    • Fire Damage: +3% per level
    • Duration: 10 seconds
Icebolt — Hurls a shard of ice to deal water-element magical damage to a single enemy.
  • Max Level: 10
  • Element: Water
  • Damage: 100% MATK per level
  • +5% MATK per INT
  • Hits: 1 per level
  • Cast Time: 0.4 seconds per level
  • Cooldown: 1 second
  • Cost: 5 + 5 mana per level
  • Buff Applied: Water Attunement
    • Water Damage: +3% per level
    • Duration: 10 seconds
Ice Shard — Fires a fast-moving ice projectile that shatters on impact, damaging and potentially freezing enemies.
  • Max Level: 10
  • Element: Water
  • Damage: 50% MATK per level
  • +3% MATK per INT
  • Area: Medium
  • Cast Time: 0.75 seconds
  • Cooldown: 1 second
  • Cost: 20 + 10 mana per level
  • Debuff Applied: Soak
    • Wind Resistance: −25%
    • Duration: 2 + 1 seconds per level
  • Debuff Applied: Frozen
    • Effect: Cannot Attack or Move, Flee Disabled
    • Duration: 2 + 1 seconds per level
    • Chance: 50% + 5% per level
Thunderbolt — Calls down a high-voltage bolt that strikes a single enemy, dealing wind-element magical damage.
  • Max Level: 10
  • Element: Wind
  • Damage: 100% MATK per level
  • +5% MATK per INT
  • Hits: 1 per level
  • Cast Time: 0.4 seconds per level
  • Cooldown: 1 second
  • Cost: 5 + 5 mana per level
  • Buff Applied: Wind Attunement
    • Wind Damage: +3% per level
    • Duration: 10 seconds
Thunder Storm — Calls down a storm of lightning over a target area, striking all enemies within.
  • Max Level: 10
  • Element: Wind
  • Damage: 100% MATK per level
  • +5% MATK per INT
  • Hits: 1 per level
  • Area: Medium
  • Cast Time: 0.7 seconds per level
  • Cooldown: 2 seconds
  • Cost: 25 + 12 mana per level
Wand Mastery — Boosts magical attack when wielding a wand or book.
  • Max Level: 10
  • Wand MATK: +2 per level
  • Book MATK: +2 per level
  • Cast Speed: +1% per level
Primary Attributes
INT The core damage stat for Mages.
Raises MATK, MP, and MDEF, cleanly scaling the power and efficiency of nearly all spells.
DEX Essential for casting responsiveness.
Reduces cast time (CTR) for smoother rotations; also contributes to Block when using shields.
VIT The backbone of Mage survivability.
Increases HP and physical defense, offsetting the class’s naturally low health pool.
AGI Key to faster spell chaining.
Reduces post-cast delay so multiple spells can be linked more quickly; ASPD/FLEE gains are incidental for casters.
Secondary Attributes
STR Increases melee ATK for physical hits.
Not relevant to Mage damage, which is spell-based.
LUK Raises critical chance and critical damage in general.
Mage spells cannot crit, so LUK doesn’t boost spell damage.

Job Advancement

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Upon reaching Job Level 50, players may advance to a specialized class. To change jobs, find your class representative in the world, speak with them, and follow their instructions to complete the change. You can advance as soon as you reach JL50 on the base class.

Advanced Classes
Wizard Chronomancer Spellblade



Additional Guides

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Here is a full list of all build guides currently for the Mage Class:


Classes
Base KnightWarriorMageSummonerRogueAcolyteScout
Advanced I WizardShinobi
Game Systems
Character ClassesAttributesSkillsStorageCoin
Items ConsumablesEquipmentCardsArtifactsMaterials
Combat Dodge RollElementsMonstersArena
World WaypointsMapsNon-Player CharactersRefinementCrafting