Classes: Difference between revisions
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The '''Class System''' defines a character’s role in SpiritVale. Classes determine which skills a character can learn and how they interact with core game systems. | The '''Class System''' defines a character’s role in SpiritVale. Classes determine which skills a character can learn and how they interact with core game systems. | ||
This page focuses on the seven ''' | This page focuses on the seven '''basic classes''' chosen at character creation. Each class has its own dedicated page with a detailed breakdown of progression, skills, and playstyle. | ||
== | == Basic Classes == | ||
The seven | The seven basic classes are chosen at character creation. They provide the foundation for character growth and allow players to learn game mechanics. | ||
* Start at Level 1 with pre-allocated attribute points. | * Start at Level 1 with pre-allocated attribute points. | ||
* Unlock | * Unlock skills tied to their chosen class. | ||
=== Warrior === | === Warrior === | ||
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=== Summoner === | === Summoner === | ||
See: [[Summoner]] | See: [[Summoner]] | ||
== Class Roles and Playstyles == | |||
* Overview of offensive, defensive, and support roles. | |||
* How classes differ in combat (melee, ranged, magic, summoning, healing, etc.). | |||
== Class Tips for Beginners == | |||
* Guidance on choosing a basic class. | |||
* Strengths and weaknesses of each archetype. | |||
* Recommendations for new players. | |||
== See Also == | == See Also == |