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== Overview ==
Monsters are the primary enemies that players encounter throughout the world. They can be found on specific maps, and their type, strength, and abilities vary greatly depending on location.
 
* Monsters can be either '''Passive''' (do not attack unless attacked) or '''Aggressive''' (attack the player on sight). 
* They can have any of the nine [[Elements]] which determines their strengths and weaknesses in combat. 
* Their basic stats, as well as some sub stats (such as critical chance, accuracy, and defense), are visible when inspecting them. 
* Players can inspect any monster by hovering over it and pressing '''F'''. This reveals its stats, health pool, element, and loot table. 
* Each monster has its own loot table, including item drop chances, viewable both in-game and on the database. 
 
== Normal Monsters ==
Normal monsters are the most common enemies found in the game and make up the majority of encounters across maps.
 
* They respawn quickly across the map. 
* Some monsters can appear in a larger '''Giant form''', which is accompanied by up to five smaller minion monsters. 
* They use a variety of skills, similar to player classes. 
* Defeating normal monsters is a common source of experience, crafting materials, equipment, and card drops. 
 
== Boss Monsters ==
Boss monsters are unique, powerful creatures that serve as major challenges within each map.
 
* Bosses are one-of-a-kind and do not respawn as frequently as normal monsters. 
* They usually respawn every '''2–3 hours''', or can be summoned using a '''Boss Lure'''. 
* Bosses have much greater amounts of health and deal significantly more damage than normal monsters. 
* They use powerful skills that can incapacitate or even kill an unprepared player. 
* Bosses often drop the best loot available in their respective maps, including rare equipment, artifacts, and exclusive monster cards. 


== See Also ==
== See Also ==