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== Overview == | |||
Monsters are the primary enemies that players encounter throughout the world. They can be found on specific maps, and their type, strength, and abilities vary greatly depending on location. | |||
* Monsters can be either '''Passive''' (do not attack unless attacked) or '''Aggressive''' (attack the player on sight). | |||
* They can have any of the nine [[Elements]] which determines their strengths and weaknesses in combat. | |||
* Their basic stats, as well as some sub stats (such as critical chance, accuracy, and defense), are visible when inspecting them. | |||
* Players can inspect any monster by hovering over it and pressing '''F'''. This reveals its stats, health pool, element, and loot table. | |||
* Each monster has its own loot table, including item drop chances, viewable both in-game and on the database. | |||
== Normal Monsters == | |||
Normal monsters are the most common enemies found in the game and make up the majority of encounters across maps. | |||
* They respawn quickly across the map. | |||
* Some monsters can appear in a larger '''Giant form''', which is accompanied by up to five smaller minion monsters. | |||
* They use a variety of skills, similar to player classes. | |||
* Defeating normal monsters is a common source of experience, crafting materials, equipment, and card drops. | |||
== Boss Monsters == | |||
Boss monsters are unique, powerful creatures that serve as major challenges within each map. | |||
* Bosses are one-of-a-kind and do not respawn as frequently as normal monsters. | |||
* They usually respawn every '''2–3 hours''', or can be summoned using a '''Boss Lure'''. | |||
* Bosses have much greater amounts of health and deal significantly more damage than normal monsters. | |||
* They use powerful skills that can incapacitate or even kill an unprepared player. | |||
* Bosses often drop the best loot available in their respective maps, including rare equipment, artifacts, and exclusive monster cards. | |||
== See Also == | == See Also == |