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Wizard: Difference between revisions

From SpiritVale Wiki
Line 54: Line 54:
* '''Duration:''' 5 seconds
* '''Duration:''' 5 seconds
* '''Area:''' Small
* '''Area:''' Small
* '''Max Instances:''' 3
* '''Cast Time:''' 0.75 seconds
* '''Cast Time:''' 0.75 seconds
* '''Cost:''' 20 + 10 mana per level
* '''Cost:''' 20 + 10 mana per level
Line 59: Line 60:
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
   <div>[[File:Meteor.png|75px|link=]]</div>
   <div>[[File:Meteor.png|75px|link=]]</div>
   <div><b>Meteor</b> — Calls down a burning mass from the heavens that erupts on impact, leaving only ash and ruin.</div>
   <div><b>Meteor</b> — Calls down a burning mass from the heavens that explodes on impact, reducing the battlefield to ash.</div>
</div>
</div>
* '''Element:''' [[File:FireIcon.png|15px]] [[Elements#Fire|Fire]]
* '''Element:''' [[File:FireIcon.png|15px]] [[Elements#Fire|Fire]]
* '''Max Level:''' 10
* '''Max Level:''' 10
* '''Damage:''' 200% MATK per level
* '''Damage:''' 300% MATK per level
* +10% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* +15% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* '''Hits:''' 1 per level
* '''Hits:''' 1 per level
* '''Area:''' Large
* '''Area:''' Large
Line 71: Line 72:
* '''Cost:''' 40 + 20 mana per level
* '''Cost:''' 40 + 20 mana per level
* '''Debuff Applied:''' Stun
* '''Debuff Applied:''' Stun
** ''Effect:'' Cannot Attack or Move, Flee Disabled
** ''Effect:'' Cannot Attack or Move, Flee Disabled, Block Disabled
** ''Duration:'' 3 seconds
** ''Duration:'' 3 seconds
** ''Chance:'' 15% per level
** ''Chance:'' 15% per level
Line 86: Line 87:
* '''Hits:''' 1 per level
* '''Hits:''' 1 per level
* '''Effect:''' Knockback
* '''Effect:''' Knockback
* '''Cast Time:''' 0.7 seconds per level
* '''Cast Time:''' 0.5 seconds per level
* '''Cooldown:''' 1 second
* '''Cooldown:''' 1 second
* '''Cost:''' 30 + 15 mana per level
* '''Cost:''' 30 + 15 mana per level
Line 92: Line 93:
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
   <div>[[File:Tempest.png|75px|link=]]</div>
   <div>[[File:Tempest.png|75px|link=]]</div>
   <div><b>Tempest</b> — A furious windstorm erupts across the battlefield, striking and scattering all caught within.</div>
   <div><b>Tempest</b> — A furious gale tears across the battlefield, scattering and striking all caught in its path.</div>
</div>
</div>
* '''Element:''' [[File:WindIcon.png|15px]] [[Elements#Wind|Wind]]
* '''Element:''' [[File:WindIcon.png|15px]] [[Elements#Wind|Wind]]
* '''Max Level:''' 10
* '''Max Level:''' 10
* '''Damage:''' 50% MATK per level
* '''Damage:''' 60% MATK per level
* +3% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* +3% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* '''Hits:''' 1 per level
* '''Hits:''' 1 per level
Line 102: Line 103:
* '''Duration:''' 5 seconds
* '''Duration:''' 5 seconds
* '''Area:''' Large
* '''Area:''' Large
* '''Cast Time:''' 2 + 1 seconds per level
* '''Cast Time:''' 1 second per level
* '''Cooldown:''' 6 seconds
* '''Cooldown:''' 6 seconds
* '''Cost:''' 40 + 20 mana per level
* '''Cost:''' 40 + 20 mana per level
Line 121: Line 122:
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
   <div>[[File:Hydro Vortex.png|75px|link=]]</div>
   <div>[[File:Hydro Vortex.png|75px|link=]]</div>
   <div><b>Hydro Vortex</b> — Summons a violent spiral of freezing wind and water, pulling enemies inward as the torrent rages.</div>
   <div><b>Hydro Vortex</b> — Unleashes a violent spiral of water, dragging enemies into its raging current.</div>
</div>
</div>
* '''Element:''' [[File:WaterIcon.png|15px]] [[Elements#Water|Water]]
* '''Element:''' [[File:WaterIcon.png|15px]] [[Elements#Water|Water]]
* '''Max Level:''' 10
* '''Max Level:''' 10
* '''Damage:''' 30% MATK per level
* '''Damage:''' 40% MATK per level
* +2% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* +2% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* '''Hits:''' 1
* '''Hits:''' 1
Line 131: Line 132:
* '''Duration:''' 2 + 0.3 seconds per level
* '''Duration:''' 2 + 0.3 seconds per level
* '''Area:''' Large
* '''Area:''' Large
* '''Cast Time:''' 2 + 1 seconds per level
* '''Cast Time:''' 1 second per level
* '''Cooldown:''' 6 seconds
* '''Cooldown:''' 6 seconds
* '''Cost:''' 30 + 15 mana per level
* '''Cost:''' 30 + 15 mana per level
Line 137: Line 138:
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
   <div>[[File:Freezing Field.png|75px|link=]]</div>
   <div>[[File:Freezing Field.png|75px|link=]]</div>
   <div><b>Freezing Field</b> — Unleashes a flurry of jagged ice and wind, battering enemies in a sweeping storm.</div>
   <div><b>Freezing Field</b> — Unleashes a flurry of jagged ice, freezing and battering enemies in its wake.</div>
</div>
</div>
* '''Element:''' [[File:WaterIcon.png|15px]] [[Elements#Water|Water]]
* '''Element:''' [[File:WaterIcon.png|15px]] [[Elements#Water|Water]]
* '''Max Level:''' 10
* '''Max Level:''' 10
* '''Damage:''' 50% MATK per level
* '''Damage:''' 60% MATK per level
* +3% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* +3% MATK per [[File:Intelligence.png|15px]] [[Attributes#Intelligence_(INT)|INT]]
* '''Hits:''' 1
* '''Hits:''' 1
* '''Duration:''' 5 seconds
* '''Duration:''' 5 seconds
* '''Area:''' Large
* '''Area:''' Large
* '''Cast Time:''' 2 + 1 seconds per level
* '''Cast Time:''' 1 second per level
* '''Cooldown:''' 6 seconds
* '''Cooldown:''' 6 seconds
* '''Cost:''' 40 + 20 mana per level
* '''Cost:''' 40 + 20 mana per level
* '''Debuff Applied:''' Soak
** ''Wind Resistance:'' −25%
** ''Duration:'' 2 + 1 seconds per level
* '''Debuff Applied:''' Frozen
* '''Debuff Applied:''' Frozen
** ''Effect:'' Cannot Attack or Move, Flee Disabled
** ''Effect:'' Cannot Attack or Move, Flee Disabled, Block Disabled
** ''Duration:'' 2 + 1 seconds per level
** ''Duration:'' 2 + 1 seconds per level
** ''Chance:'' 15% per level
** ''Chance:'' 15% per level
Line 159: Line 157:
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
<div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
   <div>[[File:Earth Wall.png|75px|link=]]</div>
   <div>[[File:Earth Wall.png|75px|link=]]</div>
   <div><b>Earth Wall</b> — Creates an impassable area.</div>
   <div><b>Earth Wall</b> — Raises a wall of solid stone from the ground, obstructing foes and shaping the battlefield.</div>
</div>
</div>
* '''Element:''' [[File:EarthIcon.png|15px]] [[Elements#Earth|Earth]]
* '''Element:''' [[File:EarthIcon.png|15px]] [[Elements#Earth|Earth]]
* '''Max Level:''' 10
* '''Max Level:''' 10
* '''Creates:''' Impassable area
* '''Duration:''' 2 + 1 seconds per level
* '''Area:''' Medium
* '''Max Instances:''' 3
* '''Cast Time:''' 0.75 seconds
* '''Cast Time:''' 0.75 seconds
* '''Cost:''' 20 + 10 mana per level
* '''Cost:''' 20 + 10 mana per level
Line 177: Line 179:
* '''Hits:''' 1 per level
* '''Hits:''' 1 per level
* '''Area:''' Medium
* '''Area:''' Medium
* '''Cast Time:''' 2 + 1 seconds per level
* '''Cast Time:''' 1 second per level
* '''Cooldown:''' 6 seconds
* '''Cooldown:''' 6 seconds
* '''Cost:''' 40 + 20 mana per level
* '''Cost:''' 40 + 20 mana per level
* '''Debuff Applied:''' Stone
** ''Fire Resistance:'' −25%
** ''Duration:'' 2 + 0.5 seconds per level
* '''Debuff Applied:''' Stun
* '''Debuff Applied:''' Stun
** ''Effect:'' Cannot Attack or Move, Flee Disabled
** ''Effect:'' Cannot Attack or Move, Flee Disabled, Block Disabled
** ''Duration:'' 3 seconds
** ''Duration:'' 3 seconds
** ''Chance:'' 15% per level
** ''Chance:'' 15% per level

Revision as of 18:31, 3 October 2025

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Class Overview
Role Elemental Magic
Weapons Staff
Attributes
STR 1
AGI 9
VIT 1
INT 12
DEX 9
LUK 1




A master of elemental devastation, specializing in large AoE bursts and precise ranged spellcasting.

Mages who reach the pinnacle of their studies may advance to the Wizard, the master of powerful and wide reaching Elemental Magic.

How to Job Change

Wizard Master

To advance into the Wizard class, you must first meet the following requirements:

  • Job Level 50 as a Mage

Once these requirements are met, speak to the Wizard Master to permanently upgrade your character to Wizard.

Where to find the Wizard Master

Wizard Skills

These skills are unique to the Wizard class.

Active

Fire Pillar — Summons a pillar of flame that erupts from the ground, searing enemies caught within its blaze.
  • Element: Fire
  • Max Level: 10
  • Damage: 20% MATK per level
  • +3% MATK per INT
  • Hits: 2
  • Duration: 5 seconds
  • Area: Small
  • Max Instances: 3
  • Cast Time: 0.75 seconds
  • Cost: 20 + 10 mana per level
Meteor — Calls down a burning mass from the heavens that explodes on impact, reducing the battlefield to ash.
  • Element: Fire
  • Max Level: 10
  • Damage: 300% MATK per level
  • +15% MATK per INT
  • Hits: 1 per level
  • Area: Large
  • Cast Time: 2 + 1 seconds per level
  • Cooldown: 6 seconds
  • Cost: 40 + 20 mana per level
  • Debuff Applied: Stun
    • Effect: Cannot Attack or Move, Flee Disabled, Block Disabled
    • Duration: 3 seconds
    • Chance: 15% per level
Chain Lightning — Unleashes a bolt of lightning that arcs between enemies, chaining to additional targets.
  • Element: Wind
  • Max Level: 10
  • Damage: 120% MATK per level
  • +6% MATK per INT
  • Chains: 1 + 0.5 per level
  • Hits: 1 per level
  • Effect: Knockback
  • Cast Time: 0.5 seconds per level
  • Cooldown: 1 second
  • Cost: 30 + 15 mana per level
Tempest — A furious gale tears across the battlefield, scattering and striking all caught in its path.
  • Element: Wind
  • Max Level: 10
  • Damage: 60% MATK per level
  • +3% MATK per INT
  • Hits: 1 per level
  • Effect: Knockback
  • Duration: 5 seconds
  • Area: Large
  • Cast Time: 1 second per level
  • Cooldown: 6 seconds
  • Cost: 40 + 20 mana per level
Arcane Sigil — Creates a magical zone that amplifies spell power. Each second spent inside increases MATK, but also raises all mana costs.
  • Max Level: 10
  • Cast Time: 0.75 seconds
  • Cooldown: 10 seconds
  • Cost: 20 mana
  • Buff Applied: Mana Overload
    • MATK: +3% per level
    • MP Cost: +15% per level
    • Duration: 1 second
Hydro Vortex — Unleashes a violent spiral of water, dragging enemies into its raging current.
  • Element: Water
  • Max Level: 10
  • Damage: 40% MATK per level
  • +2% MATK per INT
  • Hits: 1
  • Effect: Pull
  • Duration: 2 + 0.3 seconds per level
  • Area: Large
  • Cast Time: 1 second per level
  • Cooldown: 6 seconds
  • Cost: 30 + 15 mana per level
Freezing Field — Unleashes a flurry of jagged ice, freezing and battering enemies in its wake.
  • Element: Water
  • Max Level: 10
  • Damage: 60% MATK per level
  • +3% MATK per INT
  • Hits: 1
  • Duration: 5 seconds
  • Area: Large
  • Cast Time: 1 second per level
  • Cooldown: 6 seconds
  • Cost: 40 + 20 mana per level
  • Debuff Applied: Frozen
    • Effect: Cannot Attack or Move, Flee Disabled, Block Disabled
    • Duration: 2 + 1 seconds per level
    • Chance: 15% per level
Earth Wall — Raises a wall of solid stone from the ground, obstructing foes and shaping the battlefield.
  • Element: Earth
  • Max Level: 10
  • Creates: Impassable area
  • Duration: 2 + 1 seconds per level
  • Area: Medium
  • Max Instances: 3
  • Cast Time: 0.75 seconds
  • Cost: 20 + 10 mana per level
Earthquake — Shakes the ground with devastating tremors, toppling and stunning all enemies caught in the upheaval.
  • Element: Earth
  • Max Level: 10
  • Damage: 50% MATK per level
  • +3% MATK per INT
  • Waves: 1 + 0.5 per level
  • Hits: 1 per level
  • Area: Medium
  • Cast Time: 1 second per level
  • Cooldown: 6 seconds
  • Cost: 40 + 20 mana per level
  • Debuff Applied: Stun
    • Effect: Cannot Attack or Move, Flee Disabled, Block Disabled
    • Duration: 3 seconds
    • Chance: 15% per level

Attributes

Wizard is the advanced upgrade of Mage; stat priorities remain the same.

Primary Attributes
INT The core damage stat for Wizards.
Raises MATK, MP, and MDEF, cleanly scaling the power and efficiency of nearly all spells.
DEX Essential for casting responsiveness.
Reduces cast time (CTR) for smoother rotations; also contributes to Block when using shields.
VIT The backbone of Wizard survivability.
Increases HP and physical defense, offsetting the class’s naturally low health pool.
AGI Key to faster spell chaining.
Reduces post-cast delay so multiple spells can be linked more quickly; ASPD/FLEE gains are incidental for casters.
Secondary Attributes
STR Increases melee ATK for physical hits.
Not relevant to Wizard damage, which is spell-based.
LUK Raises critical chance and critical damage in general.
Wizard spells cannot crit, so LUK doesn’t boost spell damage.

Additional Guides

Here is a full list of all build guides currently for the Wizard Class:


See Also

Classes
Base KnightWarriorMageSummonerRogueAcolyteScout
Advanced I WizardShinobiPriestPaladin
Game Systems
Character ClassesAttributesSkillsStorageCoin
Items ConsumablesEquipmentCardsArtifactsMaterials
Combat Dodge RollElementsMonstersArena
World WaypointsMapsNon-Player CharactersRefinementCrafting