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| {{Template:PageHeader | | {{Template:PageHeader |
| | PageImage = KnightIcon.webp | | | PageImage = class-knight.webp |
| | PageHeader = Knight | | | PageHeader = Knight |
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| As a Base Class, the Knight establishes a sturdy foundation for tanking roles and defensive playstyles. Their steady presence in combat makes them indispensable for groups seeking a reliable protector. | | As a Base Class, the Knight establishes a sturdy foundation for tanking roles and defensive playstyles. Their steady presence in combat makes them indispensable for groups seeking a reliable protector. |
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| == General Skills == | | == Active == |
| {{GeneralSkillInfoBox}} | | {{Skill}} |
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| == Knight Skills == | | == Passive == |
| These skills are unique to the Knight class.
| | {{Passive}} |
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| === Active ===
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| <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
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| <div>[[File:Skill-air-cutter.webp|75px|link=]]</div>
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| <div><b>Air Cutter</b> — Sweep your weapon in a swift arc, staggering enemies around you.</div>
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| </div>
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| * '''Max Level:''' 5
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| * '''Requires:''' Spear, Sword
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| * '''Damage:''' 100% + 40% ATK per level
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| * +2% ATK per [[File:Vitality.png|15px]] [[Attributes#Vitality_(VIT)|VIT]]
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| * +1% ATK per [[File:Strength.png|15px]] [[Attributes#Strength_(STR)|STR]]
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| * +1% ATK per [[File:Dexterity.png|15px]] [[Attributes#Dexterity_(DEX)|DEX]]
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| * '''Area:''' Medium
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| * '''Cooldown:''' 3 seconds
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| * '''Cost:''' 7 + 3 mana per level
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| * '''Combo Effect:''' Finisher — +50% damage (only while Combo Ready is active)
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| * '''Debuff Applied:''' Stagger
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| ** '''Effect:''' Block Disabled
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| ** '''Damage From Melee:''' +5% + 2% per level
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| ** '''Duration:''' 5 + 2 seconds per level
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| <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
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| <div>[[File:Skill-counter-stance.webp|75px|link=]]</div>
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| <div><b>Counter Stance</b> — Take a defensive stance and retaliate with a counter slash when struck.</div>
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| </div>
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| * '''Max Level:''' 5
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| * '''Cooldown:''' 3 seconds
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| * '''Cost:''' 10 mana
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| * '''Buff Applied:''' Counter
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| ** '''Block:''' +100%
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| ** '''Crit:''' +100
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| ** '''Negative Effect on Player:''' Cannot Attack or Move, Flee Disabled
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| ** '''Duration:''' 2 seconds
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| * '''Special Attack:''' Counter Slash
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| * '''Combo Effect:''' Finisher — +50% damage (only while Combo Ready is active)
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| * '''Damage Reflected:''' 50% + 10% per level
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| * +1% ATK per [[File:Vitality.png|15px]] [[Attributes#Vitality_(VIT)|VIT]]
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| * '''Debuff Applied:''' Stun
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| ** '''Effect:''' Cannot Attack or Move, Flee Disabled
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| ** '''Duration:''' 1.5 seconds
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| <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
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| <div>[[File:Skill-endure.webp|75px|link=]]</div>
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| <div><b>Endure</b> — Prevents flinching from damage.</div>
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| </div>
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| * '''Max Level:''' 5
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| * '''Cost:''' 10 mana
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| * '''Buff Applied:''' Endure
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| ** '''Effect:''' Immune to flinching
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| ** '''DEF:''' +5 per level
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| ** '''MDEF:''' +5 per level
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| ** '''Duration:''' 60 seconds per level
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| <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
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| <div>[[File:Skill-fortify.webp|75px|link=]]</div>
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| <div><b>Fortify</b> — Massively increases defensive capabilities.</div>
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| </div>
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| * '''Max Level:''' 5
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| * '''Cost:''' 20 mana
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| * '''Buff Applied:''' Fortify
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| ** '''HP:''' +4% per level
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| ** '''Healing Received:''' +4% per level
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| ** +2 [[File:Vitality.png|15px]] [[Attributes#Vitality_(VIT)|VIT]] per level
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| ** '''Duration:''' 60 seconds per level
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| <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
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| <div>[[File:Skill-impale.webp|75px|link=]]</div>
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| <div><b>Impale</b> — Deliver a precise, piercing blow. Deals bonus damage when used at the end of a combo.</div>
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| </div>
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| * '''Max Level:''' 5
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| * '''Requires:''' Spear, Sword
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| * '''Damage:''' 100% + 40% ATK per level
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| * +2% ATK per [[File:Vitality.png|15px]] [[Attributes#Vitality_(VIT)|VIT]]
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| * +1% ATK per [[File:Strength.png|15px]] [[Attributes#Strength_(STR)|STR]]
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| * +1% ATK per [[File:Dexterity.png|15px]] [[Attributes#Dexterity_(DEX)|DEX]]
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| * '''Hits:''' 2
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| * '''Area:''' Small
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| * '''Cooldown:''' 3 seconds
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| * '''Cost:''' 7 + 3 mana per level
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| * '''Combo Effect:''' Finisher — +50% damage (only while Combo Ready is active)
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| <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
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| <div>[[File:Skill-piercing-flurry.webp|75px|link=]]</div>
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| <div><b>Piercing Flurry</b> — Lunge forward with rapid jabs, striking multiple enemies in a line.</div>
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| </div>
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| * '''Max Level:''' 5
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| * '''Requires:''' Spear, Sword
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| * '''Damage:''' 100% + 40% ATK per level
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| * +2% ATK per [[File:Vitality.png|15px]] [[Attributes#Vitality_(VIT)|VIT]]
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| * +1% ATK per [[File:Strength.png|15px]] [[Attributes#Strength_(STR)|STR]]
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| * +1% ATK per [[File:Dexterity.png|15px]] [[Attributes#Dexterity_(DEX)|DEX]]
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| * '''Hits:''' 3
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| * '''Area:''' Small
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| * '''Cooldown:''' 3 seconds
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| * '''Cost:''' 7 + 3 mana per level
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| * '''Buff Applied:''' Combo Ready
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| ** '''Effect:''' Enables next Combo Finisher
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| ** '''Duration:''' 4 seconds
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| <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
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| <div>[[File:Skill-reflect-shield.webp|75px|link=]]</div>
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| <div><b>Reflect Shield</b> — Reflects damage when shield is equipped.</div>
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| </div>
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| * '''Max Level:''' 5
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| * '''Requires:''' Shield
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| * '''Cost:''' 20 mana
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| * '''Buff Applied:''' Reflect Shield
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| ** '''Reflect Damage:''' +10% per level
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| ** '''Duration:''' 60 seconds per level
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| <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
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| <div>[[File:Skill-spear-quicken.webp|75px|link=]]</div>
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| <div><b>Spear Quicken</b> — Increases offensive power when wielding a sword or spear.</div>
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| </div>
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| * '''Max Level:''' 5
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| * '''Requires:''' Spear, Sword
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| * '''Cost:''' 20 mana
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| * '''Buff Applied:''' Spear Quicken
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| ** '''Attack Speed:''' +5% per level
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| ** '''Hit:''' +8 per level
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| ** +2% ATK per [[File:Agility.png|15px]] [[Attributes#Agility_(AGI)|AGI]]
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| ** '''Duration:''' 60 seconds per level
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| <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
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| <div>[[File:Skill-taunt.webp|75px|link=]]</div>
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| <div><b>Taunt</b> — Forces affected targets to focus all basic attacks on you.</div>
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| </div>
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| * '''Max Level:''' 5
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| * '''Cooldown:''' 1 second
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| * '''Cost:''' 10 mana
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| * '''Debuff Applied:''' Taunt
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| ** '''Effect:''' Forces targets to attack Knight
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| ** '''Attack:''' +5% +2% per level
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| ** '''Damage From Melee:''' +5% +2% per level
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| ** '''Duration:''' 5 + 2 seconds per level
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| <div class="skill-row" style="display:flex; gap:10px; align-items:center; margin:.5em 0;">
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| <div>[[File:Skill-weapon-throw.webp|75px|link=]]</div>
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| <div><b>Weapon Throw</b> — Hurl your weapon forward in a spinning path, damaging enemies as it returns.</div>
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| </div>
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| * '''Max Level:''' 5
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| * '''Damage:''' 100% + 30% ATK per level
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| * +2% ATK per [[File:Vitality.png|15px]] [[Attributes#Vitality_(VIT)|VIT]]
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| * +1% ATK per [[File:Strength.png|15px]] [[Attributes#Strength_(STR)|STR]]
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| * +1% ATK per [[File:Dexterity.png|15px]] [[Attributes#Dexterity_(DEX)|DEX]]
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| * '''Effect:''' Knockback
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| * '''Area:''' Medium
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| * '''Cooldown:''' 3 seconds
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| * '''Cost:''' 7 + 3 mana per level
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| * '''Combo Effect:''' Finisher — +50% damage (only while Combo Ready is active)
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| * '''Debuff Applied:''' Slow
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| ** '''Effect:''' Movement Speed −50%, Cast Speed −25%, Attack Speed −25%
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| ** '''Duration:''' 3 seconds
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| == Attributes == | | == Attributes == |
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| <!--
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| == Job Advancement == | | == Job Advancement == |
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| {{JobAdvancementBox | | {{JobAdvancementBox |
| | FirstClass = Paladin | | | FirstClass = Paladin |
| | SecondClass = Draconmancer | | | SecondClass = ??? |
| | ThirdClass = ??? | | | ThirdClass = ??? |
| }} | | }} |
| -->
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| == Additional Guides == | | == Additional Guides == |